Player Matchup

Chronos
Chronos
BelonaGOD
Chronos
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 152L
1,393 Elo+
Solo
Apollo
Apollo
BiggyC223
Apollo
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
515W - 505L
1,393 Elo+
Solo
Bastet
Bastet
KingElvisF520
Bastet
Level 112
God Stats
19W - 19L
1,581 SR
Queue Stats
1,167W - 1,236L
1,430 Elo+
Party 1
Ishtar
Ishtar
jtvjet
Ishtar
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 93L
1,597 Elo+
Solo
Ravana
Ravana
kiTdEE911
Ravana
Level 157
God Stats
7W - 9L
1,562 SR
Queue Stats
541W - 573L
1,466 Elo+
Party 1
Team Averages
Level 138
1,529 SR
1,456 Elo+

VS

Team Averages
Level 121
1,413 SR
1,428 Elo+
Artio
Artio
Cheche6915
Artio
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
372W - 347L
1,431 Elo+
Solo
Discordia
Discordia
MiracleWhipits
Discordia
Level 124
God Stats
2W - 1L
1,203 SR
Queue Stats
91W - 87L
1,428 Elo+
Solo
Sol
Sol
Pipokawaii
Sol
Level 149
God Stats
1W - 1L
1,363 SR
Queue Stats
77W - 72L
1,481 Elo+
Solo
Khepri
Khepri
l3MCxFENNEC
Khepri
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 100L
1,316 Elo+
Solo
Fenrir
Fenrir
灬驚雲丶
Fenrir
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BelonaGOD
Chronos
14
2 / 6 / 1
7,594
690
11,129
14,690
7,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Apollo
BiggyC223
Apollo
13
0 / 7 / 5
7,609
692
6,921
11,287
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 4 / 6
7,545
686
5,569
15,788
5,914
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
jtvjet
Ishtar
14
2 / 6 / 1
8,141
740
4,390
10,558
4,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ravana
kiTdEE911
Ravana
16
4 / 2 / 2
8,665
788
7,527
8,407
6,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
2 / 1 / 17
9,236
840
6,646
12,205
13,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
MiracleWhipits
Discordia
16
4 / 1 / 15
9,341
849
13,338
5,233
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 9
9,174
834
10,182
7,799
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
13
1 / 1 / 17
7,931
721
3,315
8,274
8,464
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
18
12 / 3 / 11
10,578
962
12,775
12,411
13,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
94
8
Kills
25
25
Deaths
8
15
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chronos
BelonaGOD
Chronos
2
6
1
0.42
L
Apollo
BiggyC223
Apollo
0
7
5
0.36
W
Artio
2
1
17
10.5
L
0
4
6
0.75
W
Discordia
MiracleWhipits
Discordia
4
1
15
11.5
W
6
2
9
5.25
L
Ishtar
jtvjet
Ishtar
2
6
1
0.42
L
Ravana
kiTdEE911
Ravana
4
2
2
2.5
W
Khepri
1
1
17
9.5
W
Fenrir
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,536
Damage
46,256
60,730
Taken
45,922
28,285
Mitigated
40,939
14,539
Healing
20,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BelonaGOD
Chronos
11,129
3,965
399
1,952
14,690
7,210
336
6,747
7,943
20,603
1,183
L
Apollo
BiggyC223
Apollo
6,921
4,089
0
0
11,287
4,824
0
6,199
5,088
0
14,721
W
Artio
6,646
555
2,726
4,286
12,205
13,709
102
1,711
10,277
10,705
1,264
L
5,569
1,114
1,143
5,360
15,788
5,914
303
6,875
8,913
0
15,534
W
Discordia
MiracleWhipits
Discordia
13,338
338
747
409
5,233
2,564
420
1,059
4,123
30,654
0
W
10,182
5,214
1,052
3,013
7,799
2,995
3,959
921
6,705
19,238
0
L
Ishtar
jtvjet
Ishtar
4,390
1,903
332
910
10,558
4,327
86
7,613
2,945
0
10,834
L
Ravana
kiTdEE911
Ravana
7,527
1,380
1,071
3,372
8,407
6,010
865
4,783
3,624
0
14,396
W
Khepri
3,315
526
2,640
1,640
8,274
8,464
250
2,546
5,580
10,053
0
W
Fenrir
12,775
2,319
686
2,915
12,411
13,207
1,043
4,489
7,695
0
18,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,554
Gold Earned
46,260
89
Minions Killed
112
0
Camps Cleared
0
954,686
Distance Traveled
1,050,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,594
690
26
2
0
171,031
0
L
Apollo
7,609
692
14
1
0
162,711
0
W
Artio
9,236
840
11
1
0
217,357
0
L
Bastet
7,545
686
17
2
0
230,751
0
W
Discordia
9,341
849
44
4
0
203,848
0
W
Sol
9,174
834
27
2
0
179,355
0
L
Ishtar
8,141
740
15
1
0
178,648
0
L
Ravana
8,665
788
17
2
0
211,545
0
W
Khepri
7,931
721
11
1
0
213,159
0
W
Fenrir
10,578
962
19
2
0
236,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role