Player Matchup

Tyr
Tyr
AbascaI
Tyr
Level 159
God Stats
436W - 369L
1,578 SR
Queue Stats
788W - 752L
1,523 Elo+
Solo
Janus
Janus
Cagasian
Janus
Level 105
God Stats
12W - 12L
1,543 SR
Queue Stats
28W - 23L
1,496 Elo+
Solo
Loki
Loki
LowKeyLikesInvis
Loki
Level 104
God Stats
5W - 3L
1,704 SR
Queue Stats
37W - 44L
1,358 Elo+
Solo
Danzaburou
Danzaburou
Sppeedy
Danzaburou
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gija009
Morgan Le Fay
Level 46
God Stats
1W - 1L
1,642 SR
Queue Stats
9W - 8L
1,316 Elo+
Solo
Team Averages
Level 120
1,593 SR
1,420 Elo+

VS

Team Averages
Level 138
1,520 SR
1,416 Elo+
Khepri
Khepri
 
Khepri
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
G2age
Chaac
Level 107
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 3L
1,084 Elo+
Solo
Bastet
Bastet
Nebula90
Bastet
Level 161
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 28L
1,543 Elo+
Solo
Jing Wei
Jing Wei
Pestilencer
Jing Wei
Level 170
God Stats
49W - 42L
1,500 SR
Queue Stats
190W - 202L
1,482 Elo+
Solo
Scylla
Scylla
RSNkiller
Scylla
Level 129
God Stats
7W - 6L
1,566 SR
Queue Stats
75W - 89L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
4 / 1 / 5
7,851
785
8,660
10,202
10,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Cagasian
Janus
15
5 / 0 / 3
8,076
808
8,526
4,051
1,849
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 5
8,430
843
9,834
6,880
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Sppeedy
Danzaburou
14
3 / 3 / 6
8,471
847
15,193
12,445
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
gija009
Morgan Le Fay
13
0 / 2 / 1
6,742
674
1,715
5,256
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 2 / 1
6,712
671
1,902
9,858
6,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
G2age
Chaac
14
3 / 1 / 2
7,538
754
8,557
9,984
10,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Nebula90
Bastet
12
1 / 3 / 2
6,896
690
4,119
8,773
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
Pestilencer
Jing Wei
13
2 / 6 / 1
7,204
720
8,708
11,854
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
RSNkiller
Scylla
13
1 / 4 / 1
6,967
697
5,453
8,738
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
7
7
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
1
0.25
W
Tyr
4
1
5
6.5
W
Janus
Cagasian
Janus
5
0
3
6.5
L
Chaac
G2age
Chaac
3
1
2
4
W
4
1
5
6.5
L
Bastet
Nebula90
Bastet
1
3
2
0.67
L
Jing Wei
Pestilencer
Jing Wei
2
6
1
0.42
L
Scylla
RSNkiller
Scylla
1
4
1
0.38
W
Danzaburou
Sppeedy
Danzaburou
3
3
6
2
W
Morgan Le Fay
gija009
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,928
Damage
28,739
38,834
Taken
49,207
23,749
Mitigated
30,466
9,622
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,902
233
1,055
656
9,858
6,140
0
1,868
7,728
7,300
0
W
Tyr
8,660
891
0
3,155
10,202
10,735
0
3,458
6,590
0
17,454
W
Janus
Cagasian
Janus
8,526
604
0
0
4,051
1,849
515
111
3,940
34,603
0
L
Chaac
G2age
Chaac
8,557
1,048
0
1,931
9,984
10,858
0
1,373
8,480
0
21,482
W
9,834
3,788
0
340
6,880
3,134
172
1,043
5,793
0
35,004
L
Bastet
Nebula90
Bastet
4,119
1,278
0
1,578
8,773
3,461
620
1,814
6,895
0
16,408
L
Jing Wei
Pestilencer
Jing Wei
8,708
5,677
0
926
11,854
5,933
0
2,568
9,007
0
25,084
L
Scylla
RSNkiller
Scylla
5,453
689
0
0
8,738
4,074
0
2,509
6,106
19,958
0
W
Danzaburou
Sppeedy
Danzaburou
15,193
9,079
0
5,627
12,445
5,724
120
717
11,718
0
35,868
W
Morgan Le Fay
gija009
Morgan Le Fay
1,715
325
0
500
5,256
2,307
0
1,718
3,438
13,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,570
Gold Earned
35,317
237
Minions Killed
154
0
Camps Cleared
0
1,087,454
Distance Traveled
923,599
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,712
671
13
1
0
158,834
0
W
Tyr
7,851
785
23
2
0
225,465
0
W
Janus
8,076
808
73
7
0
222,138
1
L
Chaac
7,538
754
39
4
0
206,037
2
W
Loki
8,430
843
62
6
0
239,421
0
L
Bastet
6,896
690
19
2
0
170,271
6
L
Jing Wei
7,204
720
34
3
0
205,016
0
L
Scylla
6,967
697
49
5
0
183,441
0
W
Danzaburou
8,471
847
40
4
0
194,168
0
W
Morgan Le Fay
6,742
674
39
4
0
206,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role