Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DimitryAgaiin
Ratatoskr
Level 147
God Stats
1W - 5L
1,263 SR
Queue Stats
232W - 233L
1,485 Elo+
Solo
Persephone
Persephone
jciggy1
Persephone
Level 123
God Stats
4W - 9L
1,294 SR
Queue Stats
578W - 604L
1,495 Elo+
Solo
Fenrir
Fenrir
lucasgiano
Fenrir
Level 124
God Stats
4W - 7L
1,534 SR
Queue Stats
249W - 238L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
灬驚雲丶
Zhong Kui
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,504 Elo+
Solo
Team Averages
Level 141
1,418 SR
1,499 Elo+

VS

Team Averages
Level 139
1,500 SR
1,526 Elo+
Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AdFou974
Jormungandr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,378 Elo+
Solo
Artio
Artio
MadMikeNYC
Artio
Level 180
God Stats
2W - 4L
1,500 SR
Queue Stats
730W - 754L
1,492 Elo+
Solo
Hercules
Hercules
ShillelaghKraut
Hercules
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 179L
1,566 Elo+
Solo
Xbalanque
Xbalanque
Vengar Sora
Xbalanque
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 98L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 3 / 9
8,856
805
11,604
11,099
4,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ratatoskr
DimitryAgaiin
Ratatoskr
13
3 / 5 / 2
7,441
676
7,635
12,121
6,333
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
jciggy1
Persephone
14
3 / 1 / 10
8,398
763
11,360
5,955
2,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
lucasgiano
Fenrir
16
6 / 3 / 6
9,529
866
12,345
12,371
12,354
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Zhong Kui
灬驚雲丶
Zhong Kui
14
2 / 3 / 6
8,119
738
9,026
9,276
6,305
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
6 / 1 / 8
9,431
857
13,531
7,527
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
AdFou974
Jormungandr
14
0 / 3 / 11
7,921
720
8,203
22,025
17,488
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artio
15
2 / 3 / 7
7,919
720
6,610
14,435
14,483
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
15
6 / 4 / 5
8,887
808
9,923
9,767
10,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
Vengar Sora
Xbalanque
13
1 / 4 / 7
7,778
707
5,154
8,661
3,423
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
53
15
Kills
15
15
Deaths
15
33
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
9
1.83
W
Janus
 
Janus
6
1
8
10
W
Jormungandr
AdFou974
Jormungandr
0
3
11
1.83
L
Ratatoskr
DimitryAgaiin
Ratatoskr
3
5
2
0.8
W
Artio
2
3
7
1.83
W
Hercules
6
4
5
2.13
W
Xbalanque
Vengar Sora
Xbalanque
1
4
7
1.13
L
Persephone
jciggy1
Persephone
3
1
10
8
L
Fenrir
lucasgiano
Fenrir
6
3
6
3
L
Zhong Kui
灬驚雲丶
Zhong Kui
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,970
Damage
43,421
50,822
Taken
62,415
32,494
Mitigated
49,416
19,810
Healing
28,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,604
8,249
847
3,546
11,099
4,934
455
5,759
5,045
0
36,313
W
Janus
 
Janus
13,531
920
3,947
3,777
7,527
3,676
780
3,488
4,039
33,200
0
W
Jormungandr
AdFou974
Jormungandr
8,203
1,396
1,267
8,933
22,025
17,488
132
5,518
16,507
19,366
0
L
Ratatoskr
DimitryAgaiin
Ratatoskr
7,635
886
726
3,773
12,121
6,333
271
7,163
4,632
0
10,945
W
Artio
6,610
609
1,487
5,346
14,435
14,483
180
5,842
8,593
8,508
0
W
Hercules
9,923
2,481
1,214
864
9,767
10,346
266
4,123
5,644
0
14,580
W
Xbalanque
Vengar Sora
Xbalanque
5,154
2,612
680
877
8,661
3,423
808
1,415
7,246
0
11,981
L
Persephone
jciggy1
Persephone
11,360
1,110
473
2,220
5,955
2,568
0
3,667
2,189
18,464
0
L
Fenrir
lucasgiano
Fenrir
12,345
2,803
1,349
3,151
12,371
12,354
330
5,480
6,671
0
18,051
L
Zhong Kui
灬驚雲丶
Zhong Kui
9,026
104
1,076
2,649
9,276
6,305
0
5,071
3,940
17,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,343
Gold Earned
41,936
125
Minions Killed
108
0
Camps Cleared
0
1,023,629
Distance Traveled
998,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,856
805
73
7
0
212,090
0
W
Janus
9,431
857
59
5
0
209,263
0
W
Jormungandr
7,921
720
13
1
0
216,115
0
L
Ratatoskr
7,441
676
6
1
0
199,770
0
W
Artio
7,919
720
6
1
0
223,908
0
W
Hercules
8,887
808
12
1
0
168,059
0
W
Xbalanque
7,778
707
18
2
0
181,560
0
L
Persephone
8,398
763
9
1
0
186,397
0
L
Fenrir
9,529
866
14
1
0
225,895
0
L
Zhong Kui
8,119
738
23
2
0
199,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role