Player Matchup

Scylla
Scylla
KendallKnight
Scylla
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,234 Elo+
Solo
Guan Yu
Guan Yu
alexfire0001
Guan Yu
Level 143
God Stats
0W - 1L
1,405 SR
Queue Stats
47W - 47L
1,536 Elo+
Solo
Ares
Ares
kucik0123
Ares
Level 145
God Stats
9W - 7L
1,566 SR
Queue Stats
154W - 122L
1,633 Elo+
Solo
Team Averages
Level 139
1,490 SR
1,467 Elo+

VS

Team Averages
Level 99
1,539 SR
1,591 Elo+
Sun Wukong
Sun Wukong
Topaca
Sun Wukong
Level 149
God Stats
16W - 5L
1,743 SR
Queue Stats
207W - 214L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
WhoopinG
Baron Samedi
Level 60
God Stats
211W - 163L
1,607 SR
Queue Stats
439W - 422L
1,614 Elo+
Solo
Heimdallr
Heimdallr
Zalphagor
Heimdallr
Level 87
God Stats
2W - 0L
1,268 SR
Queue Stats
13W - 8L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,820
682
4,461
3,537
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
alexfire0001
Guan Yu
11
0 / 0 / 0
6,193
619
2,244
6,289
5,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ares
10
0 / 4 / 0
6,850
685
5,122
10,811
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Topaca
Sun Wukong
13
1 / 0 / 5
7,596
760
5,670
8,788
5,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
WhoopinG
Baron Samedi
13
3 / 0 / 3
7,551
755
8,042
4,871
2,285
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Zalphagor
Heimdallr
12
2 / 0 / 3
7,095
710
4,394
3,674
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Sun Wukong
Topaca
Sun Wukong
1
0
5
3.5
W
Baron Samedi
WhoopinG
Baron Samedi
3
0
3
4.5
W
Heimdallr
Zalphagor
Heimdallr
2
0
3
3.5
L
Guan Yu
alexfire0001
Guan Yu
0
0
0
0
L
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,827
Damage
18,106
20,637
Taken
17,333
17,679
Mitigated
9,509
3,870
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,461
318
0
207
3,537
1,300
0
1,201
2,334
36,909
0
W
Sun Wukong
Topaca
Sun Wukong
5,670
974
0
2,550
8,788
5,663
0
4,459
4,329
0
30,971
W
Baron Samedi
WhoopinG
Baron Samedi
8,042
974
1,623
2,638
4,871
2,285
232
2,642
2,229
38,487
0
W
Heimdallr
Zalphagor
Heimdallr
4,394
2,039
0
1,051
3,674
1,561
502
2,505
1,169
0
14,111
L
Guan Yu
alexfire0001
Guan Yu
2,244
268
497
1,248
6,289
5,847
0
2,297
3,992
0
11,874
L
Ares
5,122
204
212
1,706
10,811
10,532
0
4,582
6,223
13,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,863
Gold Earned
22,242
114
Minions Killed
156
0
Camps Cleared
0
617,171
Distance Traveled
591,370
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,820
682
70
7
0
205,509
4
W
Sun Wukong
7,596
760
65
7
0
211,111
0
W
Baron Samedi
7,551
755
70
7
0
189,612
0
W
Heimdallr
7,095
710
21
2
0
190,647
0
L
Guan Yu
6,193
619
30
3
0
213,181
0
L
Ares
6,850
685
14
1
0
198,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role