Player Matchup

Anubis
Anubis
KeyDuke59127999
Anubis
Level 41
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 15L
1,263 Elo+
Party 1
Fenrir
Fenrir
Randomitus
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,126 Elo+
Party 1
Ymir
Ymir
primereaper95
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,126 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,172 Elo+

VS

Team Averages
Level 78
1,522 SR
1,479 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
AceePajacee
Surtr
Level 18
God Stats
14W - 17L
1,566 SR
Queue Stats
29W - 29L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,308
789
7,409
6,465
3,231
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Randomitus
Fenrir
9
0 / 8 / 3
5,762
720
2,526
10,755
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 7 / 2
5,137
642
1,917
12,049
9,984
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
7 / 1 / 11
8,167
1,021
10,028
7,219
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
 
Hercules
12
5 / 1 / 13
7,625
953
9,047
10,408
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
7 / 1 / 8
7,682
960
5,248
6,421
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
2
Kills
19
19
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
11
12.5
W
Hercules
 
Hercules
5
1
13
11.5
W
7
1
8
11
L
2
4
1
0.63
L
Fenrir
Randomitus
Fenrir
0
8
3
0.19
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,852
Damage
24,323
29,269
Taken
24,048
18,162
Mitigated
12,834
2,142
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,028
1,199
1,322
2,224
7,219
3,084
789
3,919
3,300
37,603
0
W
Hercules
 
Hercules
9,047
3,616
0
3,910
10,408
5,798
730
3,034
7,374
0
17,498
W
5,248
1,922
0
1,740
6,421
3,952
782
2,394
4,027
254
17,518
L
7,409
343
219
1,158
6,465
3,231
0
2,261
4,034
22,936
0
L
Fenrir
Randomitus
Fenrir
2,526
970
0
765
10,755
4,947
0
3,615
6,703
0
7,782
L
1,917
343
0
0
12,049
9,984
0
4,318
7,280
5,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,207
Gold Earned
23,474
58
Minions Killed
96
0
Camps Cleared
0
362,914
Distance Traveled
463,293
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,167
1,021
55
7
0
140,184
0
W
Hercules
7,625
953
20
3
0
160,071
0
W
Surtr
7,682
960
21
3
0
163,038
4
L
Anubis
6,308
789
36
5
0
119,185
0
L
Fenrir
5,762
720
16
2
0
129,925
0
L
Ymir
5,137
642
6
1
0
113,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role