Player Matchup

Sylvanus
Sylvanus
JakubovicCZ
Sylvanus
Level 67
God Stats
1W - 2L
1,206 SR
Queue Stats
139W - 148L
1,235 Elo+
Party 1
Apollo
Apollo
Teremko
Apollo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,624 Elo+
Solo
Kukulkan
Kukulkan
Woorpod
Kukulkan
Level 47
God Stats
17W - 13L
1,336 SR
Queue Stats
122W - 125L
1,290 Elo+
Party 1
Team Averages
Level 86
1,348 SR
1,383 Elo+

VS

Team Averages
Level 54
1,516 SR
1,186 Elo+
Neith
Neith
Damcaren
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,065 Elo+
Party 2
Baron Samedi
Baron Samedi
R3dSoLuTioN
Baron Samedi
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 14L
1,065 Elo+
Party 2
Kuzenbo
Kuzenbo
Sheiitana
Kuzenbo
Level 88
God Stats
292W - 292L
1,547 SR
Queue Stats
383W - 437L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JakubovicCZ
Sylvanus
12
0 / 2 / 2
7,422
619
3,909
12,743
13,004
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Teremko
Apollo
13
1 / 1 / 0
8,081
673
5,549
7,929
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Woorpod
Kukulkan
13
1 / 1 / 1
8,178
682
10,065
6,446
2,923
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Damcaren
Neith
15
2 / 0 / 2
8,604
717
11,993
5,825
2,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
R3dSoLuTioN
Baron Samedi
14
1 / 2 / 3
8,277
690
7,428
9,523
7,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Sheiitana
Kuzenbo
12
1 / 0 / 3
8,655
721
4,457
9,818
13,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
4
4
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Damcaren
Neith
2
0
2
3
W
Sylvanus
JakubovicCZ
Sylvanus
0
2
2
0.5
L
Baron Samedi
R3dSoLuTioN
Baron Samedi
1
2
3
1.25
L
Kuzenbo
Sheiitana
Kuzenbo
1
0
3
2.5
W
Apollo
Teremko
Apollo
1
1
0
1
W
Kukulkan
Woorpod
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,523
Damage
23,878
27,118
Taken
25,166
19,450
Mitigated
23,244
8,165
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Damcaren
Neith
11,993
5,285
0
1,640
5,825
2,645
0
2,731
3,007
0
41,723
W
Sylvanus
JakubovicCZ
Sylvanus
3,909
396
2,092
3,385
12,743
13,004
0
4,072
8,538
10,049
0
L
Baron Samedi
R3dSoLuTioN
Baron Samedi
7,428
442
714
2,094
9,523
7,420
0
6,317
2,956
30,805
0
L
Kuzenbo
Sheiitana
Kuzenbo
4,457
2,083
0
1,378
9,818
13,179
0
4,467
5,104
25,776
0
W
Apollo
Teremko
Apollo
5,549
3,324
0
1,952
7,929
3,523
310
3,453
4,256
0
39,688
W
Kukulkan
Woorpod
Kukulkan
10,065
263
0
736
6,446
2,923
0
3,794
2,382
41,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,681
Gold Earned
25,536
177
Minions Killed
178
0
Camps Cleared
0
631,968
Distance Traveled
643,855
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,604
717
74
6
0
214,104
0
W
Sylvanus
7,422
619
8
1
0
196,059
0
L
Baron Samedi
8,277
690
71
6
0
205,894
2
L
Kuzenbo
8,655
721
33
3
0
223,857
0
W
Apollo
8,081
673
89
7
0
219,356
0
W
Kukulkan
8,178
682
80
7
0
216,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role