Player Matchup

Neith
Neith
Amber7p
Neith
Level 7
God Stats
10W - 20L
1,195 SR
Queue Stats
10W - 24L
1,184 Elo+
Party 4
Nox
Nox
Baumi3969
Nox
Level 65
God Stats
16W - 12L
1,500 SR
Queue Stats
426W - 440L
1,525 Elo+
Solo
Anubis
Anubis
S_i_o_n_n_a_c_h
Anubis
Level 164
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 2
Geb
Geb
SniperTony92
Geb
Level 151
God Stats
1W - 0L
1,247 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
YaBoiBeann
Fenrir
Level 68
God Stats
4W - 3L
1,253 SR
Queue Stats
112W - 118L
1,301 Elo+
Party 4
Team Averages
Level 91
1,339 SR
1,402 Elo+

VS

Team Averages
Level 45
1,466 SR
1,357 Elo+
Nemesis
Nemesis
BbCute
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 150L
1,380 Elo+
Party 1
Cernunnos
Cernunnos
Brianmelian8
Cernunnos
Level 38
God Stats
11W - 14L
1,305 SR
Queue Stats
87W - 117L
1,298 Elo+
Party 3
Anubis
Anubis
Liaamm
Anubis
Level 13
God Stats
4W - 8L
1,371 SR
Queue Stats
10W - 21L
1,285 Elo+
Party 3
Discordia
Discordia
RinoaPaw
Discordia
Level 36
God Stats
4W - 8L
1,667 SR
Queue Stats
75W - 101L
1,408 Elo+
Party 1
Martichoras
Martichoras
le_pere-fourace
Martichoras
Level 98
God Stats
0W - 3L
1,489 SR
Queue Stats
13W - 17L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amber7p
Neith
17
4 / 0 / 17
10,699
1,070
8,095
3,917
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 0 / 17
10,158
1,016
7,172
3,624
1,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

20
23 / 1 / 16
14,334
1,433
44,273
11,169
7,307
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 0 / 32
11,752
1,175
10,637
10,906
12,372
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
YaBoiBeann
Fenrir
19
12 / 1 / 15
11,943
1,194
17,949
9,589
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

327

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BbCute
Nemesis
14
1 / 9 / 1
9,070
907
8,867
20,018
6,068
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Brianmelian8
Cernunnos
14
0 / 9 / 0
8,284
828
293
14,662
4,741
Anubis
Liaamm
Anubis
14
1 / 11 / 1
9,201
920
3,726
17,617
5,517
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
RinoaPaw
Discordia
14
0 / 5 / 1
9,103
910
13,099
14,312
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Martichoras
le_pere-fourace
Martichoras
15
0 / 7 / 2
9,406
941
7,477
25,398
8,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
7
41
Kills
2
2
Deaths
41
97
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Amber7p
Neith
4
0
17
12.5
W
1
0
17
9.5
L
Nemesis
BbCute
Nemesis
1
9
1
0.17
L
Cernunnos
Brianmelian8
Cernunnos
0
9
0
0
L
Anubis
Liaamm
Anubis
1
11
1
0.14
L
Discordia
RinoaPaw
Discordia
0
5
1
0.1
W
23
1
16
31
W
1
0
32
17
W
Fenrir
YaBoiBeann
Fenrir
12
1
15
19.5
L
Martichoras
le_pere-fourace
Martichoras
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,126
Damage
33,462
39,205
Taken
92,007
28,215
Mitigated
29,181
15,561
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Amber7p
Neith
8,095
5,205
73
2,196
3,917
1,623
0
1,403
2,514
0
19,154
W
7,172
352
0
0
3,624
1,684
0
1,732
1,892
25,934
0
L
Nemesis
BbCute
Nemesis
8,867
3,859
0
1,125
20,018
6,068
0
13,808
5,986
0
12,229
L
Cernunnos
Brianmelian8
Cernunnos
293
139
0
0
14,662
4,741
0
8,547
6,018
0
814
L
Anubis
Liaamm
Anubis
3,726
122
0
543
17,617
5,517
0
14,026
3,448
11,645
0
L
Discordia
RinoaPaw
Discordia
13,099
676
0
806
14,312
3,877
0
11,000
3,142
29,236
0
W
44,273
2,372
0
7,604
11,169
7,307
0
5,205
5,964
69,705
0
W
10,637
877
0
1,360
10,906
12,372
0
5,762
5,144
22,483
0
W
Fenrir
YaBoiBeann
Fenrir
17,949
6,649
308
4,020
9,589
5,229
0
2,723
6,866
0
35,111
L
Martichoras
le_pere-fourace
Martichoras
7,477
3,133
0
2,528
25,398
8,978
0
14,701
10,593
0
47,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,886
Gold Earned
45,064
203
Minions Killed
152
12
Camps Cleared
3
973,728
Distance Traveled
772,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,699
1,070
27
3
0
184,479
0
W
Nox
10,158
1,016
63
6
1
211,066
0
L
Nemesis
9,070
907
8
1
0
169,273
0
L
Cernunnos
8,284
828
0
0
0
123,172
0
L
Anubis
9,201
920
19
2
2
149,830
0
L
Discordia
9,103
910
47
5
0
185,666
0
W
Anubis
14,334
1,433
76
8
2
167,265
0
W
Geb
11,752
1,175
13
1
1
202,924
0
W
Fenrir
11,943
1,194
24
2
8
207,994
0
L
Martichoras
9,406
941
78
8
1
144,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role