Player Matchup

Thor
Thor
VinnDeagle
Thor
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,380 Elo+
Solo
Skadi
Skadi
WitchKasha
Skadi
Level 142
God Stats
5W - 3L
1,904 SR
Queue Stats
334W - 342L
1,421 Elo+
Party 1
Charybdis
Charybdis
leDMsupreme
Charybdis
Level 153
God Stats
10W - 10L
1,379 SR
Queue Stats
574W - 563L
1,422 Elo+
Party 1
Jing Wei
Jing Wei
pats the guy
Jing Wei
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
311W - 306L
1,523 Elo+
Solo
Xing Tian
Xing Tian
suroxs
Xing Tian
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,418 Elo+
Solo
Team Averages
Level 85
1,557 SR
1,433 Elo+

VS

Team Averages
Level 94
1,594 SR
1,423 Elo+
Neith
Neith
BURNTELBOWSKIN
Neith
Level 87
God Stats
5W - 6L
1,599 SR
Queue Stats
393W - 399L
1,399 Elo+
Party 2
Scylla
Scylla
DarthTacoSlayer
Scylla
Level 120
God Stats
4W - 3L
1,656 SR
Queue Stats
363W - 367L
1,444 Elo+
Solo
Atlas
Atlas
Heretic123666
Atlas
Level 167
God Stats
2W - 5L
1,675 SR
Queue Stats
605W - 561L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
UrMomsDadsCousin
Kuzenbo
Level 69
God Stats
7W - 7L
1,498 SR
Queue Stats
400W - 408L
1,393 Elo+
Party 2
Chernobog
Chernobog
over1ove
Chernobog
Level 25
God Stats
2W - 4L
1,542 SR
Queue Stats
84W - 90L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 13
10,268
1,027
15,190
11,147
6,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
16
5 / 3 / 12
9,389
939
9,940
7,608
4,104
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
leDMsupreme
Charybdis
15
5 / 2 / 12
9,674
967
12,672
9,059
4,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
pats the guy
Jing Wei
14
6 / 2 / 10
9,538
954
9,216
9,904
4,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xing Tian
suroxs
Xing Tian
15
1 / 3 / 18
9,609
961
2,885
12,853
13,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 3
9,057
906
10,682
12,243
6,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 7 / 5
9,083
908
10,329
12,694
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 5 / 8
7,850
785
4,187
12,411
19,127
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 8 / 4
7,067
707
7,614
19,418
22,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
over1ove
Chernobog
5
0 / 1 / 0
5,649
565
0
1,052
343

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
26
Kills
13
13
Deaths
26
65
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
5
3
1.7
L
5
7
5
1.07
L
1
5
8
1
L
0
8
4
0.25
W
9
3
13
5.17
W
Skadi
5
3
12
3.67
W
Charybdis
leDMsupreme
Charybdis
5
2
12
5.5
L
Chernobog
over1ove
Chernobog
0
1
0
0
W
Jing Wei
pats the guy
Jing Wei
6
2
10
5.5
W
Xing Tian
suroxs
Xing Tian
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,903
Damage
32,812
50,571
Taken
57,818
33,665
Mitigated
53,181
14,594
Healing
8,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,682
3,773
138
2,509
12,243
6,045
123
570
11,673
0
23,138
L
10,329
2,289
430
1,109
12,694
4,879
459
274
12,420
21,260
0
L
4,187
943
632
873
12,411
19,127
0
1,430
10,981
13,676
0
L
7,614
2,102
812
2,224
19,418
22,787
150
611
18,807
12,101
0
W
15,190
3,697
554
1,322
11,147
6,750
1,026
3,287
7,860
0
26,297
W
Skadi
9,940
6,036
160
468
7,608
4,104
1,290
4,421
3,187
0
20,078
W
Charybdis
leDMsupreme
Charybdis
12,672
4,721
967
900
9,059
4,135
2,686
5,065
3,994
0
30,373
L
Chernobog
over1ove
Chernobog
0
0
0
0
1,052
343
0
0
1,052
0
0
W
Jing Wei
pats the guy
Jing Wei
9,216
6,812
1,227
4,626
9,904
4,937
2,520
5,575
4,329
0
25,601
W
Xing Tian
suroxs
Xing Tian
2,885
403
2,301
2,069
12,853
13,739
505
3,782
9,071
6,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,478
Gold Earned
38,706
118
Minions Killed
69
0
Camps Cleared
0
909,326
Distance Traveled
691,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,057
906
19
2
0
160,159
0
L
Scylla
9,083
908
37
4
0
145,031
0
L
Atlas
7,850
785
6
1
0
227,862
0
L
Kuzenbo
7,067
707
7
1
0
158,007
0
W
Thor
10,268
1,027
23
2
0
191,642
0
W
Skadi
9,389
939
27
3
0
156,499
0
W
Charybdis
9,674
967
33
3
0
173,907
0
L
Chernobog
5,649
565
0
0
0
115
0
W
Jing Wei
9,538
954
34
3
0
180,812
0
W
Xing Tian
9,609
961
1
0
0
206,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role