Player Matchup

Loki
Loki
 
Loki
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Bill42
Chiron
Level 105
God Stats
4W - 7L
1,582 SR
Queue Stats
202W - 201L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
DMoney1476
Kuzenbo
Level 159
God Stats
6W - 5L
1,210 SR
Queue Stats
439W - 447L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
KingMoney666
Zhong Kui
Level 92
God Stats
6W - 6L
1,388 SR
Queue Stats
267W - 241L
1,504 Elo+
Solo
Yemoja
Yemoja
NivePooh
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,261 Elo+
Solo
Team Averages
Level 122
1,436 SR
1,455 Elo+

VS

Team Averages
Level 137
1,527 SR
1,509 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CuckedGaming
Horus
Level 155
God Stats
16W - 12L
1,551 SR
Queue Stats
193W - 185L
1,506 Elo+
Solo
Jing Wei
Jing Wei
IsoBricksZay
Jing Wei
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
194W - 231L
1,501 Elo+
Solo
Surtr
Surtr
nSIYoshi
Surtr
Level 147
God Stats
5W - 2L
1,742 SR
Queue Stats
63W - 74L
1,574 Elo+
Solo
Poseidon
Poseidon
xzeax7
Poseidon
Level 103
God Stats
1W - 5L
1,343 SR
Queue Stats
239W - 250L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
0 / 0 / 3
7,124
712
3,824
2,485
1,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Bill42
Chiron
13
0 / 0 / 2
6,760
676
5,647
7,521
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
DMoney1476
Kuzenbo
14
1 / 0 / 3
7,178
718
7,609
8,296
10,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
KingMoney666
Zhong Kui
15
4 / 0 / 0
7,749
775
8,399
10,002
9,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
NivePooh
Yemoja
8
0 / 0 / 0
4,319
432
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 0 / 0
7,046
705
6,931
4,120
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 0
6,069
607
2,835
9,645
7,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
IsoBricksZay
Jing Wei
15
0 / 0 / 0
7,337
734
4,341
6,885
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
nSIYoshi
Surtr
13
0 / 0 / 0
6,876
688
4,228
6,373
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
xzeax7
Poseidon
13
0 / 1 / 0
6,953
695
2,430
5,927
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
3
1.5
L
Merlin
 
Merlin
0
0
0
0
W
Chiron
Bill42
Chiron
0
0
2
1
L
0
4
0
0
W
Kuzenbo
DMoney1476
Kuzenbo
1
0
3
2.5
L
Jing Wei
IsoBricksZay
Jing Wei
0
0
0
0
W
Zhong Kui
KingMoney666
Zhong Kui
4
0
0
4
W
Yemoja
NivePooh
Yemoja
0
0
0
0
L
Surtr
nSIYoshi
Surtr
0
0
0
0
L
Poseidon
xzeax7
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,479
Damage
20,765
28,304
Taken
32,950
23,564
Mitigated
18,455
11,533
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,824
315
0
123
2,485
1,008
0
1,007
1,331
0
24,666
L
Merlin
 
Merlin
6,931
648
0
250
4,120
1,716
634
1,713
2,184
30,657
0
W
Chiron
Bill42
Chiron
5,647
1,238
639
2,926
7,521
2,965
0
2,747
4,548
0
24,874
L
2,835
1,052
601
1,089
9,645
7,862
0
4,044
5,456
0
5,460
W
Kuzenbo
DMoney1476
Kuzenbo
7,609
2,614
345
2,419
8,296
10,556
0
2,052
6,190
18,829
0
L
Jing Wei
IsoBricksZay
Jing Wei
4,341
3,860
0
4,040
6,885
3,114
0
4,675
2,028
0
30,709
W
Zhong Kui
KingMoney666
Zhong Kui
8,399
544
0
5,081
10,002
9,035
0
2,930
6,729
33,305
0
W
Yemoja
NivePooh
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
nSIYoshi
Surtr
4,228
1,157
0
2,691
6,373
3,306
0
2,604
3,555
351
18,605
L
Poseidon
xzeax7
Poseidon
2,430
243
0
818
5,927
2,457
0
2,116
3,719
25,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,130
Gold Earned
34,281
196
Minions Killed
241
0
Camps Cleared
0
825,084
Distance Traveled
933,615
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,124
712
51
5
0
230,092
0
L
Merlin
7,046
705
73
7
0
194,674
1
W
Chiron
6,760
676
45
5
0
207,703
1
L
Horus
6,069
607
3
0
0
159,849
0
W
Kuzenbo
7,178
718
30
3
0
180,948
1
L
Jing Wei
7,337
734
69
7
0
209,551
0
W
Zhong Kui
7,749
775
70
7
0
206,341
0
W
Yemoja
4,319
432
0
0
0
0
0
L
Surtr
6,876
688
46
5
0
162,735
0
L
Poseidon
6,953
695
50
5
0
206,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role