Player Matchup

Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CliffordSized
Surtr
Level 113
God Stats
1W - 6L
1,547 SR
Queue Stats
115W - 95L
1,631 Elo+
Party 1
Kali
Kali
DieuLeChat
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,466 Elo+
Solo
Ne Zha
Ne Zha
MysticWilly
Ne Zha
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
235W - 218L
1,614 Elo+
Party 1
Athena
Athena
calinba
Athena
Level 65
God Stats
1W - 3L
1,276 SR
Queue Stats
227W - 205L
1,555 Elo+
Solo
Team Averages
Level 91
1,464 SR
1,553 Elo+

VS

Team Averages
Level 150
1,604 SR
1,547 Elo+
Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Cigzey
Skadi
Level 148
God Stats
7W - 2L
1,893 SR
Queue Stats
759W - 780L
1,517 Elo+
Solo
Thor
Thor
Ponteius
Thor
Level 150
God Stats
1W - 1L
1,626 SR
Queue Stats
57W - 64L
1,526 Elo+
Solo
Amaterasu
Amaterasu
iTzKida
Amaterasu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,608 Elo+
Solo
Atlas
Atlas
sptheghost40
Atlas
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 4 / 3
5,450
1,090
4,652
4,863
2,434
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 1 / 1
4,487
897
1,239
2,511
1,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 3 / 1
4,511
902
1,520
4,356
1,554
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
7
0 / 1 / 0
4,518
904
809
1,993
714
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
calinba
Athena
13
3 / 2 / 2
6,409
1,282
4,159
7,803
8,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 0 / 4
6,948
1,390
6,373
4,014
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Cigzey
Skadi
10
1 / 1 / 7
6,043
1,209
3,436
3,214
1,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
11
2 / 2 / 4
6,609
1,322
3,150
5,247
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
iTzKida
Amaterasu
10
2 / 2 / 4
5,985
1,197
1,612
6,146
3,536
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 5
6,248
1,250
3,117
5,496
4,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
11
11
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
3
0.63
W
Chiron
 
Chiron
5
0
4
7
W
Skadi
Cigzey
Skadi
1
1
7
4.5
L
0
1
1
0.5
L
0
3
1
0.17
L
Ne Zha
0
1
0
0
W
Thor
2
2
4
2
L
Athena
calinba
Athena
3
2
2
2
W
Amaterasu
iTzKida
Amaterasu
2
2
4
2
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,379
Damage
17,688
21,526
Taken
24,117
15,057
Mitigated
13,001
4,635
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,652
376
0
216
4,863
2,434
0
1,084
3,779
10,358
0
W
Chiron
 
Chiron
6,373
1,955
878
830
4,014
1,564
1,256
2,489
1,525
0
11,009
W
Skadi
Cigzey
Skadi
3,436
1,397
0
750
3,214
1,209
946
2,256
958
0
8,948
L
1,239
365
197
632
2,511
1,815
0
226
2,285
15
1,914
L
1,520
242
0
669
4,356
1,554
0
306
4,050
0
2,813
L
Ne Zha
809
389
500
321
1,993
714
0
642
1,351
0
2,965
W
Thor
3,150
410
1,045
1,049
5,247
2,042
1,585
1,368
3,879
0
10,661
L
Athena
calinba
Athena
4,159
539
287
1,813
7,803
8,540
0
859
6,882
9,260
0
W
Amaterasu
iTzKida
Amaterasu
1,612
564
310
1,493
6,146
3,536
731
731
5,415
0
4,106
W
3,117
580
788
659
5,496
4,650
56
1,982
3,514
7,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,375
Gold Earned
31,833
34
Minions Killed
60
0
Camps Cleared
0
399,785
Distance Traveled
433,269
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,450
1,090
15
3
0
83,162
1
W
Chiron
6,948
1,390
13
3
0
108,127
0
W
Skadi
6,043
1,209
8
2
0
96,260
0
L
Surtr
4,487
897
4
1
0
51,126
0
L
Kali
4,511
902
0
0
0
70,551
0
L
Ne Zha
4,518
904
3
1
0
78,037
0
W
Thor
6,609
1,322
22
4
0
84,137
0
L
Athena
6,409
1,282
12
2
0
116,909
0
W
Amaterasu
5,985
1,197
9
2
0
80,429
0
W
Atlas
6,248
1,250
8
2
0
64,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role