Player Matchup

Thor
Thor
 
Thor
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BattleFoxCox
Ares
Level 75
God Stats
9W - 2L
1,703 SR
Queue Stats
55W - 53L
1,472 Elo+
Solo
Freya
Freya
只影向谁去
Freya
Level 159
God Stats
5W - 1L
1,780 SR
Queue Stats
901W - 545L
1,899 Elo+
Party 1
Mulan
Mulan
见国人就问好遇到日本我那个操开搞
Mulan
Level 107
God Stats
32W - 7L
1,842 SR
Queue Stats
1,269W - 189L
1,735 Elo+
Party 1
Poseidon
Poseidon
阿波茨嘚鄂fo戈
Poseidon
Level 192
God Stats
27W - 7L
1,901 SR
Queue Stats
955W - 295L
1,945 Elo+
Party 1
Team Averages
Level 142
1,745 SR
1,710 Elo+

VS

Team Averages
Level 115
1,534 SR
1,565 Elo+
Cupid
Cupid
GoldenFpx
Cupid
Level 104
God Stats
13W - 5L
1,643 SR
Queue Stats
229W - 238L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
HlycJ
Gilgamesh
Level 96
God Stats
2W - 3L
1,725 SR
Queue Stats
101W - 104L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
JRAZMUZ
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,576 Elo+
Solo
Discordia
Discordia
SOLDIER-1stAss
Discordia
Level 147
God Stats
313W - 319L
1,515 SR
Queue Stats
432W - 473L
1,509 Elo+
Solo
Anubis
Anubis
Thisguy2play19
Anubis
Level 157
God Stats
1W - 2L
1,285 SR
Queue Stats
30W - 27L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 0 / 5
9,515
1,189
8,674
6,169
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 9
8,710
1,089
5,460
7,213
7,138
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 0 / 7
8,375
1,047
11,259
8,707
4,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 0 / 8
8,727
1,091
6,634
8,459
9,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 2 / 1
7,616
952
2,256
3,219
1,451
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

326

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GoldenFpx
Cupid
13
1 / 2 / 0
7,854
982
4,649
7,077
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
HlycJ
Gilgamesh
13
1 / 3 / 1
7,905
988
11,114
13,489
13,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
JRAZMUZ
Baron Samedi
13
0 / 2 / 1
7,656
957
5,908
6,139
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
SOLDIER-1stAss
Discordia
13
0 / 3 / 1
7,572
947
7,477
5,342
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 2 / 0
7,280
910
945
4,631
2,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
12
Kills
2
2
Deaths
12
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
5
7.5
W
2
0
9
6.5
L
Cupid
GoldenFpx
Cupid
1
2
0
0.5
L
Gilgamesh
HlycJ
Gilgamesh
1
3
1
0.5
L
Baron Samedi
JRAZMUZ
Baron Samedi
0
2
1
0.25
L
Discordia
SOLDIER-1stAss
Discordia
0
3
1
0.17
L
0
2
0
0
W
1
0
7
4.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,283
Damage
30,093
33,767
Taken
36,678
25,423
Mitigated
23,365
8,025
Healing
4,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,674
1,242
0
0
6,169
2,926
0
3,002
2,994
0
24,393
W
5,460
67
0
0
7,213
7,138
0
3,635
3,451
11,654
0
L
Cupid
GoldenFpx
Cupid
4,649
2,081
637
566
7,077
2,786
0
3,802
3,275
0
20,557
L
Gilgamesh
HlycJ
Gilgamesh
11,114
3,565
0
708
13,489
13,726
0
8,821
4,668
0
18,837
L
Baron Samedi
JRAZMUZ
Baron Samedi
5,908
147
942
698
6,139
3,080
0
3,854
2,285
18,029
0
L
Discordia
SOLDIER-1stAss
Discordia
7,477
137
0
121
5,342
1,762
0
1,379
3,963
18,906
0
L
945
0
0
445
4,631
2,011
0
1,119
3,512
11,090
0
W
11,259
4,033
0
4,984
8,707
4,099
0
3,191
5,258
30,735
0
W
6,634
978
0
2,916
8,459
9,809
0
3,720
4,469
0
20,031
W
2,256
189
0
125
3,219
1,451
0
782
2,389
6,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,943
Gold Earned
38,267
144
Minions Killed
149
7
Camps Cleared
5
745,797
Distance Traveled
647,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,515
1,189
36
5
1
165,436
0
W
Ares
8,710
1,089
20
3
1
178,633
0
L
Cupid
7,854
982
54
7
1
137,316
0
L
Gilgamesh
7,905
988
20
3
3
154,911
0
L
Baron Samedi
7,656
957
27
3
0
138,524
0
L
Discordia
7,572
947
26
3
0
142,771
0
L
Anubis
7,280
910
22
3
1
74,422
0
W
Freya
8,375
1,047
50
6
3
158,834
0
W
Mulan
8,727
1,091
24
3
2
165,748
0
W
Poseidon
7,616
952
14
2
0
77,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role