Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold I
Memfisto
Atlas
Gold I
Level 64
God Stats
3W - 4L
1,613 SR
Queue Stats
63W - 61L
1,680 MMR
Party 1
Thanatos
Thanatos
Gold II
PaxKing
Thanatos
Gold II
Level 142
God Stats
7W - 8L
1,479 SR
Queue Stats
63W - 61L
1,621 MMR
Party 1
Rama
Rama
Gold II
Zuurdo7
Rama
Gold II
Level 156
God Stats
45W - 46L
1,553 SR
Queue Stats
235W - 230L
1,598 MMR
Solo
Tyr
Tyr
Gold IV
pepere7
Tyr
Gold IV
Level 69
God Stats
14W - 14L
1,674 SR
Queue Stats
213W - 232L
1,605 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,564 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,526 SR
1,595 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
Deewano
Hou Yi
Gold II
Level 126
God Stats
7W - 5L
1,285 SR
Queue Stats
529W - 527L
1,593 MMR
Solo
Ares
Ares
Gold II
Durendalibur
Ares
Gold II
Level 157
God Stats
6W - 4L
1,446 SR
Queue Stats
117W - 108L
1,621 MMR
Solo
Mercury
Mercury
Gold II
LaGsTeP
Mercury
Gold II
Level 81
God Stats
27W - 13L
1,694 SR
Queue Stats
127W - 116L
1,658 MMR
Solo
Hercules
Hercules
Gold II
whatsupbiatch
Hercules
Gold II
Level 102
God Stats
24W - 12L
1,704 SR
Queue Stats
66W - 56L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 0 / 0
3,537
707
180
1,179
296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Memfisto
Atlas
5
0 / 0 / 0
3,321
664
1,169
4,107
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
PaxKing
Thanatos
5
0 / 1 / 0
3,183
637
715
3,899
1,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Rama
Zuurdo7
Rama
5
0 / 2 / 0
3,023
605
1,265
3,537
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
4
0 / 2 / 0
2,849
570
567
3,177
1,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SusanoSurtrTsukuyomi

VS

Bans
He BoYu HuangAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
3,770
754
297
1,879
482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Deewano
Hou Yi
6
2 / 0 / 0
3,446
689
3,192
2,069
547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 2
3,612
722
2,079
3,311
1,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
LaGsTeP
Mercury
6
1 / 0 / 1
3,620
724
976
3,223
878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
whatsupbiatch
Hercules
7
2 / 0 / 0
4,313
863
1,585
2,409
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Janus
 
Janus
0
0
0
0
W
Hou Yi
Deewano
Hou Yi
2
0
0
2
W
0
0
2
1
W
Mercury
LaGsTeP
Mercury
1
0
1
1.5
L
Atlas
Memfisto
Atlas
0
0
0
0
L
Thanatos
PaxKing
Thanatos
0
1
0
0
L
Rama
Zuurdo7
Rama
0
2
0
0
L
Tyr
0
2
0
0
W
Hercules
whatsupbiatch
Hercules
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,896
Damage
8,129
15,899
Taken
12,891
6,524
Mitigated
5,069
6,661
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
180
88
0
500
1,179
296
0
279
882
20,635
0
W
Janus
 
Janus
297
0
0
740
1,879
482
0
180
1,699
23,789
0
W
Hou Yi
Deewano
Hou Yi
3,192
1,552
0
1,674
2,069
547
0
592
1,477
0
16,654
W
2,079
48
0
1,765
3,311
1,564
0
454
2,857
8,771
0
W
Mercury
LaGsTeP
Mercury
976
729
0
810
3,223
878
0
123
3,100
0
14,222
L
Atlas
Memfisto
Atlas
1,169
647
0
1,594
4,107
2,567
0
925
3,182
9,154
0
L
Thanatos
PaxKing
Thanatos
715
280
0
2,194
3,899
1,198
0
0
3,899
0
14,135
L
Rama
Zuurdo7
Rama
1,265
1,181
0
1,352
3,537
986
0
1,154
2,383
0
15,443
L
Tyr
567
132
0
1,021
3,177
1,477
0
0
3,177
0
8,206
W
Hercules
whatsupbiatch
Hercules
1,585
620
0
1,177
2,409
1,598
0
0
2,409
0
22,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,913
Gold Earned
18,761
123
Minions Killed
160
0
Camps Cleared
0
476,237
Distance Traveled
532,115
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,537
707
39
8
0
100,018
0
W
Janus
3,770
754
55
11
0
105,277
0
W
Hou Yi
3,446
689
24
5
0
87,509
0
W
Ares
3,612
722
13
3
0
107,239
1
W
Mercury
3,620
724
26
5
0
130,174
1
L
Atlas
3,321
664
8
2
0
98,692
1
L
Thanatos
3,183
637
32
6
0
113,133
0
L
Rama
3,023
605
30
6
0
92,396
0
L
Tyr
2,849
570
14
3
0
71,998
0
W
Hercules
4,313
863
42
8
0
101,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role