Player Matchup

Sylvanus
Sylvanus
Anansi333
Sylvanus
Level 12
God Stats
1W - 5L
1,603 SR
Queue Stats
3W - 9L
1,138 Elo+
Party 1
Fenrir
Fenrir
Dench IyUK
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,071 Elo+
Party 1
Vulcan
Vulcan
HammyFoxtrot
Vulcan
Level 17
God Stats
1W - 2L
1,488 SR
Queue Stats
2W - 5L
1,159 Elo+
Party 1
Team Averages
Level 26
1,530 SR
1,122 Elo+

VS

Team Averages
Level 84
1,630 SR
1,417 Elo+
Xbalanque
Xbalanque
HurricaneSpell
Xbalanque
Level 46
God Stats
11W - 3L
1,890 SR
Queue Stats
235W - 264L
1,318 Elo+
Solo
Scylla
Scylla
Ro11tide1522
Scylla
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,523 Elo+
Party 2
Atlas
Atlas
Tiger BLooD8
Atlas
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anansi333
Sylvanus
15
2 / 4 / 0
9,646
689
5,464
18,754
25,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Dench IyUK
Fenrir
11
0 / 8 / 1
8,089
578
6,435
17,832
9,289
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
14
0 / 3 / 2
8,661
619
12,578
9,074
4,761
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HurricaneSpell
Xbalanque
17
10 / 0 / 4
11,577
827
19,540
16,298
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
15
1 / 1 / 9
9,944
710
10,073
7,167
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 1 / 9
11,331
809
7,972
13,587
14,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
15
15
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Anansi333
Sylvanus
2
4
0
0.5
L
Fenrir
Dench IyUK
Fenrir
0
8
1
0.06
L
Vulcan
0
3
2
0.33
W
Xbalanque
HurricaneSpell
Xbalanque
10
0
4
12
W
Scylla
1
1
9
5.5
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,477
Damage
37,585
45,660
Taken
37,052
40,049
Mitigated
23,663
10,767
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Anansi333
Sylvanus
5,464
1,092
3,412
4,407
18,754
25,999
0
7,023
11,731
18,504
0
L
Fenrir
Dench IyUK
Fenrir
6,435
1,743
0
2,144
17,832
9,289
0
6,947
10,885
0
38,244
L
Vulcan
12,578
6,633
267
537
9,074
4,761
0
4,199
4,875
41,355
0
W
Xbalanque
HurricaneSpell
Xbalanque
19,540
10,405
0
3,090
16,298
6,232
2,185
8,339
7,959
0
64,810
W
Scylla
10,073
555
0
874
7,167
2,772
432
2,837
4,330
46,786
0
W
7,972
2,978
356
5,439
13,587
14,659
327
6,883
6,704
23,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,396
Gold Earned
32,852
142
Minions Killed
195
0
Camps Cleared
0
679,406
Distance Traveled
743,815
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,646
689
29
2
0
205,203
0
L
Fenrir
8,089
578
51
4
0
220,164
0
L
Vulcan
8,661
619
62
4
0
254,039
0
W
Xbalanque
11,577
827
91
7
0
236,255
0
W
Scylla
9,944
710
75
5
0
265,516
0
W
Atlas
11,331
809
29
2
0
242,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role