Player Matchup

Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Gold I
Aftons
Athena
Gold I
Level 61
God Stats
0W - 2L
1,306 SR
Queue Stats
59W - 38L
1,899 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
HonorTheHunter
Cu Chulainn
Platinum II
Level 148
God Stats
2W - 3L
1,627 SR
Queue Stats
106W - 97L
1,853 MMR
Solo
Jing Wei
Jing Wei
Platinum V
ItzFlamingGamin
Jing Wei
Platinum V
Level 127
God Stats
16W - 20L
1,576 SR
Queue Stats
159W - 142L
1,715 MMR
Party 2
Ne Zha
Ne Zha
Platinum I
XXWolf2000XX
Ne Zha
Platinum I
Level 66
God Stats
0W - 2L
1,789 SR
Queue Stats
77W - 59L
1,911 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,560 SR
1,775 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,650 SR
2,027 MMR
Cliodhna
Cliodhna
Diamond I
AgentPopo
Cliodhna
Diamond I
Level 166
God Stats
19W - 10L
1,791 SR
Queue Stats
116W - 91L
2,412 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
AlcoholicDad200
Danzaburou
Platinum IV
Level 145
God Stats
21W - 16L
1,647 SR
Queue Stats
234W - 247L
1,769 MMR
Solo
Chronos
Chronos
Diamond II
ImCheeesed
Chronos
Diamond II
Level 152
God Stats
31W - 12L
1,768 SR
Queue Stats
112W - 87L
2,345 MMR
Party 1
Khepri
Khepri
Platinum IV
MarcusMarcellus
Khepri
Platinum IV
Level 68
God Stats
6W - 4L
1,546 SR
Queue Stats
104W - 73L
1,777 MMR
Solo
Chang'e
Chang'e
Platinum III
精神小伙野区迷路
Chang'e
Platinum III
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 220L
1,831 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 3 / 0
7,952
530
6,214
7,800
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Aftons
Athena
10
1 / 1 / 0
6,697
446
6,525
15,814
13,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
HonorTheHunter
Cu Chulainn
12
2 / 5 / 1
7,522
501
9,172
17,007
20,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
12
0 / 3 / 1
7,111
474
3,882
11,843
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
12
0 / 3 / 2
6,849
457
7,224
14,651
6,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
PoseidonAwilix

VS

Bans
Ao KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AgentPopo
Cliodhna
15
6 / 0 / 5
9,223
615
15,824
12,062
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
AlcoholicDad200
Danzaburou
14
1 / 3 / 2
8,620
575
7,742
10,134
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
ImCheeesed
Chronos
15
4 / 0 / 2
9,227
615
11,840
11,037
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 12
8,233
549
4,758
11,435
10,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 1 / 2
9,140
609
8,169
8,870
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
15
15
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
L
Athena
Aftons
Athena
1
1
0
1
W
Cliodhna
AgentPopo
Cliodhna
6
0
5
8.5
W
Danzaburou
AlcoholicDad200
Danzaburou
1
3
2
0.67
L
Cu Chulainn
HonorTheHunter
Cu Chulainn
2
5
1
0.5
W
Chronos
ImCheeesed
Chronos
4
0
2
5
L
Jing Wei
0
3
1
0.17
W
0
0
12
6
L
Ne Zha
0
3
2
0.33
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,017
Damage
48,333
67,115
Taken
53,538
47,617
Mitigated
28,927
16,347
Healing
21,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,214
321
0
610
7,800
3,044
0
2,658
5,024
66,964
0
L
Athena
Aftons
Athena
6,525
2,035
2,231
5,745
15,814
13,118
0
6,705
8,780
25,089
0
W
Cliodhna
AgentPopo
Cliodhna
15,824
1,878
0
3,151
12,062
5,456
0
1,425
10,637
0
80,728
W
Danzaburou
AlcoholicDad200
Danzaburou
7,742
3,543
0
2,860
10,134
4,347
815
921
9,213
0
69,230
L
Cu Chulainn
HonorTheHunter
Cu Chulainn
9,172
1,799
0
3,247
17,007
20,844
0
4,105
12,735
1,458
51,355
W
Chronos
ImCheeesed
Chronos
11,840
3,514
82
3,480
11,037
5,106
195
3,287
7,726
74,593
0
L
Jing Wei
3,882
2,886
0
1,645
11,843
3,949
0
5,304
6,242
0
53,262
W
4,758
999
2,774
3,428
11,435
10,142
0
4,143
7,261
21,261
0
L
Ne Zha
7,224
1,724
0
2,869
14,651
6,662
0
4,803
9,567
0
60,376
W
8,169
367
1,356
4,568
8,870
3,876
275
3,555
5,303
73,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,131
Gold Earned
44,443
431
Minions Killed
533
0
Camps Cleared
0
1,480,185
Distance Traveled
1,602,283
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,952
530
127
8
0
264,717
2
L
Athena
6,697
446
27
2
0
332,489
0
W
Cliodhna
9,223
615
105
7
0
372,987
0
W
Danzaburou
8,620
575
116
8
0
269,234
5
L
Cu Chulainn
7,522
501
97
6
0
266,784
0
W
Chronos
9,227
615
156
10
0
298,443
3
L
Jing Wei
7,111
474
99
7
0
303,786
4
W
Khepri
8,233
549
10
1
0
345,141
1
L
Ne Zha
6,849
457
81
5
0
312,409
2
W
Chang'e
9,140
609
146
10
0
316,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role