Player Matchup

Xing Tian
Xing Tian
FrEkLeDWaFFle23
Xing Tian
Level 105
God Stats
3W - 4L
1,681 SR
Queue Stats
63W - 72L
1,405 Elo+
Party 1
Bellona
Bellona
Havoc Sparten
Bellona
Level 128
God Stats
0W - 3L
1,314 SR
Queue Stats
40W - 37L
1,355 Elo+
Party 1
Discordia
Discordia
MageMainlol
Discordia
Level 123
God Stats
2W - 2L
1,736 SR
Queue Stats
178W - 174L
1,458 Elo+
Party 1
Chronos
Chronos
VillisSwine
Chronos
Level 129
God Stats
25W - 18L
1,616 SR
Queue Stats
247W - 263L
1,556 Elo+
Party 3
Ishtar
Ishtar
aWildFloridaMan
Ishtar
Level 69
God Stats
37W - 32L
1,707 SR
Queue Stats
168W - 155L
1,583 Elo+
Party 3
Team Averages
Level 111
1,611 SR
1,471 Elo+

VS

Team Averages
Level 112
1,686 SR
1,539 Elo+
Athena
Athena
CosplayKevin
Athena
Level 97
God Stats
11W - 6L
1,691 SR
Queue Stats
171W - 171L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
GabeUhtsecs
Baron Samedi
Level 123
God Stats
8W - 4L
1,967 SR
Queue Stats
251W - 202L
1,593 Elo+
Party 2
Lancelot
Lancelot
Ksully1137
Lancelot
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
285W - 246L
1,567 Elo+
Party 2
Skadi
Skadi
Optic Toykilla
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,450 Elo+
Solo
Nike
Nike
imHunko
Nike
Level 123
God Stats
1W - 1L
1,774 SR
Queue Stats
41W - 37L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FrEkLeDWaFFle23
Xing Tian
13
3 / 1 / 3
8,741
546
5,724
15,733
15,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
13
0 / 3 / 2
7,577
474
10,095
19,359
20,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
MageMainlol
Discordia
13
3 / 8 / 1
8,524
533
11,377
10,939
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
VillisSwine
Chronos
15
2 / 1 / 1
9,020
564
10,472
12,793
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 4 / 2
7,516
470
6,236
13,510
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 2 / 3
8,107
507
7,086
12,198
12,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
GabeUhtsecs
Baron Samedi
16
4 / 2 / 4
10,114
632
13,538
15,553
8,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Ksully1137
Lancelot
15
6 / 2 / 2
9,176
574
9,436
13,985
7,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 3 / 1
7,725
483
11,774
12,964
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
imHunko
Nike
15
2 / 0 / 1
9,320
583
11,261
12,697
14,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
9
Kills
17
17
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
2
2
3
1.75
L
Xing Tian
FrEkLeDWaFFle23
Xing Tian
3
1
3
4.5
W
Baron Samedi
GabeUhtsecs
Baron Samedi
4
2
4
3
L
Bellona
0
3
2
0.33
W
Lancelot
Ksully1137
Lancelot
6
2
2
3.5
L
Discordia
MageMainlol
Discordia
3
8
1
0.44
W
3
3
1
1.17
L
Chronos
VillisSwine
Chronos
2
1
1
2.5
L
1
4
2
0.5
W
Nike
imHunko
Nike
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,904
Damage
53,095
72,334
Taken
67,397
50,950
Mitigated
47,135
17,283
Healing
17,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
7,086
2,225
515
3,211
12,198
12,259
0
5,988
6,210
23,756
0
L
Xing Tian
FrEkLeDWaFFle23
Xing Tian
5,724
469
0
3,384
15,733
15,856
0
4,052
11,563
28,741
0
W
Baron Samedi
GabeUhtsecs
Baron Samedi
13,538
1,531
1,233
4,391
15,553
8,420
0
8,143
7,410
77,447
0
L
Bellona
10,095
3,774
0
6,510
19,359
20,088
0
3,938
15,356
0
57,275
W
Lancelot
Ksully1137
Lancelot
9,436
1,063
0
2,323
13,985
7,065
0
4,946
9,039
0
84,476
L
Discordia
MageMainlol
Discordia
11,377
523
0
500
10,939
3,974
0
6,040
4,501
58,145
0
W
11,774
5,034
0
3,066
12,964
4,924
689
5,081
7,883
0
61,588
L
Chronos
VillisSwine
Chronos
10,472
2,858
0
1,062
12,793
5,165
0
4,372
8,229
83,769
0
L
6,236
3,155
0
5,827
13,510
5,867
0
2,813
10,654
0
61,829
W
Nike
imHunko
Nike
11,261
1,263
0
2,558
12,697
14,467
0
3,415
9,282
2,539
79,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,378
Gold Earned
44,442
478
Minions Killed
513
0
Camps Cleared
0
1,615,521
Distance Traveled
1,661,417
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,107
507
33
2
0
328,288
5
L
Xing Tian
8,741
546
35
2
0
324,969
3
W
Baron Samedi
10,114
632
155
10
0
313,060
2
L
Bellona
7,577
474
98
6
0
323,309
0
W
Lancelot
9,176
574
103
6
0
406,105
0
L
Discordia
8,524
533
111
7
0
297,660
0
W
Skadi
7,725
483
81
5
0
292,421
0
L
Chronos
9,020
564
124
8
0
373,780
0
L
Ishtar
7,516
470
110
7
0
295,803
0
W
Nike
9,320
583
141
9
0
321,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role