Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Gold I
 
Khepri
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Silver I
Sayddd
Rama
Silver I
Level 149
God Stats
3W - 2L
1,885 SR
Queue Stats
21W - 18L
1,643 MMR
Solo
Agni
Agni
Masters
TheRogue007
Agni
Masters
Level 219
God Stats
21W - 11L
1,830 SR
Queue Stats
345W - 316L
2,673 MMR
Solo
Ravana
Ravana
Platinum II
Xsan
Ravana
Platinum II
Level 253
God Stats
4W - 1L
1,597 SR
Queue Stats
208W - 191L
1,918 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 180
1,662 SR
1,847 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 99
1,680 SR
1,866 MMR
Izanami
Izanami
Bronze III
KaryuFT
Izanami
Bronze III
Level 65
God Stats
3W - 2L
1,843 SR
Queue Stats
111W - 94L
1,329 MMR
Solo
Bacchus
Bacchus
Platinum II
LukiñasFlow
Bacchus
Platinum II
Level 104
God Stats
0W - 3L
1,819 SR
Queue Stats
307W - 295L
1,899 MMR
Solo
Tiamat
Tiamat
Platinum IV
NeedAPocketSage
Tiamat
Platinum IV
Level 87
God Stats
3W - 3L
1,513 SR
Queue Stats
102W - 81L
2,045 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
elpropapuxdlol
Kuzenbo
Platinum II
Level 154
God Stats
5W - 4L
1,391 SR
Queue Stats
149W - 127L
1,930 MMR
Solo
Awilix
Awilix
Diamond IV
enpaZ
Awilix
Diamond IV
Level 87
God Stats
3W - 2L
1,836 SR
Queue Stats
90W - 72L
2,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 1 / 0
3,879
776
1,472
4,575
1,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
 
Khepri
6
0 / 0 / 0
3,596
719
1,498
3,998
2,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Sayddd
Rama
6
0 / 0 / 0
3,701
740
1,357
2,958
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 1 / 1
4,548
910
2,230
2,488
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ravana
Xsan
Ravana
7
2 / 0 / 1
4,375
875
1,757
2,532
867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ThothMercuryAthenaNe Zha

VS

Bans
Morgan Le FayAo KuangHe BoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KaryuFT
Izanami
6
0 / 0 / 0
3,580
716
2,142
2,822
782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
LukiñasFlow
Bacchus
6
0 / 0 / 0
3,621
724
2,422
2,786
1,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 2 / 1
3,453
691
1,053
2,607
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 0
3,782
756
2,995
3,928
2,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
enpaZ
Awilix
5
2 / 2 / 0
3,552
710
1,880
3,143
886
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Khepri
 
Khepri
0
0
0
0
L
Izanami
KaryuFT
Izanami
0
0
0
0
L
Bacchus
LukiñasFlow
Bacchus
0
0
0
0
L
0
2
1
0.25
W
Rama
Sayddd
Rama
0
0
0
0
W
2
1
1
2.5
W
Ravana
Xsan
Ravana
2
0
1
2.5
L
0
0
0
0
L
Awilix
enpaZ
Awilix
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,314
Damage
10,492
16,551
Taken
15,286
6,533
Mitigated
7,074
6,295
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,472
535
0
1,477
4,575
1,981
0
2,596
1,580
0
24,074
W
Khepri
 
Khepri
1,498
180
85
1,935
3,998
2,002
0
1,216
2,782
10,701
0
L
Izanami
KaryuFT
Izanami
2,142
1,649
0
1,036
2,822
782
0
950
1,872
0
26,575
L
Bacchus
LukiñasFlow
Bacchus
2,422
798
665
1,256
2,786
1,793
0
589
2,196
7,969
0
L
1,053
246
0
702
2,607
913
0
1,208
1,399
15,162
0
W
Rama
Sayddd
Rama
1,357
1,239
0
1,624
2,958
938
0
969
1,989
0
24,331
W
2,230
564
0
580
2,488
745
0
1,182
1,306
27,217
0
W
Ravana
Xsan
Ravana
1,757
719
0
594
2,532
867
0
108
2,424
0
21,822
L
2,995
791
0
1,761
3,928
2,700
0
33
3,895
20,888
0
L
Awilix
enpaZ
Awilix
1,880
863
0
385
3,143
886
0
947
2,196
0
8,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,099
Gold Earned
17,988
201
Minions Killed
156
0
Camps Cleared
0
612,119
Distance Traveled
530,608
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,879
776
45
9
0
114,453
0
W
Khepri
3,596
719
22
4
0
120,524
2
L
Izanami
3,580
716
55
11
0
115,803
1
L
Bacchus
3,621
724
12
2
0
109,046
0
L
Tiamat
3,453
691
36
7
0
85,999
0
W
Rama
3,701
740
43
9
0
112,182
0
W
Agni
4,548
910
49
10
0
129,062
1
W
Ravana
4,375
875
42
8
0
135,898
0
L
Kuzenbo
3,782
756
39
8
0
108,707
1
L
Awilix
3,552
710
14
3
0
111,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role