Player Matchup

Fenrir
Fenrir
CowboyKid1488
Fenrir
Level 89
God Stats
8W - 13L
1,340 SR
Queue Stats
326W - 362L
1,416 Elo+
Solo
Anhur
Anhur
Gutpile333
Anhur
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 148L
1,523 Elo+
Party 2
Erlang Shen
Erlang Shen
ZombieXP
Erlang Shen
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,421 Elo+
Solo
Persephone
Persephone
iM Immortal333
Persephone
Level 106
God Stats
1W - 5L
1,276 SR
Queue Stats
199W - 200L
1,503 Elo+
Party 2
Bacchus
Bacchus
shwaystation
Bacchus
Level 121
God Stats
0W - 1L
1,302 SR
Queue Stats
24W - 20L
1,603 Elo+
Solo
Team Averages
Level 111
1,384 SR
1,493 Elo+

VS

Team Averages
Level 126
1,625 SR
1,516 Elo+
Ah Puch
Ah Puch
DMCGirl1993
Ah Puch
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,601 Elo+
Party 1
Anhur
Anhur
ItsFM_creg
Anhur
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,601 Elo+
Party 1
Jormungandr
Jormungandr
LNT Bonded
Jormungandr
Level 140
God Stats
3W - 0L
1,763 SR
Queue Stats
59W - 63L
1,381 Elo+
Solo
Xbalanque
Xbalanque
heroesindark7
Xbalanque
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,558 Elo+
Party 1
Merlin
Merlin
mellowminty
Merlin
Level 156
God Stats
2W - 1L
1,861 SR
Queue Stats
65W - 57L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 6
7,661
638
6,069
13,435
5,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
15
3 / 5 / 7
8,610
718
6,237
13,246
6,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
ZombieXP
Erlang Shen
14
2 / 3 / 4
7,605
634
3,163
10,599
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
iM Immortal333
Persephone
17
4 / 5 / 11
9,664
805
18,417
13,050
4,935
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
shwaystation
Bacchus
15
2 / 4 / 12
8,818
735
7,462
13,951
17,064
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DMCGirl1993
Ah Puch
18
5 / 1 / 16
10,716
893
16,738
6,737
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
17
7 / 3 / 13
10,329
861
12,179
13,486
5,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
LNT Bonded
Jormungandr
15
5 / 4 / 14
9,968
831
8,640
14,326
17,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
heroesindark7
Xbalanque
15
4 / 7 / 15
9,799
817
8,633
13,679
5,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
4 / 1 / 13
9,594
800
9,908
7,056
3,601
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
96
14
Kills
25
25
Deaths
16
40
Assists
71
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
Ah Puch
DMCGirl1993
Ah Puch
5
1
16
13
L
Anhur
3
5
7
1.3
W
Anhur
7
3
13
4.5
W
Jormungandr
LNT Bonded
Jormungandr
5
4
14
3
L
Erlang Shen
ZombieXP
Erlang Shen
2
3
4
1.33
W
Xbalanque
heroesindark7
Xbalanque
4
7
15
1.64
L
Persephone
iM Immortal333
Persephone
4
5
11
1.9
W
Merlin
4
1
13
10.5
L
Bacchus
shwaystation
Bacchus
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,348
Damage
56,098
64,281
Taken
55,284
40,876
Mitigated
36,442
18,025
Healing
20,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,069
941
411
908
13,435
5,830
0
7,453
5,891
0
10,493
W
Ah Puch
DMCGirl1993
Ah Puch
16,738
1,327
1,687
2,891
6,737
3,647
1,553
3,712
3,025
38,459
0
L
Anhur
6,237
1,277
708
2,714
13,246
6,100
0
7,136
5,809
0
17,203
W
Anhur
12,179
6,446
902
4,856
13,486
5,929
3,271
6,405
7,081
0
19,803
W
Jormungandr
LNT Bonded
Jormungandr
8,640
1,578
1,092
2,922
14,326
17,656
794
5,863
8,463
21,163
0
L
Erlang Shen
ZombieXP
Erlang Shen
3,163
1,619
660
2,957
10,599
6,947
0
6,695
3,806
0
8,877
W
Xbalanque
heroesindark7
Xbalanque
8,633
3,885
1,249
3,202
13,679
5,609
735
6,520
7,159
0
15,637
L
Persephone
iM Immortal333
Persephone
18,417
1,205
934
2,583
13,050
4,935
195
5,269
7,583
41,390
0
W
Merlin
9,908
230
1,008
1,171
7,056
3,601
1,782
3,379
3,677
18,360
0
L
Bacchus
shwaystation
Bacchus
7,462
634
2,259
3,891
13,951
17,064
0
7,899
5,904
10,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,358
Gold Earned
50,406
95
Minions Killed
131
0
Camps Cleared
0
1,010,784
Distance Traveled
1,083,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,661
638
7
1
0
195,295
0
W
Ah Puch
10,716
893
62
5
0
242,556
0
L
Anhur
8,610
718
24
2
0
177,667
0
W
Anhur
10,329
861
21
2
0
211,731
0
W
Jormungandr
9,968
831
18
2
0
218,080
0
L
Erlang Shen
7,605
634
11
1
0
193,463
0
W
Xbalanque
9,799
817
14
1
0
192,464
0
L
Persephone
9,664
805
43
4
0
213,220
0
W
Merlin
9,594
800
16
1
0
219,044
0
L
Bacchus
8,818
735
10
1
0
231,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role