Player Matchup

Tyr
Tyr
HIIGHLAND3RR
Tyr
Level 93
God Stats
1W - 1L
1,184 SR
Queue Stats
101W - 106L
1,470 Elo+
Solo
Artemis
Artemis
Mitsch87
Artemis
Level 105
God Stats
2W - 2L
1,231 SR
Queue Stats
12W - 10L
1,495 Elo+
Solo
Merlin
Merlin
a13709679810b
Merlin
Level 144
God Stats
39W - 40L
1,504 SR
Queue Stats
586W - 723L
1,494 Elo+
Solo
Team Averages
Level 114
1,306 SR
1,486 Elo+

VS

Team Averages
Level 65
1,558 SR
1,360 Elo+
Cthulhu
Cthulhu
Lykish32
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,210 Elo+
Party 1
Osiris
Osiris
chipolo
Osiris
Level 129
God Stats
9W - 7L
1,673 SR
Queue Stats
877W - 703L
1,659 Elo+
Solo
Kukulkan
Kukulkan
xDPS
Kukulkan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,540
754
6,811
8,289
8,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Mitsch87
Artemis
13
3 / 0 / 6
7,601
760
5,403
4,966
2,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 7
7,822
782
7,356
4,638
1,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lykish32
Cthulhu
10
0 / 4 / 1
6,195
620
4,310
9,110
7,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
chipolo
Osiris
12
0 / 0 / 0
6,520
652
6,055
7,167
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
xDPS
Kukulkan
12
1 / 5 / 0
6,929
693
3,866
6,998
2,991
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Cthulhu
Lykish32
Cthulhu
0
4
1
0.13
W
Artemis
Mitsch87
Artemis
3
0
6
6
W
2
0
7
5.5
L
Osiris
chipolo
Osiris
0
0
0
0
L
Kukulkan
xDPS
Kukulkan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,570
Damage
14,231
17,893
Taken
23,275
12,442
Mitigated
17,578
4,965
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,811
590
0
1,936
8,289
8,391
82
3,947
3,938
0
12,636
L
Cthulhu
Lykish32
Cthulhu
4,310
533
0
456
9,110
7,961
0
3,632
5,478
10,244
0
W
Artemis
Mitsch87
Artemis
5,403
2,071
0
2,042
4,966
2,122
160
2,415
2,510
0
24,249
W
7,356
465
0
987
4,638
1,929
604
1,225
3,208
43,211
0
L
Osiris
chipolo
Osiris
6,055
1,766
0
2,795
7,167
6,626
0
2,264
4,903
0
27,015
L
Kukulkan
xDPS
Kukulkan
3,866
569
0
250
6,998
2,991
0
1,544
5,454
30,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,963
Gold Earned
19,644
140
Minions Killed
114
0
Camps Cleared
0
548,207
Distance Traveled
533,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,540
754
15
2
0
204,147
0
L
Cthulhu
6,195
620
17
2
0
159,605
0
W
Artemis
7,601
760
45
5
0
163,236
0
W
Merlin
7,822
782
80
8
0
180,824
0
L
Osiris
6,520
652
28
3
0
210,198
0
L
Kukulkan
6,929
693
69
7
0
163,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role