Player Matchup

Atlas
Atlas
ANTtoFIRE
Atlas
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
291W - 271L
1,535 Elo+
Solo
Nox
Nox
Battle_Kiittii
Nox
Level 136
God Stats
3W - 2L
1,465 SR
Queue Stats
182W - 198L
1,420 Elo+
Party 1
Hou Yi
Hou Yi
MDMABMW
Hou Yi
Level 31
God Stats
2W - 0L
1,735 SR
Queue Stats
113W - 134L
1,456 Elo+
Party 1
Lancelot
Lancelot
NoxiousNugZ
Lancelot
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 116L
1,360 Elo+
Solo
Danzaburou
Danzaburou
kagan40chan
Danzaburou
Level 105
God Stats
3W - 1L
1,734 SR
Queue Stats
103W - 133L
1,365 Elo+
Solo
Team Averages
Level 89
1,587 SR
1,427 Elo+

VS

Team Averages
Level 98
1,541 SR
1,442 Elo+
Loki
Loki
Epic Malazack
Loki
Level 127
God Stats
1W - 2L
1,705 SR
Queue Stats
95W - 87L
1,568 Elo+
Solo
Jing Wei
Jing Wei
Grimace2g
Jing Wei
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 50L
1,442 Elo+
Solo
Mercury
Mercury
LightUpRyuk
Mercury
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 242L
1,388 Elo+
Solo
Apollo
Apollo
NikitaBlueKnight
Apollo
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
500W - 512L
1,447 Elo+
Solo
Ymir
Ymir
Ronnoc23
Ymir
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ANTtoFIRE
Atlas
18
5 / 8 / 17
12,116
808
13,296
26,452
30,877
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
3 / 4 / 18
11,371
758
9,878
11,666
6,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
MDMABMW
Hou Yi
19
6 / 3 / 9
12,026
802
18,922
13,430
6,792
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
NoxiousNugZ
Lancelot
19
4 / 4 / 19
11,415
761
14,834
18,648
16,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
kagan40chan
Danzaburou
20
10 / 2 / 8
13,129
875
18,337
20,753
12,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 9
12,057
804
24,323
18,233
9,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Grimace2g
Jing Wei
17
3 / 6 / 11
9,911
661
10,842
15,037
7,589
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mercury
LightUpRyuk
Mercury
14
1 / 6 / 9
8,860
591
9,384
14,000
6,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
3 / 6 / 11
10,790
719
10,605
14,779
7,350
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
19
6 / 4 / 12
11,527
768
9,471
21,907
29,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
72
28
Kills
20
21
Deaths
28
71
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Atlas
ANTtoFIRE
Atlas
5
8
17
1.69
W
3
4
18
3
L
7
6
9
1.92
L
Jing Wei
Grimace2g
Jing Wei
3
6
11
1.42
L
Mercury
LightUpRyuk
Mercury
1
6
9
0.92
W
Hou Yi
MDMABMW
Hou Yi
6
3
9
3.5
L
3
6
11
1.42
W
Lancelot
NoxiousNugZ
Lancelot
4
4
19
3.38
L
Ymir
6
4
12
3
W
Danzaburou
kagan40chan
Danzaburou
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,267
Damage
64,625
90,949
Taken
83,956
73,250
Mitigated
60,045
34,318
Healing
16,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
ANTtoFIRE
Atlas
13,296
4,599
3,929
3,625
26,452
30,877
694
1,925
24,527
25,231
0
W
9,878
1,006
1,067
3,047
11,666
6,269
1,019
1,511
10,155
19,750
0
L
24,323
4,182
1,816
2,371
18,233
9,229
84
4,439
13,794
0
44,322
L
Jing Wei
Grimace2g
Jing Wei
10,842
8,289
712
737
15,037
7,589
252
6,420
8,617
0
20,556
L
Mercury
LightUpRyuk
Mercury
9,384
2,332
1,353
1,960
14,000
6,469
0
2,400
11,600
0
14,578
W
Hou Yi
MDMABMW
Hou Yi
18,922
10,577
2,353
3,315
13,430
6,792
2,574
2,380
11,050
0
32,114
L
10,605
4,383
1,392
877
14,779
7,350
1,487
6,117
8,662
0
27,479
W
Lancelot
NoxiousNugZ
Lancelot
14,834
2,443
2,029
4,505
18,648
16,926
815
2,078
16,570
0
30,252
L
Ymir
9,471
692
2,901
2,511
21,907
29,408
0
3,798
18,109
20,162
0
W
Danzaburou
kagan40chan
Danzaburou
18,337
6,755
1,766
8,682
20,753
12,386
3,384
1,577
19,176
0
44,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,057
Gold Earned
53,145
173
Minions Killed
136
0
Camps Cleared
0
1,350,652
Distance Traveled
1,357,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,116
808
18
1
0
257,143
0
W
Nox
11,371
758
21
1
0
249,324
0
L
Loki
12,057
804
31
2
0
297,190
0
L
Jing Wei
9,911
661
19
1
0
277,489
0
L
Mercury
8,860
591
16
1
0
251,305
0
W
Hou Yi
12,026
802
37
2
0
266,320
0
L
Apollo
10,790
719
48
3
0
257,208
0
W
Lancelot
11,415
761
30
2
0
317,137
0
L
Ymir
11,527
768
22
1
0
274,118
0
W
Danzaburou
13,129
875
67
4
0
260,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role