Player Matchup

Kumbhakarna
Kumbhakarna
Gold II
Nikdix
Kumbhakarna
Gold II
Level 169
God Stats
2W - 1L
1,697 SR
Queue Stats
254W - 260L
1,557 MMR
Solo
Arachne
Arachne
Bronze V
OldManJenkinss3
Arachne
Bronze V
Level 148
God Stats
0W - 1L
1,814 SR
Queue Stats
2W - 2L
1,548 MMR
Solo
Chang'e
Chang'e
Bronze III
Prowo
Chang'e
Bronze III
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,558 MMR
Solo
Thoth
Thoth
Gold III
TF-JERE
Thoth
Gold III
Level 155
God Stats
3W - 6L
1,325 SR
Queue Stats
245W - 240L
1,559 MMR
Solo
Charybdis
Charybdis
Gold V
Tehbeardedgamer
Charybdis
Gold V
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
109W - 101L
1,552 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 154
1,567 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,636 SR
1,547 MMR
Surtr
Surtr
Gold III
 
Surtr
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold I
BTHDWALLS2003
Kali
Gold I
Level 156
God Stats
5W - 4L
1,303 SR
Queue Stats
163W - 147L
1,556 MMR
Solo
Cernunnos
Cernunnos
Gold IV
EpsoV
Cernunnos
Gold IV
Level 159
God Stats
20W - 12L
1,734 SR
Queue Stats
31W - 22L
1,571 MMR
Party 1
Janus
Janus
Silver I
Sokrum
Janus
Silver I
Level 159
God Stats
2W - 0L
1,748 SR
Queue Stats
75W - 73L
1,561 MMR
Party 1
Maui
Maui
Silver I
Ungodlike
Maui
Silver I
Level 103
God Stats
2W - 0L
1,893 SR
Queue Stats
8W - 7L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Nikdix
Kumbhakarna
14
1 / 5 / 5
9,565
399
3,884
28,745
34,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
3 / 6 / 1
11,233
468
9,538
27,947
12,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Prowo
Chang'e
17
2 / 7 / 1
11,222
468
17,938
27,183
25,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thoth
TF-JERE
Thoth
17
3 / 3 / 4
11,326
472
17,919
13,100
6,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Tehbeardedgamer
Charybdis
18
3 / 9 / 1
11,338
472
15,824
26,442
14,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
MerlinAnubisThor

VS

Bans
Ao KuangCliodhnaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
19
1 / 2 / 13
12,524
522
11,862
27,551
35,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
14 / 2 / 7
15,867
661
24,548
34,075
21,619
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
EpsoV
Cernunnos
20
7 / 3 / 14
13,780
574
24,858
25,452
14,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Sokrum
Janus
20
7 / 5 / 4
14,223
593
23,678
13,141
6,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
16
1 / 0 / 15
11,501
479
4,792
13,525
18,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
12
Kills
30
30
Deaths
12
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
2
13
3.75
W
14
2
7
8.75
W
Cernunnos
EpsoV
Cernunnos
7
3
14
4.67
L
Kumbhakarna
Nikdix
Kumbhakarna
1
5
5
0.7
L
3
6
1
0.58
L
Chang'e
Prowo
Chang'e
2
7
1
0.36
W
Janus
Sokrum
Janus
7
5
4
1.8
L
Thoth
TF-JERE
Thoth
3
3
4
1.67
L
Charybdis
Tehbeardedgamer
Charybdis
3
9
1
0.39
W
Maui
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,103
Damage
89,738
123,417
Taken
113,744
93,010
Mitigated
96,472
35,338
Healing
43,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,862
3,344
0
10,047
27,551
35,180
475
14,935
12,175
1,834
93,788
W
24,548
11,305
0
12,073
34,075
21,619
2,857
11,750
21,999
0
166,444
W
Cernunnos
EpsoV
Cernunnos
24,858
15,021
0
14,820
25,452
14,544
6,194
6,554
18,498
0
129,957
L
Kumbhakarna
Nikdix
Kumbhakarna
3,884
596
0
5,116
28,745
34,282
0
8,056
20,689
20,248
0
L
9,538
6,299
0
8,773
27,947
12,907
640
5,203
22,744
0
114,316
L
Chang'e
Prowo
Chang'e
17,938
1,900
2,436
10,119
27,183
25,461
135
6,139
21,044
98,214
0
W
Janus
Sokrum
Janus
23,678
1,057
0
1,424
13,141
6,910
2,479
6,443
6,513
124,467
0
L
Thoth
TF-JERE
Thoth
17,919
25
239
924
13,100
6,080
0
4,509
8,591
99,830
0
L
Charybdis
Tehbeardedgamer
Charybdis
15,824
11,609
0
7,731
26,442
14,280
114
5,233
21,209
0
95,928
W
Maui
4,792
1,854
0
5,514
13,525
18,219
312
3,528
9,704
28,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,684
Gold Earned
67,895
626
Minions Killed
690
0
Camps Cleared
0
2,193,100
Distance Traveled
2,380,311
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,524
522
133
6
0
421,182
6
W
Kali
15,867
661
177
7
0
548,430
0
W
Cernunnos
13,780
574
151
6
0
417,485
5
L
Kumbhakarna
9,565
399
16
1
0
447,512
7
L
Arachne
11,233
468
125
5
0
465,935
1
L
Chang'e
11,222
468
168
7
0
413,491
2
W
Janus
14,223
593
185
8
0
500,417
0
L
Thoth
11,326
472
172
7
0
477,494
1
L
Charybdis
11,338
472
145
6
0
388,668
0
W
Maui
11,501
479
44
2
0
492,797
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role