Player Matchup

Fenrir
Fenrir
AlexanderH
Fenrir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Zeus
Zeus
EleventhFlyer35
Zeus
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,570 Elo+
Party 1
Cupid
Cupid
airhercules4006
Cupid
Level 232
God Stats
2W - 1L
1,737 SR
Queue Stats
631W - 556L
1,583 Elo+
Solo
Bacchus
Bacchus
iambasa
Bacchus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,765 Elo+
Party 1
Bellona
Bellona
vortex853
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 90
1,547 SR
1,584 Elo+

VS

Team Averages
Level 117
1,521 SR
1,581 Elo+
Chaac
Chaac
FrostHorizons
Chaac
Level 166
God Stats
1W - 1L
1,182 SR
Queue Stats
29W - 14L
1,637 Elo+
Solo
Chang'e
Chang'e
PrinceKjz
Chang'e
Level 84
God Stats
7W - 9L
1,500 SR
Queue Stats
217W - 191L
1,626 Elo+
Solo
Ares
Ares
TrojanVP
Ares
Level 138
God Stats
95W - 85L
1,715 SR
Queue Stats
188W - 203L
1,517 Elo+
Party 2
Mercury
Mercury
VillisSwine
Mercury
Level 129
God Stats
18W - 17L
1,515 SR
Queue Stats
247W - 263L
1,548 Elo+
Party 2
Ishtar
Ishtar
aWildFloridaMan
Ishtar
Level 69
God Stats
37W - 32L
1,693 SR
Queue Stats
168W - 155L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlexanderH
Fenrir
10
4 / 0 / 1
5,981
544
4,351
6,930
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 2
5,915
538
3,974
6,747
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
6 / 0 / 4
7,628
693
9,712
4,792
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
iambasa
Bacchus
9
4 / 0 / 2
5,986
544
3,743
5,962
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
vortex853
Bellona
9
0 / 3 / 0
4,494
409
1,453
8,103
7,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,681
607
6,154
7,946
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
PrinceKjz
Chang'e
12
2 / 2 / 2
7,036
640
3,595
5,850
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
6
0 / 4 / 0
4,876
443
2,043
9,132
5,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
VillisSwine
Mercury
11
3 / 2 / 0
6,283
571
3,408
7,341
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 7 / 0
4,731
430
596
9,253
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
15
Kills
7
7
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlexanderH
Fenrir
4
0
1
4.5
L
1
4
2
0.5
W
2
1
1
2.5
W
Chang'e
PrinceKjz
Chang'e
2
2
2
1.5
W
Ares
0
4
0
0
W
Mercury
VillisSwine
Mercury
3
2
0
1.5
W
0
7
0
0
L
6
0
4
8
L
Bacchus
iambasa
Bacchus
4
0
2
5
L
Bellona
vortex853
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,233
Damage
15,796
32,534
Taken
39,522
19,678
Mitigated
17,880
9,041
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlexanderH
Fenrir
4,351
1,866
0
2,057
6,930
2,681
0
320
6,610
0
36,951
L
3,974
1,455
0
500
6,747
2,259
0
3,082
3,665
44,607
0
W
6,154
673
0
1,968
7,946
3,955
0
652
7,294
0
50,291
W
Chang'e
PrinceKjz
Chang'e
3,595
372
220
2,385
5,850
2,192
270
3,586
2,264
49,085
0
W
Ares
2,043
69
0
1,833
9,132
5,893
0
1,241
7,891
14,853
0
W
Mercury
VillisSwine
Mercury
3,408
2,135
0
235
7,341
2,705
0
1,510
5,831
0
41,129
W
596
596
0
698
9,253
3,135
0
728
8,525
0
17,909
L
9,712
6,045
126
3,329
4,792
1,868
343
599
4,193
0
66,117
L
Bacchus
iambasa
Bacchus
3,743
665
0
1,539
5,962
5,274
234
1,637
4,325
11,334
0
L
Bellona
vortex853
Bellona
1,453
401
0
1,490
8,103
7,596
0
0
8,103
0
15,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,004
Gold Earned
29,607
278
Minions Killed
295
0
Camps Cleared
0
1,016,995
Distance Traveled
1,050,730
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,981
544
60
5
0
233,165
1
L
Zeus
5,915
538
78
7
0
169,877
0
W
Chaac
6,681
607
74
7
0
207,557
2
W
Chang'e
7,036
640
101
9
0
213,823
0
W
Ares
4,876
443
9
1
0
166,802
0
W
Mercury
6,283
571
66
6
0
272,033
0
W
Ishtar
4,731
430
45
4
0
190,515
0
L
Cupid
7,628
693
113
10
0
191,099
2
L
Bacchus
5,986
544
13
1
0
220,909
0
L
Bellona
4,494
409
14
1
0
201,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role