Player Matchup

Fenrir
Fenrir
Isra99
Fenrir
Level 143
God Stats
2W - 2L
1,629 SR
Queue Stats
150W - 136L
1,639 Elo+
Party 1
Raijin
Raijin
LEETJ99
Raijin
Level 125
God Stats
0W - 1L
1,158 SR
Queue Stats
57W - 57L
1,565 Elo+
Solo
Maui
Maui
NeuralxD
Maui
Level 160
God Stats
1W - 1L
1,515 SR
Queue Stats
18W - 15L
1,643 Elo+
Party 1
Mulan
Mulan
SagaXd
Mulan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,633 Elo+
Party 1
Rama
Rama
TrixSadistik
Rama
Level 121
God Stats
27W - 19L
1,639 SR
Queue Stats
193W - 172L
1,558 Elo+
Solo
Team Averages
Level 141
1,488 SR
1,607 Elo+

VS

Team Averages
Level 133
1,535 SR
1,547 Elo+
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Irvingabv98
Achilles
Level 123
God Stats
41W - 38L
1,677 SR
Queue Stats
225W - 221L
1,553 Elo+
Solo
Neith
Neith
KFLN Ryan
Neith
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,529 Elo+
Party 2
Ah Puch
Ah Puch
Kriegerzz
Ah Puch
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
315W - 279L
1,587 Elo+
Solo
Nemesis
Nemesis
whitercash24
Nemesis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Isra99
Fenrir
8
3 / 2 / 2
4,577
763
2,061
6,102
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
LEETJ99
Raijin
6
0 / 2 / 0
3,592
599
756
2,532
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
7
1 / 1 / 2
4,357
726
1,588
6,661
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
SagaXd
Mulan
7
0 / 2 / 0
3,849
642
1,720
5,941
2,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
3 / 1 / 1
4,569
762
3,821
4,143
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
1 / 3 / 0
4,116
686
2,762
5,958
4,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Irvingabv98
Achilles
9
2 / 0 / 0
4,953
826
3,247
4,347
2,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Neith
KFLN Ryan
Neith
7
0 / 2 / 1
3,991
665
3,088
4,920
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Kriegerzz
Ah Puch
8
2 / 1 / 2
4,868
811
3,719
2,613
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
whitercash24
Nemesis
8
3 / 1 / 1
4,908
818
2,340
5,098
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
7
Kills
8
8
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
0
0.33
W
Achilles
Irvingabv98
Achilles
2
0
0
2
L
Fenrir
Isra99
Fenrir
3
2
2
2
W
Neith
KFLN Ryan
Neith
0
2
1
0.25
W
Ah Puch
Kriegerzz
Ah Puch
2
1
2
3
L
Raijin
LEETJ99
Raijin
0
2
0
0
L
Maui
1
1
2
2
L
Mulan
SagaXd
Mulan
0
2
0
0
L
3
1
1
3.5
W
Nemesis
whitercash24
Nemesis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,946
Damage
15,156
25,379
Taken
22,936
11,000
Mitigated
10,563
8,013
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,762
194
0
1,505
5,958
4,219
0
1,082
4,876
12,248
0
W
Achilles
Irvingabv98
Achilles
3,247
960
0
1,284
4,347
2,237
0
0
4,086
0
32,375
L
Fenrir
Isra99
Fenrir
2,061
505
0
661
6,102
2,235
0
1,706
4,396
0
20,709
W
Neith
KFLN Ryan
Neith
3,088
1,688
0
2,143
4,920
1,904
0
506
4,414
0
24,017
W
Ah Puch
Kriegerzz
Ah Puch
3,719
241
0
574
2,613
760
92
466
2,099
31,939
0
L
Raijin
LEETJ99
Raijin
756
0
0
501
2,532
715
0
1,235
1,297
14,379
0
L
Maui
1,588
667
0
2,332
6,661
3,853
0
2,035
4,626
13,299
0
L
Mulan
SagaXd
Mulan
1,720
464
0
2,417
5,941
2,762
0
0
5,941
0
22,315
L
3,821
3,518
0
2,102
4,143
1,435
0
1,505
2,638
0
26,517
W
Nemesis
whitercash24
Nemesis
2,340
904
0
2,514
5,098
1,443
0
176
4,856
0
25,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,944
Gold Earned
22,836
178
Minions Killed
202
0
Camps Cleared
0
638,098
Distance Traveled
686,291
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,116
686
15
3
0
126,901
0
W
Achilles
4,953
826
57
10
0
149,978
0
L
Fenrir
4,577
763
31
5
0
157,166
0
W
Neith
3,991
665
24
4
0
116,088
0
W
Ah Puch
4,868
811
53
9
0
137,777
0
L
Raijin
3,592
599
31
5
0
88,248
0
L
Maui
4,357
726
12
2
0
132,648
0
L
Mulan
3,849
642
38
6
0
145,735
1
L
Rama
4,569
762
66
11
0
114,301
0
W
Nemesis
4,908
818
53
9
0
155,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role