Player Matchup

Rama
Rama
DeadpooI
Rama
Level 78
God Stats
3W - 2L
1,614 SR
Queue Stats
44W - 38L
1,528 Elo+
Party 2
Fenrir
Fenrir
FUBARMVP58
Fenrir
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
247W - 225L
1,555 Elo+
Solo
Yu Huang
Yu Huang
LinusNutTips
Yu Huang
Level 155
God Stats
5W - 8L
1,266 SR
Queue Stats
297W - 249L
1,553 Elo+
Party 1
Bacchus
Bacchus
Ragsmuena
Bacchus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,510 Elo+
Party 2
Ne Zha
Ne Zha
Raven umu
Ne Zha
Level 171
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 64L
1,564 Elo+
Party 1
Team Averages
Level 128
1,476 SR
1,542 Elo+

VS

Team Averages
Level 124
1,562 SR
1,402 Elo+
He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Aidan005
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 3
Ganesha
Ganesha
BigBudstin
Ganesha
Level 89
God Stats
6W - 10L
1,573 SR
Queue Stats
137W - 313L
1,416 Elo+
Party 3
Janus
Janus
GarishA98
Janus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 3
Achilles
Achilles
Irvingabv98
Achilles
Level 123
God Stats
41W - 38L
1,736 SR
Queue Stats
225W - 221L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
6
0 / 1 / 2
3,544
709
1,145
2,976
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
FUBARMVP58
Fenrir
7
3 / 0 / 1
4,228
846
1,265
3,728
1,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Yu Huang
LinusNutTips
Yu Huang
7
0 / 0 / 2
4,045
809
1,336
1,260
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bacchus
Ragsmuena
Bacchus
5
1 / 0 / 1
3,759
752
829
2,641
1,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Raven umu
Ne Zha
7
1 / 0 / 0
3,913
783
2,235
3,248
1,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
0 / 1 / 1
3,455
691
2,097
3,079
730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
6
1 / 1 / 0
3,336
667
726
2,431
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
BigBudstin
Ganesha
2
0 / 1 / 0
2,731
546
112
1,590
865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
GarishA98
Janus
5
0 / 2 / 0
3,118
624
45
2,038
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Irvingabv98
Achilles
7
0 / 1 / 0
3,675
735
1,849
4,817
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
1
0.5
L
Rama
1
1
0
1
L
Ganesha
BigBudstin
Ganesha
0
1
0
0
W
Rama
0
1
2
1
W
Fenrir
FUBARMVP58
Fenrir
3
0
1
3.5
L
Janus
GarishA98
Janus
0
2
0
0
L
Achilles
Irvingabv98
Achilles
0
1
0
0
W
Yu Huang
LinusNutTips
Yu Huang
0
0
2
1
W
Bacchus
Ragsmuena
Bacchus
1
0
1
1.5
W
Ne Zha
Raven umu
Ne Zha
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,810
Damage
4,829
13,853
Taken
13,955
5,483
Mitigated
4,931
6,330
Healing
3,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,097
243
0
125
3,079
730
0
669
2,410
17,350
0
L
Rama
726
610
0
1,131
2,431
630
0
613
1,818
0
11,307
L
Ganesha
BigBudstin
Ganesha
112
0
0
445
1,590
865
0
216
1,374
2,350
0
W
Rama
1,145
1,071
0
1,359
2,976
868
0
1,254
1,722
0
21,276
W
Fenrir
FUBARMVP58
Fenrir
1,265
475
0
1,263
3,728
1,299
0
429
3,299
0
16,873
L
Janus
GarishA98
Janus
45
45
0
0
2,038
543
0
666
1,371
11,491
0
L
Achilles
Irvingabv98
Achilles
1,849
665
0
1,364
4,817
2,163
0
0
4,817
0
20,019
W
Yu Huang
LinusNutTips
Yu Huang
1,336
283
0
496
1,260
366
14
459
801
21,326
0
W
Bacchus
Ragsmuena
Bacchus
829
133
0
1,475
2,641
1,714
0
112
2,529
8,639
0
W
Ne Zha
Raven umu
Ne Zha
2,235
919
0
1,737
3,248
1,236
0
0
3,248
0
20,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,489
Gold Earned
16,315
159
Minions Killed
110
0
Camps Cleared
0
534,614
Distance Traveled
442,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,455
691
30
6
0
115,088
0
L
Rama
3,336
667
25
5
0
88,685
0
L
Ganesha
2,731
546
0
0
0
28,560
0
W
Rama
3,544
709
38
8
0
82,999
0
W
Fenrir
4,228
846
30
6
0
121,734
0
L
Janus
3,118
624
22
4
0
93,226
0
L
Achilles
3,675
735
33
7
0
117,347
0
W
Yu Huang
4,045
809
39
8
0
105,817
0
W
Bacchus
3,759
752
16
3
0
108,627
0
W
Ne Zha
3,913
783
36
7
0
115,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role