Player Matchup

Cthulhu
Cthulhu
CRAZZY M0NKEY64
Cthulhu
Level 155
God Stats
3W - 2L
1,592 SR
Queue Stats
118W - 93L
1,598 Elo+
Party 2
Hades
Hades
DrPepper5835
Hades
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
293W - 233L
1,567 Elo+
Solo
Hercules
Hercules
EROCKnroll
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
MankeyDUsopp
Izanami
Level 85
God Stats
4W - 3L
1,900 SR
Queue Stats
84W - 76L
1,549 Elo+
Party 2
Thanatos
Thanatos
thesubiwalker
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 53L
1,556 Elo+
Solo
Team Averages
Level 104
1,598 SR
1,554 Elo+

VS

Team Averages
Level 101
1,585 SR
1,499 Elo+
Horus
Horus
ImAwkwrd1314
Horus
Level 106
God Stats
30W - 18L
1,581 SR
Queue Stats
62W - 57L
1,474 Elo+
Party 3
Odin
Odin
IronGodOgun
Odin
Level 49
God Stats
6W - 2L
1,762 SR
Queue Stats
50W - 69L
1,437 Elo+
Party 1
Bastet
Bastet
KillerMunchkinn
Bastet
Level 128
God Stats
6W - 4L
1,806 SR
Queue Stats
104W - 103L
1,525 Elo+
Party 1
Ra
Ra
Night-Owl31
Ra
Level 91
God Stats
3W - 3L
1,534 SR
Queue Stats
112W - 101L
1,544 Elo+
Party 1
Hel
Hel
jiro321
Hel
Level 129
God Stats
9W - 19L
1,242 SR
Queue Stats
210W - 203L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
5,804
528
6,442
10,288
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 2
6,569
597
3,018
7,925
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
EROCKnroll
Hercules
9
0 / 4 / 0
5,128
466
4,522
9,225
7,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MankeyDUsopp
Izanami
10
0 / 0 / 5
5,761
524
1,372
4,812
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
thesubiwalker
Thanatos
11
2 / 3 / 2
6,430
585
3,596
8,729
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 2
7,726
702
8,822
8,671
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 1
5,716
520
3,093
6,771
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 7
6,765
615
5,473
9,520
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 5
6,065
551
5,632
6,393
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
11
1 / 1 / 7
6,598
600
7,193
6,514
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
5
Kills
12
12
Deaths
6
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
1
2
2
1
L
Hercules
EROCKnroll
Hercules
0
4
0
0
W
7
0
2
8
W
0
2
1
0.25
W
2
1
7
5.5
L
Izanami
MankeyDUsopp
Izanami
0
0
5
2.5
W
2
2
5
2.25
W
Hel
1
1
7
4.5
L
Thanatos
thesubiwalker
Thanatos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,950
Damage
30,213
40,979
Taken
37,869
24,333
Mitigated
16,548
15,753
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,442
452
177
1,919
10,288
7,619
0
3,343
6,680
23,391
0
L
3,018
176
150
2,116
7,925
3,370
464
3,801
3,840
50,862
0
L
Hercules
EROCKnroll
Hercules
4,522
628
0
2,098
9,225
7,937
0
1,272
7,875
0
23,210
W
8,822
3,931
173
2,119
8,671
5,411
84
841
7,440
0
53,154
W
3,093
648
0
0
6,771
2,622
0
1,305
5,466
0
27,456
W
5,473
2,167
0
2,426
9,520
3,409
0
1,293
8,144
0
43,659
L
Izanami
MankeyDUsopp
Izanami
1,372
469
0
2,483
4,812
1,563
0
1,522
3,122
0
32,122
W
5,632
995
1,862
1,949
6,393
2,427
288
3,263
3,130
24,254
0
W
Hel
7,193
929
2,674
3,243
6,514
2,679
328
2,758
3,712
48,317
0
L
Thanatos
thesubiwalker
Thanatos
3,596
698
0
6,810
8,729
3,844
0
1,952
6,637
0
46,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,692
Gold Earned
32,870
307
Minions Killed
331
0
Camps Cleared
0
1,149,988
Distance Traveled
1,243,986
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,804
528
21
2
0
237,316
1
L
Hades
6,569
597
99
9
0
242,535
5
L
Hercules
5,128
466
36
3
0
224,040
0
W
Horus
7,726
702
88
8
0
270,734
1
W
Odin
5,716
520
48
4
0
221,091
1
W
Bastet
6,765
615
64
6
0
275,166
2
L
Izanami
5,761
524
67
6
0
218,598
0
W
Ra
6,065
551
35
3
0
244,789
0
W
Hel
6,598
600
96
9
0
232,206
1
L
Thanatos
6,430
585
84
8
0
227,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role