Player Matchup

Mulan
Mulan
BorreGamer73
Mulan
Level 85
God Stats
40W - 28L
1,631 SR
Queue Stats
276W - 266L
1,612 Elo+
Party 1
Ymir
Ymir
NuevoSierra
Ymir
Level 141
God Stats
17W - 14L
1,635 SR
Queue Stats
554W - 535L
1,565 Elo+
Party 1
Nox
Nox
fluffytaco
Nox
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
202W - 187L
1,524 Elo+
Solo
Izanami
Izanami
llN0BLEll
Izanami
Level 153
God Stats
12W - 12L
1,740 SR
Queue Stats
759W - 741L
1,547 Elo+
Party 1
Nemesis
Nemesis
shcvybjtjr
Nemesis
Level 149
God Stats
3W - 7L
1,475 SR
Queue Stats
674W - 642L
1,569 Elo+
Party 1
Team Averages
Level 137
1,596 SR
1,563 Elo+

VS

Team Averages
Level 112
1,466 SR
1,462 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BlackOutLux
Loki
Level 64
God Stats
132W - 146L
1,435 SR
Queue Stats
132W - 147L
1,456 Elo+
Solo
Mulan
Mulan
J_Pepsiwave
Mulan
Level 147
God Stats
9W - 8L
1,624 SR
Queue Stats
255W - 239L
1,528 Elo+
Solo
Lancelot
Lancelot
Jinzo65
Lancelot
Level 107
God Stats
26W - 19L
1,567 SR
Queue Stats
233W - 188L
1,541 Elo+
Solo
Kuzenbo
Kuzenbo
Truman
Kuzenbo
Level 94
God Stats
2W - 2L
1,202 SR
Queue Stats
2W - 2L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,291
521
9,422
12,815
9,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 6
6,829
488
3,926
12,497
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 1
7,360
526
3,347
7,359
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
llN0BLEll
Izanami
11
0 / 3 / 4
7,013
501
4,412
11,008
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
shcvybjtjr
Nemesis
13
2 / 2 / 4
7,556
540
6,502
12,146
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 2 / 3
7,958
568
8,690
5,298
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 2 / 1
8,123
580
7,272
8,433
3,391
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 1 / 4
8,410
601
8,180
13,167
8,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lancelot
Jinzo65
Lancelot
12
3 / 2 / 3
7,519
537
6,843
11,510
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Truman
Kuzenbo
11
2 / 1 / 5
7,163
512
5,940
10,535
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
8
Kills
14
14
Deaths
8
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
3
1.75
W
6
2
1
3.25
L
3
2
2
2
W
1
1
4
3
W
Lancelot
Jinzo65
Lancelot
3
2
3
2.25
L
1
3
6
1.33
W
Kuzenbo
Truman
Kuzenbo
2
1
5
4.5
L
2
4
1
0.63
L
Izanami
llN0BLEll
Izanami
0
3
4
0.67
L
Nemesis
shcvybjtjr
Nemesis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,609
Damage
36,925
55,825
Taken
48,943
30,225
Mitigated
30,548
14,179
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,690
417
0
1,048
5,298
2,554
0
2,524
2,679
61,543
0
W
7,272
3,526
0
755
8,433
3,391
0
453
7,932
0
51,312
L
9,422
1,127
0
5,810
12,815
9,376
0
2,011
10,804
447
43,462
W
8,180
2,394
0
6,894
13,167
8,177
0
909
11,715
0
65,936
W
Lancelot
Jinzo65
Lancelot
6,843
1,580
0
481
11,510
5,369
0
1,861
9,566
0
53,314
L
3,926
1,000
0
2,065
12,497
9,262
0
6,388
6,109
13,075
0
W
Kuzenbo
Truman
Kuzenbo
5,940
2,586
0
2,255
10,535
11,057
0
1,746
8,600
22,305
0
L
3,347
604
0
530
7,359
3,182
0
4,298
3,061
51,236
0
L
Izanami
llN0BLEll
Izanami
4,412
3,041
0
3,830
11,008
4,028
795
1,166
9,842
0
62,586
L
Nemesis
shcvybjtjr
Nemesis
6,502
3,656
0
1,944
12,146
4,377
0
1,376
10,770
0
55,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
39,173
382
Minions Killed
380
0
Camps Cleared
0
1,365,842
Distance Traveled
1,438,905
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,958
568
97
7
0
259,074
2
W
Loki
8,123
580
83
6
0
316,913
9
L
Mulan
7,291
521
68
5
0
286,232
2
W
Mulan
8,410
601
112
8
0
262,655
3
W
Lancelot
7,519
537
69
5
0
331,215
4
L
Ymir
6,829
488
17
1
0
266,085
4
W
Kuzenbo
7,163
512
19
1
0
269,048
3
L
Nox
7,360
526
92
7
0
243,200
0
L
Izanami
7,013
501
121
9
0
245,460
0
L
Nemesis
7,556
540
84
6
0
324,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role