Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
BuDz76
Ishtar
Level 142
God Stats
2W - 4L
1,500 SR
Queue Stats
116W - 106L
1,593 Elo+
Party 1
Thoth
Thoth
ComWeeKeel
Thoth
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,613 Elo+
Solo
Heimdallr
Heimdallr
Haristotle
Heimdallr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,495 Elo+
Party 1
Ymir
Ymir
Tatorson
Ymir
Level 125
God Stats
1W - 1L
1,687 SR
Queue Stats
35W - 37L
1,588 Elo+
Party 1
Team Averages
Level 125
1,537 SR
1,558 Elo+

VS

Team Averages
Level 94
1,487 SR
1,525 Elo+
Odin
Odin
Idealweather
Odin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,497 Elo+
Party 2
Anhur
Anhur
JDs_Paradox
Anhur
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
446W - 465L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
MeαtyClaws
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,571 Elo+
Party 2
Hades
Hades
Pawninat0r
Hades
Level 104
God Stats
6W - 9L
1,028 SR
Queue Stats
668W - 635L
1,574 Elo+
Solo
Ravana
Ravana
keiderrojas14
Ravana
Level 79
God Stats
5W - 1L
1,907 SR
Queue Stats
372W - 246L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 6 / 2
7,270
808
6,581
9,573
4,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
BuDz76
Ishtar
12
2 / 5 / 2
7,109
790
8,255
9,087
4,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
12
2 / 3 / 4
7,469
830
8,168
6,502
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Haristotle
Heimdallr
11
0 / 5 / 4
6,430
714
4,293
8,858
4,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
1 / 5 / 5
7,296
811
4,423
12,407
13,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 19
7,962
885
4,434
8,279
10,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 0 / 23
8,005
889
5,155
5,454
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
MeαtyClaws
Sun Wukong
14
7 / 3 / 15
9,065
1,007
14,154
13,949
11,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
15
11 / 2 / 12
9,492
1,055
15,456
9,573
7,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 18
7,793
866
3,140
9,009
9,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
111
7
Kills
24
24
Deaths
9
17
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
6
2
0.5
L
Ishtar
BuDz76
Ishtar
2
5
2
0.6
L
Thoth
2
3
4
1.33
L
Heimdallr
Haristotle
Heimdallr
0
5
4
0.4
W
4
3
19
4.5
W
1
0
23
12.5
W
Sun Wukong
MeαtyClaws
Sun Wukong
7
3
15
4.83
W
Hades
11
2
12
8.5
L
Ymir
1
5
5
0.7
W
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,720
Damage
42,339
46,427
Taken
46,264
28,802
Mitigated
42,035
4,019
Healing
23,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,581
450
0
632
9,573
4,367
0
3,598
5,975
17,579
0
L
Ishtar
BuDz76
Ishtar
8,255
4,688
0
985
9,087
4,034
49
3,325
5,762
0
14,300
L
Thoth
8,168
205
132
943
6,502
2,154
0
1,436
5,066
14,627
0
L
Heimdallr
Haristotle
Heimdallr
4,293
1,121
0
998
8,858
4,487
337
3,492
5,366
0
12,362
W
4,434
1,116
970
660
8,279
10,427
1,206
2,858
5,421
0
9,900
W
5,155
1,317
2,141
2,398
5,454
2,931
1,864
3,589
1,865
0
16,759
W
Sun Wukong
MeαtyClaws
Sun Wukong
14,154
2,875
905
4,836
13,949
11,043
1,614
5,399
8,416
0
30,924
W
Hades
15,456
433
1,172
4,584
9,573
7,721
1,707
3,810
5,763
25,123
0
L
Ymir
4,423
804
0
329
12,407
13,760
0
3,605
8,802
6,476
0
W
3,140
557
2,403
3,665
9,009
9,913
1,095
3,516
5,493
0
8,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
42,317
75
Minions Killed
107
0
Camps Cleared
0
743,030
Distance Traveled
878,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,270
808
17
2
0
145,134
0
L
Ishtar
7,109
790
15
2
0
142,808
0
L
Thoth
7,469
830
15
2
0
184,765
0
L
Heimdallr
6,430
714
22
2
0
139,577
0
W
Odin
7,962
885
8
1
0
146,031
0
W
Anhur
8,005
889
33
4
0
168,766
0
W
Sun Wukong
9,065
1,007
27
3
0
197,140
0
W
Hades
9,492
1,055
26
3
0
161,121
0
L
Ymir
7,296
811
6
1
0
130,746
0
W
Ravana
7,793
866
13
1
0
205,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role