Player Matchup

Gilgamesh
Gilgamesh
Cucci_Copi
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,558 Elo+
Party 3
Sol
Sol
Fancy Whork
Sol
Level 112
God Stats
2W - 1L
1,373 SR
Queue Stats
20W - 19L
1,421 Elo+
Party 1
Poseidon
Poseidon
Lord 2nd o
Poseidon
Level 49
God Stats
24W - 19L
1,414 SR
Queue Stats
133W - 128L
1,443 Elo+
Solo
Shiva
Shiva
Majira_Wild__
Shiva
Level 114
God Stats
16W - 9L
1,813 SR
Queue Stats
237W - 192L
1,550 Elo+
Party 3
Surtr
Surtr
Whorks
Surtr
Level 25
God Stats
11W - 7L
1,584 SR
Queue Stats
15W - 17L
1,374 Elo+
Party 1
Team Averages
Level 61
1,537 SR
1,469 Elo+

VS

Team Averages
Level 96
1,456 SR
1,211 Elo+
Baron Samedi
Baron Samedi
AgentOODev1n
Baron Samedi
Level 156
God Stats
1W - 1L
1,274 SR
Queue Stats
1W - 10L
1,099 Elo+
Party 2
Heimdallr
Heimdallr
Hellzide
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 2
Da Ji
Da Ji
Manmadeloser
Da Ji
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,099 Elo+
Party 2
Ganesha
Ganesha
Satin_Senpai
Ganesha
Level 113
God Stats
0W - 2L
1,380 SR
Queue Stats
0W - 4L
1,138 Elo+
Party 2
Surtr
Surtr
WardOrDontCry
Surtr
Level 48
God Stats
9W - 5L
1,624 SR
Queue Stats
89W - 72L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cucci_Copi
Gilgamesh
12
1 / 0 / 0
6,542
545
4,886
9,321
7,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
10 / 0 / 6
8,240
687
18,734
10,670
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
Lord 2nd o
Poseidon
13
2 / 2 / 2
7,838
653
5,328
7,053
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 4
7,020
585
6,842
8,997
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Whorks
Surtr
12
5 / 0 / 9
7,859
655
6,773
9,922
8,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AgentOODev1n
Baron Samedi
11
2 / 3 / 0
6,576
548
6,624
9,318
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Hellzide
Heimdallr
8
0 / 7 / 0
5,034
420
5,676
11,405
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,739
478
6,931
10,577
4,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Satin_Senpai
Ganesha
8
0 / 6 / 0
5,444
454
2,884
14,171
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 1 / 0
7,389
616
4,552
11,224
5,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
21
Kills
2
2
Deaths
21
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AgentOODev1n
Baron Samedi
2
3
0
0.67
W
Gilgamesh
Cucci_Copi
Gilgamesh
1
0
0
1
W
10
0
6
13
L
Heimdallr
Hellzide
Heimdallr
0
7
0
0
W
Poseidon
Lord 2nd o
Poseidon
2
2
2
1.5
W
3
0
4
5
L
0
4
1
0.13
L
Ganesha
Satin_Senpai
Ganesha
0
6
0
0
L
0
1
0
0
W
Surtr
Whorks
Surtr
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,563
Damage
26,667
45,963
Taken
56,695
26,751
Mitigated
30,836
15,587
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AgentOODev1n
Baron Samedi
6,624
142
0
2,529
9,318
4,143
25
4,360
4,958
43,305
0
W
Gilgamesh
Cucci_Copi
Gilgamesh
4,886
1,040
0
1,000
9,321
7,740
0
73
9,248
0
44,433
W
18,734
10,141
0
7,393
10,670
4,249
3,399
1,535
9,135
70,890
0
L
Heimdallr
Hellzide
Heimdallr
5,676
2,938
0
2,318
11,405
4,880
0
7,906
3,499
0
27,479
W
Poseidon
Lord 2nd o
Poseidon
5,328
874
0
2,056
7,053
2,741
545
4,459
2,594
59,429
0
W
6,842
1,530
0
590
8,997
3,777
0
1,797
7,200
0
53,681
L
6,931
1,743
0
2,733
10,577
4,682
0
3,281
7,296
0
37,470
L
Ganesha
Satin_Senpai
Ganesha
2,884
564
0
1,040
14,171
11,291
0
8,515
5,656
18,718
0
L
4,552
721
0
6,594
11,224
5,840
0
0
11,224
522
62,221
W
Surtr
Whorks
Surtr
6,773
2,203
0
4,548
9,922
8,244
190
1,717
8,205
0
24,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,499
Gold Earned
30,182
408
Minions Killed
312
0
Camps Cleared
0
1,287,198
Distance Traveled
1,145,088
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,576
548
67
6
0
220,775
1
W
Gilgamesh
6,542
545
77
6
0
229,449
0
W
Sol
8,240
687
105
9
0
242,360
0
L
Heimdallr
5,034
420
66
6
0
220,846
0
W
Poseidon
7,838
653
121
10
0
251,530
0
W
Shiva
7,020
585
75
6
0
303,160
0
L
Da Ji
5,739
478
57
5
0
273,767
0
L
Ganesha
5,444
454
3
0
0
218,703
0
L
Surtr
7,389
616
119
10
0
210,997
0
W
Surtr
7,859
655
30
3
0
260,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role