Player Matchup

Chaac
Chaac
Bronze V
Aventador317
Chaac
Bronze V
Level 145
God Stats
0W - 3L
1,357 SR
Queue Stats
3W - 19L
989 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
Deanb0518
Danzaburou
Bronze IV
Level 68
God Stats
1W - 1L
1,802 SR
Queue Stats
3W - 9L
1,352 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze V
GOD_D_USOPP02
Morgan Le Fay
Bronze V
Level 53
God Stats
0W - 2L
1,362 SR
Queue Stats
3W - 19L
989 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 89
1,507 SR
1,110 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,537 SR
1,102 MMR
Loki
Loki
Gold IV
Halfr1canHero
Loki
Gold IV
Level 153
God Stats
3W - 1L
1,504 SR
Queue Stats
115W - 138L
1,364 MMR
Party 2
Athena
Athena
Bronze IV
XXKangRellXX
Athena
Bronze IV
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 22L
648 MMR
Solo
Ne Zha
Ne Zha
Gold IV
XxLaUnDrYMaNxX
Ne Zha
Gold IV
Level 142
God Stats
17W - 13L
1,607 SR
Queue Stats
71W - 85L
1,293 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
9,883
659
15,440
15,807
17,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Deanb0518
Danzaburou
14
0 / 7 / 2
9,092
606
9,075
15,778
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
GOD_D_USOPP02
Morgan Le Fay
14
1 / 6 / 1
9,121
608
10,290
11,139
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
PoseidonNoxBacchusSobekVamana

VS

Bans
AchillesAresBaron SamediCthulhuBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 5
12,322
821
15,809
12,846
5,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
15
2 / 1 / 10
10,919
728
5,823
19,295
22,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
3 / 0 / 12
11,695
780
16,187
13,861
11,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
16
16
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Danzaburou
Deanb0518
Danzaburou
0
7
2
0.14
L
Morgan Le Fay
GOD_D_USOPP02
Morgan Le Fay
1
6
1
0.25
W
11
2
5
6.75
W
Athena
2
1
10
7
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,805
Damage
37,819
42,724
Taken
46,002
25,829
Mitigated
39,204
8,886
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,440
1,835
0
3,097
15,807
17,846
0
4,502
11,305
2,921
40,257
L
Danzaburou
Deanb0518
Danzaburou
9,075
3,313
568
3,709
15,778
4,691
0
697
15,081
0
29,304
L
Morgan Le Fay
GOD_D_USOPP02
Morgan Le Fay
10,290
2,288
409
1,103
11,139
3,292
0
637
10,502
32,656
0
W
15,809
1,845
0
2,502
12,846
5,939
110
2,530
10,316
0
62,061
W
Athena
5,823
1,893
2,750
3,166
19,295
22,044
873
7,116
12,179
14,387
0
W
16,187
2,203
0
5,065
13,861
11,221
1,254
3,017
10,844
0
71,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,096
Gold Earned
34,936
162
Minions Killed
202
0
Camps Cleared
0
743,597
Distance Traveled
911,022
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,883
659
54
4
0
264,418
4
L
Danzaburou
9,092
606
58
4
0
234,969
0
L
Morgan Le Fay
9,121
608
50
3
0
244,210
0
W
Loki
12,322
821
73
5
0
318,478
4
W
Athena
10,919
728
23
2
0
259,024
1
W
Ne Zha
11,695
780
106
7
0
333,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role