Player Matchup

Tyr
Tyr
Apex resp
Tyr
Level 84
God Stats
24W - 33L
1,444 SR
Queue Stats
227W - 210L
1,455 Elo+
Party 1
Hera
Hera
LadyGawkGawk
Hera
Level 104
God Stats
10W - 7L
1,619 SR
Queue Stats
226W - 219L
1,572 Elo+
Party 1
Mulan
Mulan
Uniqe Fox
Mulan
Level 64
God Stats
4W - 2L
1,567 SR
Queue Stats
30W - 31L
1,303 Elo+
Party 1
Team Averages
Level 84
1,543 SR
1,444 Elo+

VS

Team Averages
Level 69
1,606 SR
1,533 Elo+
Mulan
Mulan
Daddaphist92
Mulan
Level 37
God Stats
8W - 22L
1,386 SR
Queue Stats
165W - 168L
1,390 Elo+
Solo
Medusa
Medusa
Siggit17
Medusa
Level 141
God Stats
2W - 1L
1,705 SR
Queue Stats
20W - 7L
1,696 Elo+
Party 2
Kukulkan
Kukulkan
Xx1Shizznit1xX
Kukulkan
Level 28
God Stats
0W - 1L
1,727 SR
Queue Stats
5W - 5L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 10
7,512
751
5,150
6,545
5,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 1 / 8
8,744
874
11,552
5,913
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Uniqe Fox
Mulan
13
7 / 0 / 5
8,291
829
9,362
7,026
8,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,557
656
5,756
12,071
6,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Siggit17
Medusa
12
1 / 6 / 1
6,885
689
6,575
10,461
4,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
11
0 / 4 / 0
6,189
619
3,272
8,609
3,557
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
2
2
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
1
5
0
0.2
W
5
1
8
9
L
Medusa
Siggit17
Medusa
1
6
1
0.25
W
Mulan
Uniqe Fox
Mulan
7
0
5
9.5
L
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,064
Damage
15,603
19,484
Taken
31,141
16,592
Mitigated
14,831
4,053
Healing
1,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,150
347
0
1,228
6,545
5,105
216
1,372
5,160
0
10,182
L
5,756
829
0
1,088
12,071
6,903
0
3,747
7,971
0
18,054
W
11,552
2,144
0
636
5,913
2,823
679
242
5,671
49,287
0
L
Medusa
Siggit17
Medusa
6,575
3,523
0
554
10,461
4,371
0
4,302
5,983
0
27,364
W
Mulan
Uniqe Fox
Mulan
9,362
1,448
348
1,841
7,026
8,664
26
1,673
5,347
0
18,278
L
Kukulkan
3,272
742
0
250
8,609
3,557
0
3,531
4,948
16,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,547
Gold Earned
19,631
128
Minions Killed
92
0
Camps Cleared
0
579,013
Distance Traveled
469,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,512
751
13
1
0
188,317
0
L
Mulan
6,557
656
25
3
0
154,268
0
W
Hera
8,744
874
97
10
0
193,265
0
L
Medusa
6,885
689
35
4
0
168,689
0
W
Mulan
8,291
829
18
2
0
197,431
0
L
Kukulkan
6,189
619
32
3
0
146,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role