Player Matchup

Horus
Horus
Gold V
NinjaPanthar
Horus
Gold V
Level 132
God Stats
40W - 47L
1,513 SR
Queue Stats
113W - 108L
1,290 MMR
Party 1
Aphrodite
Aphrodite
Silver I
PeachDrinkIsland
Aphrodite
Silver I
Level 66
God Stats
55W - 37L
1,595 SR
Queue Stats
119W - 118L
1,147 MMR
Party 1
Tyr
Tyr
Gold V
Schmouevin
Tyr
Gold V
Level 109
God Stats
10W - 2L
1,458 SR
Queue Stats
116W - 111L
1,290 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,522 SR
1,242 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,485 SR
1,216 MMR
Xing Tian
Xing Tian
Bronze III
X-_-W1CKED-_-X
Xing Tian
Bronze III
Level 143
God Stats
0W - 1L
1,271 SR
Queue Stats
31W - 16L
1,637 MMR
Party 2
Merlin
Merlin
Bronze IV
XXKangRellXX
Merlin
Bronze IV
Level 121
God Stats
0W - 3L
1,506 SR
Queue Stats
6W - 22L
759 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
grimlock1101
Gilgamesh
Silver I
Level 157
God Stats
0W - 2L
1,677 SR
Queue Stats
91W - 115L
1,252 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,529
684
10,542
15,031
9,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Aphrodite
14
3 / 0 / 3
8,266
751
10,650
9,780
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 0 / 4
7,951
723
8,434
10,553
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
AchillesSurtrArtioCabrakanNe Zha

VS

Bans
MedusaPoseidonAgniKukulkanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
X-_-W1CKED-_-X
Xing Tian
11
0 / 1 / 0
7,234
658
7,236
13,645
11,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
12
0 / 3 / 0
7,438
676
10,534
6,522
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
grimlock1101
Gilgamesh
11
0 / 2 / 0
6,750
614
9,026
14,662
11,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Aphrodite
3
0
3
4.5
W
2
0
4
4
L
Xing Tian
X-_-W1CKED-_-X
Xing Tian
0
1
0
0
L
Merlin
0
3
0
0
L
Gilgamesh
grimlock1101
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,626
Damage
26,796
35,364
Taken
34,829
23,954
Mitigated
25,866
23,013
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,542
5,056
2,109
4,832
15,031
9,833
882
8,746
6,285
0
20,145
W
Aphrodite
10,650
1,932
6,778
7,264
9,780
5,140
784
4,401
5,379
36,547
0
W
8,434
992
0
2,030
10,553
8,981
671
5,432
5,121
0
28,831
L
Xing Tian
X-_-W1CKED-_-X
Xing Tian
7,236
222
1,492
1,153
13,645
11,680
0
4,721
8,305
17,642
0
L
Merlin
10,534
973
530
250
6,522
2,301
764
1,704
4,514
35,093
0
L
Gilgamesh
grimlock1101
Gilgamesh
9,026
1,569
0
4,157
14,662
11,885
0
4,387
9,363
1,891
23,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,746
Gold Earned
21,422
132
Minions Killed
118
0
Camps Cleared
0
689,624
Distance Traveled
589,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,529
684
17
2
0
244,266
0
W
Aphrodite
8,266
751
70
6
0
203,378
0
W
Tyr
7,951
723
45
4
0
241,980
0
L
Xing Tian
7,234
658
20
2
0
209,570
0
L
Merlin
7,438
676
70
6
0
178,363
0
L
Gilgamesh
6,750
614
28
3
0
201,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role