Player Matchup

Nu Wa
Nu Wa
Ironside318
Nu Wa
Level 18
God Stats
0W - 2L
1,305 SR
Queue Stats
5W - 29L
1,033 Elo+
Party 1
Skadi
Skadi
RiverofRayn
Skadi
Level 36
God Stats
2W - 14L
1,457 SR
Queue Stats
4W - 30L
1,105 Elo+
Party 1
Surtr
Surtr
suret
Surtr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 28L
1,105 Elo+
Party 1
Team Averages
Level 25
1,420 SR
1,081 Elo+

VS

Team Averages
Level 47
1,450 SR
1,370 Elo+
Apollo
Apollo
FGO-KAOS
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,336 Elo+
Party 2
King Arthur
King Arthur
FGO-MIAH
King Arthur
Level 78
God Stats
2W - 2L
1,441 SR
Queue Stats
64W - 66L
1,403 Elo+
Party 2
Thor
Thor
TourGuideJamal
Thor
Level 51
God Stats
2W - 3L
1,410 SR
Queue Stats
83W - 88L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
9,192
707
9,443
11,135
4,233
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 3 / 2
9,113
701
8,156
8,730
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Surtr
suret
Surtr
11
0 / 5 / 3
7,686
591
5,045
14,282
17,162
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FGO-KAOS
Apollo
14
4 / 2 / 8
9,424
725
7,121
9,844
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
FGO-MIAH
King Arthur
14
3 / 2 / 10
9,261
712
10,180
15,610
19,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
7 / 3 / 6
10,269
790
8,813
12,716
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
14
15
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
FGO-KAOS
Apollo
4
2
8
4
W
King Arthur
FGO-MIAH
King Arthur
3
2
10
4
L
3
7
3
0.64
L
3
3
2
1.33
W
7
3
6
3.33
L
Surtr
suret
Surtr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,644
Damage
26,114
34,147
Taken
38,170
24,920
Mitigated
30,096
3,297
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
FGO-KAOS
Apollo
7,121
3,452
197
2,610
9,844
4,240
2,029
2,759
7,085
0
27,350
W
King Arthur
FGO-MIAH
King Arthur
10,180
901
0
1,625
15,610
19,016
193
3,117
12,493
423
38,850
L
9,443
3,934
0
730
11,135
4,233
2,337
36
11,099
26,622
0
L
8,156
3,581
0
68
8,730
3,525
672
90
8,640
0
28,552
W
8,813
2,116
283
3,270
12,716
6,840
708
4,383
8,333
0
42,015
L
Surtr
suret
Surtr
5,045
1,033
0
2,499
14,282
17,162
0
153
14,129
264
11,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
28,954
100
Minions Killed
149
0
Camps Cleared
0
565,922
Distance Traveled
650,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,424
725
27
2
0
205,604
0
W
King Arthur
9,261
712
53
4
0
224,665
0
L
Nu Wa
9,192
707
42
3
0
166,792
0
L
Skadi
9,113
701
45
3
0
216,168
0
W
Thor
10,269
790
69
5
0
220,502
0
L
Surtr
7,686
591
13
1
0
182,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role