Player Matchup

Cu Chulainn
Cu Chulainn
Blagemo
Cu Chulainn
Level 127
God Stats
4W - 6L
1,713 SR
Queue Stats
184W - 190L
1,481 Elo+
Party 1
Izanami
Izanami
DanicoDD
Izanami
Level 154
God Stats
0W - 2L
1,788 SR
Queue Stats
24W - 23L
1,525 Elo+
Solo
Surtr
Surtr
John C ReiIly
Surtr
Level 90
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 81L
1,573 Elo+
Party 1
Hou Yi
Hou Yi
Kalapsys
Hou Yi
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 163L
1,515 Elo+
Solo
Sobek
Sobek
Robottron
Sobek
Level 154
God Stats
3W - 2L
1,473 SR
Queue Stats
268W - 287L
1,503 Elo+
Party 1
Team Averages
Level 128
1,595 SR
1,519 Elo+

VS

Team Averages
Level 130
1,448 SR
1,494 Elo+
Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Awktopus
Danzaburou
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,457 Elo+
Party 2
Fenrir
Fenrir
Caat_11
Fenrir
Level 128
God Stats
4W - 2L
1,238 SR
Queue Stats
254W - 253L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blagemo
Cu Chulainn
10
1 / 4 / 3
5,748
958
5,030
7,537
6,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
DanicoDD
Izanami
1
0 / 0 / 0
1,496
249
0
0
0
11
1 / 3 / 4
5,774
962
4,652
8,423
8,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Kalapsys
Hou Yi
12
2 / 3 / 1
6,466
1,078
3,566
5,351
2,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Robottron
Sobek
10
1 / 4 / 2
5,640
940
6,352
8,781
10,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
3 / 0 / 9
6,812
1,135
6,813
3,802
1,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
 
Zhong Kui
12
4 / 2 / 6
6,563
1,094
7,623
6,686
4,822
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
 
Yu Huang
12
1 / 0 / 13
6,556
1,093
5,111
4,277
2,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Awktopus
Danzaburou
11
3 / 1 / 8
6,448
1,075
4,149
4,705
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Caat_11
Fenrir
11
3 / 2 / 7
6,261
1,044
3,523
5,338
5,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
5
Kills
14
14
Deaths
5
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
0
9
7.5
W
Zhong Kui
 
Zhong Kui
4
2
6
3.5
W
Yu Huang
 
Yu Huang
1
0
13
7.5
W
Danzaburou
Awktopus
Danzaburou
3
1
8
7
L
Cu Chulainn
Blagemo
Cu Chulainn
1
4
3
0.63
W
Fenrir
Caat_11
Fenrir
3
2
7
3.25
L
Izanami
DanicoDD
Izanami
0
0
0
0
L
1
3
4
1
L
Hou Yi
Kalapsys
Hou Yi
2
3
1
0.83
L
Sobek
Robottron
Sobek
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,600
Damage
27,219
30,092
Taken
24,808
27,418
Mitigated
16,433
6,111
Healing
11,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,813
599
2,085
1,226
3,802
1,831
572
1,412
2,344
17,319
0
W
Zhong Kui
 
Zhong Kui
7,623
1,556
743
1,811
6,686
4,822
521
1,626
4,978
12,323
0
W
Yu Huang
 
Yu Huang
5,111
726
1,113
1,472
4,277
2,003
327
1,451
2,784
12,293
0
W
Danzaburou
Awktopus
Danzaburou
4,149
1,269
357
1,652
4,705
2,433
450
1,508
3,158
0
10,445
L
Cu Chulainn
Blagemo
Cu Chulainn
5,030
213
595
1,034
7,537
6,199
0
5,161
2,376
1,342
9,998
W
Fenrir
Caat_11
Fenrir
3,523
1,143
192
617
5,338
5,344
168
1,309
3,911
0
5,435
L
Izanami
DanicoDD
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
4,652
647
228
2,092
8,423
8,563
0
4,361
4,062
95
8,184
L
Hou Yi
Kalapsys
Hou Yi
3,566
346
0
324
5,351
2,268
0
3,941
1,410
0
11,368
L
Sobek
Robottron
Sobek
6,352
243
280
1,558
8,781
10,388
0
6,084
2,697
10,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,124
Gold Earned
32,640
48
Minions Killed
90
0
Camps Cleared
0
361,410
Distance Traveled
555,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,812
1,135
26
4
0
125,551
0
W
Zhong Kui
6,563
1,094
19
3
0
112,604
0
W
Yu Huang
6,556
1,093
22
4
0
120,289
0
W
Danzaburou
6,448
1,075
17
3
0
90,258
0
L
Cu Chulainn
5,748
958
7
1
0
82,570
0
W
Fenrir
6,261
1,044
6
1
0
106,768
0
L
Izanami
1,496
249
0
0
0
0
0
L
Surtr
5,774
962
7
1
0
102,569
0
L
Hou Yi
6,466
1,078
22
4
0
97,876
0
L
Sobek
5,640
940
12
2
0
78,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role