Player Matchup

Olorun
Olorun
Angelfart
Olorun
Level 147
God Stats
5W - 8L
1,360 SR
Queue Stats
368W - 381L
1,513 Elo+
Solo
Scylla
Scylla
Baby Pink Yoshi
Scylla
Level 184
God Stats
5W - 4L
1,185 SR
Queue Stats
166W - 152L
1,422 Elo+
Solo
Medusa
Medusa
Taledon
Medusa
Level 124
God Stats
8W - 4L
1,488 SR
Queue Stats
630W - 619L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
Tortheed
Danzaburou
Level 44
God Stats
1W - 10L
1,013 SR
Queue Stats
388W - 386L
1,526 Elo+
Party 1
Chronos
Chronos
soulrever911
Chronos
Level 67
God Stats
1W - 5L
1,576 SR
Queue Stats
302W - 291L
1,516 Elo+
Party 1
Team Averages
Level 113
1,325 SR
1,502 Elo+

VS

Team Averages
Level 99
1,531 SR
1,469 Elo+
Sobek
Sobek
Blondo8414
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 61L
1,441 Elo+
Solo
Hachiman
Hachiman
BoabyTrain
Hachiman
Level 87
God Stats
13W - 10L
1,589 SR
Queue Stats
351W - 348L
1,526 Elo+
Solo
Nike
Nike
Facerocker
Nike
Level 83
God Stats
3W - 5L
1,607 SR
Queue Stats
185W - 148L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
Mikisiw4
Baron Samedi
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,444 Elo+
Solo
Bastet
Bastet
Trialsnowball
Bastet
Level 167
God Stats
5W - 3L
1,459 SR
Queue Stats
303W - 321L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Angelfart
Olorun
13
2 / 6 / 7
7,051
783
8,305
12,774
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 6
6,770
752
7,545
7,250
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Taledon
Medusa
12
2 / 5 / 6
6,980
776
7,896
9,963
3,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Tortheed
Danzaburou
12
1 / 3 / 3
6,836
760
4,339
6,796
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
soulrever911
Chronos
13
3 / 7 / 6
7,668
852
7,871
10,841
4,479
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
4 / 3 / 11
9,380
1,042
5,852
16,284
20,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
BoabyTrain
Hachiman
16
8 / 1 / 13
9,256
1,028
12,233
7,135
3,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 15
8,857
984
5,855
11,550
13,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Mikisiw4
Baron Samedi
16
4 / 3 / 17
9,208
1,023
12,516
11,261
7,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 14
8,396
933
8,470
8,281
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
9
Kills
24
24
Deaths
12
28
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Olorun
Angelfart
Olorun
2
6
7
0.92
L
1
3
6
1.33
W
Sobek
4
3
11
3.17
W
Hachiman
BoabyTrain
Hachiman
8
1
13
14.5
W
4
2
15
5.75
W
Baron Samedi
Mikisiw4
Baron Samedi
4
3
17
4.17
L
Medusa
Taledon
Medusa
2
5
6
1
L
Danzaburou
Tortheed
Danzaburou
1
3
3
0.83
W
4
3
14
3.67
L
Chronos
soulrever911
Chronos
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,956
Damage
44,926
47,624
Taken
54,511
18,973
Mitigated
49,649
8,951
Healing
20,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Angelfart
Olorun
8,305
2,681
1,064
2,857
12,774
5,461
0
5,173
7,601
12,152
0
L
7,545
165
682
1,228
7,250
2,534
0
2,746
4,504
14,054
0
W
Sobek
5,852
303
1,341
3,625
16,284
20,296
108
7,358
8,926
17,347
0
W
Hachiman
BoabyTrain
Hachiman
12,233
5,705
786
2,345
7,135
3,616
2,837
3,109
4,026
0
25,955
W
5,855
758
1,425
2,463
11,550
13,549
852
6,101
5,449
652
17,427
W
Baron Samedi
Mikisiw4
Baron Samedi
12,516
654
3,136
4,176
11,261
7,963
1,337
5,370
5,891
25,094
0
L
Medusa
Taledon
Medusa
7,896
2,090
287
425
9,963
3,886
0
3,669
6,294
0
16,021
L
Danzaburou
Tortheed
Danzaburou
4,339
304
972
755
6,796
2,613
0
2,329
4,467
0
9,788
W
8,470
1,080
321
1,010
8,281
4,225
2,221
1,783
6,498
0
16,222
L
Chronos
soulrever911
Chronos
7,871
1,948
423
258
10,841
4,479
0
4,978
5,863
16,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,305
Gold Earned
45,097
86
Minions Killed
116
0
Camps Cleared
0
714,579
Distance Traveled
905,848
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,051
783
8
1
0
147,075
0
L
Scylla
6,770
752
23
3
0
152,402
4
W
Sobek
9,380
1,042
31
3
0
180,059
0
W
Hachiman
9,256
1,028
20
2
0
178,650
0
W
Nike
8,857
984
26
3
0
188,437
0
W
Baron Samedi
9,208
1,023
23
3
0
177,618
0
L
Medusa
6,980
776
9
1
0
138,559
0
L
Danzaburou
6,836
760
24
3
0
134,417
0
W
Bastet
8,396
933
16
2
0
181,084
0
L
Chronos
7,668
852
22
2
0
142,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role