Player Matchup

Sobek
Sobek
 
Sobek
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
A_bomb592
Skadi
Level 32
God Stats
9W - 8L
1,542 SR
Queue Stats
19W - 26L
1,427 Elo+
Party 1
Fenrir
Fenrir
IAmVelocious
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,589 Elo+
Party 1
Merlin
Merlin
KakashisNut
Merlin
Level 18
God Stats
1W - 0L
1,315 SR
Queue Stats
6W - 3L
1,529 Elo+
Party 1
Mulan
Mulan
VinniQuality
Mulan
Level 50
God Stats
7W - 4L
1,623 SR
Queue Stats
302W - 273L
1,559 Elo+
Solo
Team Averages
Level 57
1,496 SR
1,521 Elo+

VS

Team Averages
Level 104
1,390 SR
1,516 Elo+
Ymir
Ymir
Cyan_Femur
Ymir
Level 88
God Stats
2W - 5L
1,334 SR
Queue Stats
9W - 14L
1,493 Elo+
Party 2
Vulcan
Vulcan
KushadGeneral
Vulcan
Level 61
God Stats
0W - 2L
1,212 SR
Queue Stats
3W - 5L
1,421 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LtJayP
Cu Chulainn
Level 126
God Stats
2W - 3L
1,896 SR
Queue Stats
7W - 6L
1,810 Elo+
Party 2
Thanatos
Thanatos
SPkiller148
Thanatos
Level 88
God Stats
0W - 2L
1,334 SR
Queue Stats
22W - 21L
1,463 Elo+
Solo
Ullr
Ullr
noobkilla925
Ullr
Level 156
God Stats
2W - 2L
1,175 SR
Queue Stats
14W - 20L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
1 / 1 / 0
4,073
679
1,554
5,023
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
A_bomb592
Skadi
6
0 / 1 / 1
3,564
594
1,228
2,080
696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
8
1 / 0 / 2
4,529
755
2,534
5,425
1,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
8
0 / 1 / 1
4,487
748
641
1,732
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 1 / 0
4,027
671
2,449
6,649
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,183
697
1,715
3,850
2,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
4,224
704
976
2,775
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
LtJayP
Cu Chulainn
8
1 / 1 / 0
4,354
726
3,712
4,593
3,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
SPkiller148
Thanatos
1
0 / 0 / 0
2,700
450
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 1
3,521
587
1,889
3,264
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
3
4
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
0
1
W
Skadi
A_bomb592
Skadi
0
1
1
0.5
L
1
1
1
1.5
W
Fenrir
1
0
2
2
W
Merlin
0
1
1
0.5
L
1
1
0
1
L
Cu Chulainn
LtJayP
Cu Chulainn
1
1
0
1
L
Thanatos
SPkiller148
Thanatos
0
0
0
0
W
1
1
0
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,406
Damage
8,292
20,909
Taken
14,482
8,440
Mitigated
7,260
5,772
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,554
357
46
1,887
5,023
2,761
0
240
4,783
8,088
0
W
Skadi
A_bomb592
Skadi
1,228
554
0
254
2,080
696
0
840
1,240
0
14,337
L
1,715
786
0
1,070
3,850
2,023
0
908
2,942
11,870
0
W
Fenrir
2,534
1,429
0
1,572
5,425
1,975
0
862
4,530
0
28,952
W
Merlin
641
88
0
0
1,732
501
675
749
983
25,601
0
L
976
317
0
834
2,775
860
0
641
2,134
19,047
0
L
Cu Chulainn
LtJayP
Cu Chulainn
3,712
959
0
1,955
4,593
3,163
0
0
4,593
0
27,039
L
Thanatos
SPkiller148
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
2,449
663
0
2,013
6,649
2,507
0
0
6,243
0
20,466
L
1,889
860
0
672
3,264
1,214
0
646
2,618
0
20,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,680
Gold Earned
18,982
179
Minions Killed
126
0
Camps Cleared
0
668,915
Distance Traveled
475,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,073
679
8
1
0
133,252
0
W
Skadi
3,564
594
35
6
0
137,707
0
L
Ymir
4,183
697
29
5
0
121,390
0
W
Fenrir
4,529
755
49
8
0
140,059
0
W
Merlin
4,487
748
56
9
0
121,739
0
L
Vulcan
4,224
704
37
6
0
117,268
0
L
Cu Chulainn
4,354
726
33
6
0
108,387
0
L
Thanatos
2,700
450
0
0
0
6,694
0
W
Mulan
4,027
671
31
5
0
136,158
0
L
Ullr
3,521
587
27
5
0
121,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role