Player Matchup

Thanatos
Thanatos
Axel1400
Thanatos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ishtar
Ishtar
BurningMaster
Ishtar
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Surtr
Surtr
Cabatoman
Surtr
Level 161
God Stats
20W - 15L
1,608 SR
Queue Stats
79W - 70L
1,495 Elo+
Party 2
Tiamat
Tiamat
I3MPIR3I
Tiamat
Level 156
God Stats
16W - 7L
1,729 SR
Queue Stats
293W - 289L
1,550 Elo+
Solo
Sylvanus
Sylvanus
kaeoman
Sylvanus
Level 147
God Stats
1W - 1L
1,306 SR
Queue Stats
108W - 97L
1,507 Elo+
Party 2
Team Averages
Level 143
1,529 SR
1,510 Elo+

VS

Team Averages
Level 138
1,592 SR
1,540 Elo+
Freya
Freya
Brownman19
Freya
Level 142
God Stats
6W - 6L
1,704 SR
Queue Stats
223W - 214L
1,518 Elo+
Solo
Cernunnos
Cernunnos
Guapstr
Cernunnos
Level 143
God Stats
3W - 1L
1,629 SR
Queue Stats
20W - 20L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
HavikJ14
Baron Samedi
Level 156
God Stats
7W - 6L
1,450 SR
Queue Stats
151W - 149L
1,474 Elo+
Party 1
Thor
Thor
Ur Hosed
Thor
Level 101
God Stats
2W - 2L
1,642 SR
Queue Stats
13W - 17L
1,565 Elo+
Solo
Bacchus
Bacchus
yatosan1
Bacchus
Level 149
God Stats
0W - 1L
1,534 SR
Queue Stats
22W - 21L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Axel1400
Thanatos
7
0 / 1 / 1
4,140
690
1,732
4,696
2,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 0 / 0
3,670
612
1,775
3,222
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Cabatoman
Surtr
8
0 / 0 / 0
4,636
773
957
3,679
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
I3MPIR3I
Tiamat
8
3 / 0 / 0
4,950
825
3,216
2,334
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
kaeoman
Sylvanus
6
0 / 0 / 1
4,056
676
1,452
2,990
1,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
7
0 / 0 / 0
3,620
603
1,539
2,687
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Guapstr
Cernunnos
7
0 / 0 / 1
4,123
687
2,050
3,103
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
HavikJ14
Baron Samedi
6
0 / 1 / 0
3,558
593
880
3,941
1,385
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
5
0 / 2 / 0
3,542
590
402
4,173
1,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
yatosan1
Bacchus
6
1 / 0 / 0
3,979
663
2,122
4,615
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Axel1400
Thanatos
0
1
1
0.5
L
Freya
0
0
0
0
W
0
0
0
0
W
Surtr
Cabatoman
Surtr
0
0
0
0
L
Cernunnos
Guapstr
Cernunnos
0
0
1
0.5
L
Baron Samedi
HavikJ14
Baron Samedi
0
1
0
0
W
Tiamat
I3MPIR3I
Tiamat
3
0
0
3
L
Thor
0
2
0
0
W
Sylvanus
kaeoman
Sylvanus
0
0
1
0.5
L
Bacchus
yatosan1
Bacchus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,132
Damage
6,993
16,921
Taken
18,519
7,455
Mitigated
7,936
11,025
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Axel1400
Thanatos
1,732
537
0
4,289
4,696
2,010
0
425
4,271
0
24,345
L
Freya
1,539
417
0
2,063
2,687
811
0
156
2,531
22,758
0
W
1,775
1,379
0
989
3,222
1,046
0
800
2,422
0
15,563
W
Surtr
Cabatoman
Surtr
957
162
0
1,464
3,679
1,588
0
1,539
2,140
293
32,037
L
Cernunnos
Guapstr
Cernunnos
2,050
1,079
0
2,229
3,103
895
0
371
2,732
0
27,636
L
Baron Samedi
HavikJ14
Baron Samedi
880
130
136
2,187
3,941
1,385
0
1,903
1,866
18,296
0
W
Tiamat
I3MPIR3I
Tiamat
3,216
207
0
1,093
2,334
1,300
0
1,118
1,216
25,872
0
L
Thor
402
60
0
987
4,173
1,138
0
663
3,406
0
15,630
W
Sylvanus
kaeoman
Sylvanus
1,452
743
1,478
1,712
2,990
1,511
0
659
2,331
11,340
0
L
Bacchus
yatosan1
Bacchus
2,122
337
98
2,452
4,615
3,707
0
1,242
3,316
10,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,452
Gold Earned
18,822
209
Minions Killed
174
0
Camps Cleared
0
635,482
Distance Traveled
608,047
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,140
690
46
8
0
144,330
0
L
Freya
3,620
603
31
5
0
122,428
0
W
Ishtar
3,670
612
31
5
0
118,561
0
W
Surtr
4,636
773
58
10
0
113,222
0
L
Cernunnos
4,123
687
63
11
0
131,690
0
L
Baron Samedi
3,558
593
37
6
0
118,955
0
W
Tiamat
4,950
825
59
10
0
128,092
0
L
Thor
3,542
590
31
5
0
93,308
0
W
Sylvanus
4,056
676
15
3
0
131,277
0
L
Bacchus
3,979
663
12
2
0
141,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role