Player Matchup

Mercury
Mercury
AnotherCrusty1
Mercury
Level 156
God Stats
6W - 7L
1,500 SR
Queue Stats
60W - 85L
1,536 Elo+
Solo
Guan Yu
Guan Yu
Balllifetay
Guan Yu
Level 158
God Stats
1W - 5L
1,747 SR
Queue Stats
299W - 404L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
Ej Sempai
Ah Puch
Level 114
God Stats
5W - 3L
1,500 SR
Queue Stats
241W - 345L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
Lord of Winters
Baron Samedi
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
126W - 208L
1,491 Elo+
Party 1
Izanami
Izanami
ZOhM GEE
Izanami
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 303L
1,500 Elo+
Party 1
Team Averages
Level 149
1,549 SR
1,507 Elo+

VS

Team Averages
Level 108
1,614 SR
1,533 Elo+
Guan Yu
Guan Yu
LDAK Devil
Guan Yu
Level 85
God Stats
2W - 2L
1,712 SR
Queue Stats
91W - 76L
1,614 Elo+
Party 3
Agni
Agni
LDAK Emperor
Agni
Level 27
God Stats
7W - 1L
1,837 SR
Queue Stats
33W - 19L
1,634 Elo+
Party 3
Cupid
Cupid
LDAK Finn
Cupid
Level 157
God Stats
9W - 11L
1,784 SR
Queue Stats
498W - 425L
1,592 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Slymonkey9
Tsukuyomi
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 71L
1,443 Elo+
Party 2
Ymir
Ymir
xTheAminal
Ymir
Level 128
God Stats
9W - 15L
1,234 SR
Queue Stats
82W - 73L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,510
501
2,087
10,618
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Balllifetay
Guan Yu
9
0 / 4 / 0
5,773
444
2,088
12,099
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Ej Sempai
Ah Puch
10
1 / 1 / 2
6,030
464
7,628
11,317
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Lord of Winters
Baron Samedi
14
2 / 0 / 0
7,841
603
8,061
6,451
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
ZOhM GEE
Izanami
12
0 / 3 / 0
6,560
505
7,317
10,781
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LDAK Devil
Guan Yu
12
0 / 2 / 0
6,080
468
2,726
11,088
9,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
6 / 3 / 0
8,161
628
13,604
9,270
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
LDAK Finn
Cupid
13
4 / 0 / 2
7,484
576
8,034
10,046
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Slymonkey9
Tsukuyomi
12
1 / 0 / 6
6,853
527
6,094
8,113
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 0 / 6
6,852
527
3,142
9,323
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
12
12
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Guan Yu
Balllifetay
Guan Yu
0
4
0
0
L
Ah Puch
Ej Sempai
Ah Puch
1
1
2
2
W
Guan Yu
LDAK Devil
Guan Yu
0
2
0
0
W
6
3
0
2
W
Cupid
LDAK Finn
Cupid
4
0
2
5
L
Baron Samedi
Lord of Winters
Baron Samedi
2
0
0
2
W
Tsukuyomi
Slymonkey9
Tsukuyomi
1
0
6
4
L
Izanami
ZOhM GEE
Izanami
0
3
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,181
Damage
33,600
51,266
Taken
47,840
23,919
Mitigated
24,982
19,577
Healing
17,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,087
960
0
1,095
10,618
3,814
0
1,617
8,946
0
46,721
L
Guan Yu
Balllifetay
Guan Yu
2,088
234
1,173
3,478
12,099
8,605
0
6,065
5,677
0
12,908
L
Ah Puch
Ej Sempai
Ah Puch
7,628
130
0
6,678
11,317
4,117
0
7,586
3,342
39,176
0
W
Guan Yu
LDAK Devil
Guan Yu
2,726
151
28
3,224
11,088
9,440
0
6,804
3,320
0
41,946
W
13,604
1,680
0
816
9,270
3,444
201
5,079
4,111
64,246
0
W
Cupid
LDAK Finn
Cupid
8,034
4,590
111
7,585
10,046
3,624
252
0
10,046
0
58,897
L
Baron Samedi
Lord of Winters
Baron Samedi
8,061
1,115
0
2,568
6,451
3,326
44
0
6,451
62,735
0
W
Tsukuyomi
Slymonkey9
Tsukuyomi
6,094
867
0
1,351
8,113
2,894
0
921
7,138
0
57,325
L
Izanami
ZOhM GEE
Izanami
7,317
4,221
0
4,585
10,781
4,057
0
677
10,104
0
60,986
W
3,142
491
530
4,015
9,323
5,580
0
1,735
7,536
21,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,714
Gold Earned
35,430
379
Minions Killed
365
0
Camps Cleared
0
1,219,396
Distance Traveled
1,290,379
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,510
501
76
6
0
313,439
0
L
Guan Yu
5,773
444
19
1
0
229,752
5
L
Ah Puch
6,030
464
55
4
0
226,716
1
W
Guan Yu
6,080
468
58
4
0
255,369
2
W
Agni
8,161
628
94
7
0
257,760
2
W
Cupid
7,484
576
102
8
0
232,090
2
L
Baron Samedi
7,841
603
121
9
0
219,714
4
W
Tsukuyomi
6,853
527
83
6
0
290,895
0
L
Izanami
6,560
505
108
8
0
229,775
4
W
Ymir
6,852
527
28
2
0
254,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role