Player Matchup

Cabrakan
Cabrakan
CleptikXxPride
Cabrakan
Level 107
God Stats
2W - 1L
1,641 SR
Queue Stats
110W - 127L
1,362 Elo+
Party 1
Agni
Agni
Mad Primal
Agni
Level 65
God Stats
3W - 3L
1,241 SR
Queue Stats
110W - 105L
1,383 Elo+
Party 1
Tsukuyomi
Tsukuyomi
R3dmonk3ym3n
Tsukuyomi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,123 Elo+
Solo
Team Averages
Level 72
1,461 SR
1,289 Elo+

VS

Team Averages
Level 77
1,545 SR
1,430 Elo+
Bacchus
Bacchus
Cadetsendit69
Bacchus
Level 25
God Stats
4W - 9L
1,461 SR
Queue Stats
10W - 14L
1,452 Elo+
Party 2
Ishtar
Ishtar
Rex Nihil2339
Ishtar
Level 78
God Stats
5W - 7L
1,453 SR
Queue Stats
45W - 41L
1,350 Elo+
Solo
Yu Huang
Yu Huang
SavageGold
Yu Huang
Level 127
God Stats
2W - 2L
1,722 SR
Queue Stats
55W - 53L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
4 / 2 / 9
10,214
851
5,658
11,072
14,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 4 / 8
8,388
699
7,202
7,703
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
R3dmonk3ym3n
Tsukuyomi
17
8 / 1 / 5
10,921
910
17,286
9,732
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 6 / 5
7,978
665
1,751
11,382
10,042
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 6 / 1
8,243
687
8,918
12,684
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
SavageGold
Yu Huang
14
3 / 2 / 2
9,194
766
9,050
10,661
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
7
7
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
6
5
0.58
W
Cabrakan
4
2
9
4.25
W
2
4
8
1.5
W
Tsukuyomi
R3dmonk3ym3n
Tsukuyomi
8
1
5
10.5
L
3
6
1
0.58
L
Yu Huang
SavageGold
Yu Huang
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,146
Damage
19,719
28,507
Taken
34,727
22,578
Mitigated
18,774
4,337
Healing
5,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
1,751
328
0
1,032
11,382
10,042
30
3,604
7,778
5,629
0
W
Cabrakan
5,658
585
434
1,971
11,072
14,477
491
3,921
7,151
13,186
0
W
7,202
709
0
596
7,703
3,225
790
2,657
5,046
22,167
1,569
W
Tsukuyomi
R3dmonk3ym3n
Tsukuyomi
17,286
3,936
0
1,336
9,732
4,876
1,421
4,257
5,475
0
63,526
L
8,918
4,890
721
1,800
12,684
4,867
0
6,015
6,669
0
28,998
L
Yu Huang
SavageGold
Yu Huang
9,050
655
0
1,768
10,661
3,865
0
3,149
7,512
42,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,523
Gold Earned
25,415
142
Minions Killed
120
0
Camps Cleared
0
651,255
Distance Traveled
595,019
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,978
665
6
1
0
192,688
2
W
Cabrakan
10,214
851
12
1
0
211,979
3
W
Agni
8,388
699
31
3
0
193,748
0
W
Tsukuyomi
10,921
910
99
8
0
245,528
0
L
Ishtar
8,243
687
41
3
0
188,751
0
L
Yu Huang
9,194
766
73
6
0
213,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role