Player Matchup

Discordia
Discordia
RaiderCommander
Discordia
Level 125
God Stats
15W - 19L
1,584 SR
Queue Stats
124W - 131L
1,550 Elo+
Solo
Olorun
Olorun
ShadowCloud93
Olorun
Level 145
God Stats
1W - 3L
1,185 SR
Queue Stats
198W - 197L
1,638 Elo+
Solo
Achilles
Achilles
SpidaSwipa
Achilles
Level 125
God Stats
10W - 12L
1,684 SR
Queue Stats
223W - 222L
1,466 Elo+
Solo
Artio
Artio
The1stPlanet
Artio
Level 145
God Stats
4W - 1L
1,727 SR
Queue Stats
674W - 682L
1,549 Elo+
Solo
Cu Chulainn
Cu Chulainn
marcelopedrocr7
Cu Chulainn
Level 60
God Stats
1W - 0L
1,808 SR
Queue Stats
10W - 5L
1,672 Elo+
Solo
Team Averages
Level 120
1,597 SR
1,575 Elo+

VS

Team Averages
Level 129
1,503 SR
1,578 Elo+
Morgan Le Fay
Morgan Le Fay
DemetersTidbits
Morgan Le Fay
Level 194
God Stats
69W - 90L
1,605 SR
Queue Stats
629W - 634L
1,546 Elo+
Solo
Cupid
Cupid
RagingWoods22
Cupid
Level 129
God Stats
2W - 7L
1,159 SR
Queue Stats
187W - 177L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stugg678
Cu Chulainn
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,691 Elo+
Solo
Eset
Eset
ases200218
Eset
Level 128
God Stats
15W - 13L
1,595 SR
Queue Stats
453W - 457L
1,556 Elo+
Solo
Loki
Loki
warkdax
Loki
Level 133
God Stats
6W - 10L
1,657 SR
Queue Stats
66W - 84L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RaiderCommander
Discordia
13
1 / 0 / 8
7,745
1,106
9,993
1,724
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 0 / 9
8,032
1,147
5,924
4,686
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
SpidaSwipa
Achilles
14
9 / 0 / 1
9,527
1,361
13,759
10,592
14,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 0 / 7
8,213
1,173
4,918
8,760
8,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
marcelopedrocr7
Cu Chulainn
13
0 / 1 / 8
7,616
1,088
7,553
10,370
11,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

342

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DemetersTidbits
Morgan Le Fay
12
0 / 0 / 1
7,170
1,024
8,020
3,572
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 2 / 0
7,490
1,070
7,140
8,474
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Stugg678
Cu Chulainn
12
0 / 1 / 1
7,067
1,010
6,412
9,987
10,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 0
7,962
1,137
4,282
10,845
10,778
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
warkdax
Loki
12
0 / 5 / 0
7,388
1,055
5,932
11,935
5,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
11
Kills
1
1
Deaths
11
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DemetersTidbits
Morgan Le Fay
0
0
1
0.5
L
1
2
0
0.5
W
Discordia
RaiderCommander
Discordia
1
0
8
5
W
1
0
9
5.5
W
Achilles
SpidaSwipa
Achilles
9
0
1
9.5
L
Cu Chulainn
Stugg678
Cu Chulainn
0
1
1
0.5
W
0
0
7
3.5
L
0
3
0
0
W
Cu Chulainn
marcelopedrocr7
Cu Chulainn
0
1
8
4
L
Loki
warkdax
Loki
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,147
Damage
31,786
36,132
Taken
44,813
37,376
Mitigated
33,054
11,509
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DemetersTidbits
Morgan Le Fay
8,020
963
0
625
3,572
1,792
0
1,078
2,447
21,903
0
L
7,140
2,860
986
2,055
8,474
4,292
0
3,032
5,136
0
26,424
W
Discordia
RaiderCommander
Discordia
9,993
57
0
0
1,724
792
0
316
1,392
19,483
0
W
5,924
2,557
498
1,397
4,686
2,093
0
2,220
2,448
24,131
0
W
Achilles
SpidaSwipa
Achilles
13,759
2,772
0
1,921
10,592
14,232
0
2,909
7,658
0
22,086
L
Cu Chulainn
Stugg678
Cu Chulainn
6,412
1,869
0
1,230
9,987
10,335
0
5,447
4,426
0
12,624
W
4,918
755
3,054
3,410
8,760
8,313
0
3,266
5,469
9,523
0
L
4,282
534
281
1,459
10,845
10,778
0
4,749
5,867
6,914
0
W
Cu Chulainn
marcelopedrocr7
Cu Chulainn
7,553
1,144
0
1,229
10,370
11,946
0
3,395
6,863
0
28,361
L
Loki
warkdax
Loki
5,932
916
0
210
11,935
5,857
0
6,529
5,106
0
27,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,133
Gold Earned
37,077
149
Minions Killed
142
5
Camps Cleared
7
739,856
Distance Traveled
679,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,170
1,024
32
5
0
100,455
0
L
Cupid
7,490
1,070
36
5
2
135,433
0
W
Discordia
7,745
1,106
30
4
1
133,206
0
W
Olorun
8,032
1,147
47
7
3
141,848
0
W
Achilles
9,527
1,361
10
1
0
156,848
0
L
Cu Chulainn
7,067
1,010
18
3
1
160,477
0
W
Artio
8,213
1,173
11
2
0
152,499
0
L
Eset
7,962
1,137
2
0
1
134,842
0
W
Cu Chulainn
7,616
1,088
51
7
1
155,455
0
L
Loki
7,388
1,055
54
8
3
147,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role