Player Matchup

Loki
Loki
 
Loki
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ChiefTate
Danzaburou
Level 67
God Stats
10W - 5L
1,602 SR
Queue Stats
65W - 71L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
Godfather0420
Cthulhu
Level 29
God Stats
12W - 12L
1,475 SR
Queue Stats
36W - 31L
1,450 Elo+
Party 1
Bellona
Bellona
Ktothap
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,486 Elo+
Party 1
Hades
Hades
PauloRobertoStos
Hades
Level 146
God Stats
4W - 2L
1,596 SR
Queue Stats
52W - 60L
1,474 Elo+
Solo
Team Averages
Level 70
1,535 SR
1,464 Elo+

VS

Team Averages
Level 102
1,633 SR
1,513 Elo+
Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
HoGrinder
Ravana
Level 113
God Stats
0W - 2L
1,710 SR
Queue Stats
25W - 17L
1,632 Elo+
Solo
Ymir
Ymir
Oscar34924
Ymir
Level 68
God Stats
3W - 4L
1,599 SR
Queue Stats
52W - 54L
1,467 Elo+
Solo
Atlas
Atlas
RentThemClowns
Atlas
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
192W - 180L
1,443 Elo+
Party 2
Hades
Hades
aaronmattryan
Hades
Level 38
God Stats
2W - 5L
1,856 SR
Queue Stats
50W - 48L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 0 / 4
4,991
998
4,404
4,177
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ChiefTate
Danzaburou
10
3 / 0 / 5
4,997
999
4,109
3,442
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
9
1 / 1 / 6
4,383
877
3,135
2,942
1,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Ktothap
Bellona
7
0 / 1 / 2
3,869
774
2,896
5,538
4,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 7
4,315
863
1,846
1,803
732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 3 / 1
3,969
794
1,433
4,103
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
HoGrinder
Ravana
9
1 / 0 / 1
4,435
887
4,256
3,982
2,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 1
4,148
830
1,240
5,052
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 1
4,285
857
3,809
3,973
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
3,781
756
1,868
1,746
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
8
Kills
2
2
Deaths
8
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
4
6
L
Artemis
 
Artemis
0
3
1
0.17
W
Danzaburou
ChiefTate
Danzaburou
3
0
5
5.5
W
Cthulhu
1
1
6
4
L
Ravana
HoGrinder
Ravana
1
0
1
1.5
W
Bellona
Ktothap
Bellona
0
1
2
1
L
0
2
1
0.25
W
0
0
7
3.5
L
1
2
1
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,390
Damage
12,606
17,902
Taken
18,856
10,076
Mitigated
9,457
5,207
Healing
3,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,404
1,019
0
500
4,177
1,412
0
1,346
2,505
0
11,668
L
Artemis
 
Artemis
1,433
237
0
196
4,103
1,175
0
1,685
2,260
0
6,440
W
Danzaburou
ChiefTate
Danzaburou
4,109
2,234
0
1,720
3,442
1,231
192
949
2,267
0
16,756
W
Cthulhu
3,135
105
354
732
2,942
1,859
58
780
1,990
10,048
0
L
Ravana
HoGrinder
Ravana
4,256
1,366
0
1,662
3,982
2,087
0
534
3,413
0
12,625
W
Bellona
Ktothap
Bellona
2,896
1,235
0
1,025
5,538
4,842
0
2,270
2,798
0
5,514
L
1,240
363
266
750
5,052
3,304
0
1,504
3,504
3,234
0
W
1,846
203
68
808
1,803
732
0
827
847
7,319
0
L
3,809
649
0
500
3,973
1,916
0
947
2,952
8,767
0
L
1,868
99
147
356
1,746
975
0
0
1,746
4,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,555
Gold Earned
20,618
85
Minions Killed
72
0
Camps Cleared
0
498,254
Distance Traveled
429,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,991
998
13
3
0
119,607
0
L
Artemis
3,969
794
10
2
0
78,298
0
W
Danzaburou
4,997
999
31
6
0
96,130
0
W
Cthulhu
4,383
877
23
5
0
99,941
0
L
Ravana
4,435
887
28
6
0
108,693
0
W
Bellona
3,869
774
2
0
0
99,641
0
L
Ymir
4,148
830
5
1
0
82,953
0
W
Hades
4,315
863
16
3
0
82,935
0
L
Atlas
4,285
857
19
4
0
101,873
0
L
Hades
3,781
756
10
2
0
58,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role