Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
IkkiDArcandia
Loki
Level 129
God Stats
12W - 5L
1,739 SR
Queue Stats
82W - 83L
1,448 Elo+
Party 3
Merlin
Merlin
IpcionOwO
Merlin
Level 41
God Stats
12W - 10L
1,790 SR
Queue Stats
43W - 47L
1,484 Elo+
Party 3
Nike
Nike
lAndrewdrewl
Nike
Level 69
God Stats
5W - 1L
1,367 SR
Queue Stats
56W - 59L
1,436 Elo+
Party 3
Team Averages
Level 102
1,579 SR
1,474 Elo+

VS

Team Averages
Level 72
1,485 SR
1,455 Elo+
Odin
Odin
 
Odin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ElMozo13
Ullr
Level 5
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
Flippy1717
Surtr
Level 145
God Stats
3W - 2L
1,558 SR
Queue Stats
96W - 75L
1,392 Elo+
Party 1
Loki
Loki
Holy_Helo
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,315 Elo+
Party 1
Tiamat
Tiamat
LinfocitoT4295
Tiamat
Level 153
God Stats
1W - 2L
1,572 SR
Queue Stats
10W - 9L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
12 / 1 / 1
7,623
762
10,407
10,692
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
10
1 / 2 / 1
5,413
541
2,647
5,074
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 1 / 4
6,143
614
3,065
6,742
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
IpcionOwO
Merlin
11
1 / 0 / 1
6,296
630
2,747
4,588
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 8
6,384
638
2,551
6,471
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
2 / 5 / 0
5,314
531
4,289
8,597
7,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
8
0 / 5 / 1
4,706
471
1,282
8,395
2,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
12
3 / 1 / 0
6,710
671
4,678
8,178
6,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
8
0 / 4 / 2
5,169
517
1,964
7,737
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
5,749
575
5,457
8,064
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
5
5
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
12
1
1
12.5
W
Baron Samedi
 
Baron Samedi
1
2
1
0.75
L
Odin
 
Odin
2
5
0
0.4
L
Ullr
0
5
1
0.1
L
Surtr
3
1
0
3
L
Loki
0
4
2
0.25
W
2
1
4
4
W
Merlin
IpcionOwO
Merlin
1
0
1
1.5
L
0
3
0
0
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,417
Damage
17,670
33,567
Taken
40,971
14,905
Mitigated
24,012
11,637
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,407
9,010
0
5,945
10,692
3,728
1,545
1,929
8,705
0
50,416
W
Baron Samedi
 
Baron Samedi
2,647
233
0
1,592
5,074
2,268
0
151
4,923
24,304
0
L
Odin
 
Odin
4,289
1,065
0
400
8,597
7,759
0
79
8,518
0
22,114
L
Ullr
1,282
705
0
1,250
8,395
2,935
0
0
8,395
0
15,390
L
Surtr
4,678
1,126
0
2,378
8,178
6,389
294
2,000
5,812
967
48,826
L
Loki
1,964
598
0
573
7,737
2,018
0
272
7,456
0
28,476
W
3,065
687
0
1,350
6,742
2,276
0
550
6,144
0
38,743
W
Merlin
IpcionOwO
Merlin
2,747
161
0
490
4,588
1,718
34
2,630
1,778
46,683
0
L
5,457
531
0
1,684
8,064
4,911
0
2,757
5,256
42,563
0
W
2,551
144
258
2,002
6,471
4,915
0
687
5,764
156
12,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
27,648
283
Minions Killed
253
0
Camps Cleared
0
1,045,593
Distance Traveled
993,345
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,623
762
83
8
0
178,537
0
W
Baron Samedi
5,413
541
31
3
0
202,685
1
L
Odin
5,314
531
24
2
0
187,173
1
L
Ullr
4,706
471
29
3
0
177,125
3
L
Surtr
6,710
671
82
8
0
179,810
1
L
Loki
5,169
517
38
4
0
236,470
0
W
Loki
6,143
614
59
6
0
240,829
0
W
Merlin
6,296
630
92
9
0
211,185
2
L
Tiamat
5,749
575
80
8
0
212,767
3
W
Nike
6,384
638
18
2
0
212,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role