Player Matchup

Anhur
Anhur
DaFootster
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 56L
1,362 Elo+
Solo
Erlang Shen
Erlang Shen
LittleBlueBoy32
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,215 Elo+
Party 1
Set
Set
MuhBo1
Set
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,775 Elo+
Party 2
Charybdis
Charybdis
YungBl00d16
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,775 Elo+
Party 2
Chang'e
Chang'e
supperjoey123
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,215 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,469 Elo+

VS

Team Averages
Level 24
1,558 SR
1,408 Elo+
Baba Yaga
Baba Yaga
BNWOZeus40k
Baba Yaga
Level 26
God Stats
2W - 1L
1,754 SR
Queue Stats
62W - 71L
1,434 Elo+
Solo
Hera
Hera
Bunytto
Hera
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,239 Elo+
Solo
Ares
Ares
Scr3amn3agle
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
addi170
Chang'e
Level 28
God Stats
1W - 0L
1,538 SR
Queue Stats
60W - 74L
1,367 Elo+
Solo
Hachiman
Hachiman
lushou29
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
3 / 7 / 2
8,486
606
9,109
16,107
6,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
LittleBlueBoy32
Erlang Shen
15
1 / 6 / 8
9,413
672
11,537
25,033
19,557
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Set
MuhBo1
Set
13
0 / 7 / 4
7,907
565
2,900
15,611
8,451
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Charybdis
YungBl00d16
Charybdis
18
6 / 2 / 5
10,675
763
23,292
16,857
7,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
16
1 / 5 / 5
9,226
659
9,331
16,240
6,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BNWOZeus40k
Baba Yaga
19
14 / 1 / 7
11,992
857
22,656
14,103
10,043
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hera
Bunytto
Hera
19
11 / 2 / 10
11,754
840
24,759
11,385
7,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
1 / 2 / 14
10,359
740
6,510
18,288
27,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
addi170
Chang'e
18
1 / 1 / 13
10,476
748
18,848
18,227
11,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
lushou29
Hachiman
14
0 / 5 / 11
9,099
650
7,716
12,686
6,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
11
Kills
27
27
Deaths
11
24
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BNWOZeus40k
Baba Yaga
14
1
7
17.5
W
Hera
Bunytto
Hera
11
2
10
8
L
Anhur
3
7
2
0.57
L
Erlang Shen
LittleBlueBoy32
Erlang Shen
1
6
8
0.83
L
Set
MuhBo1
Set
0
7
4
0.29
W
1
2
14
4
L
Charybdis
YungBl00d16
Charybdis
6
2
5
4.25
W
Chang'e
addi170
Chang'e
1
1
13
7.5
W
Hachiman
lushou29
Hachiman
0
5
11
1.1
L
Chang'e
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,169
Damage
80,489
89,848
Taken
74,689
49,029
Mitigated
63,626
33,037
Healing
33,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BNWOZeus40k
Baba Yaga
22,656
1,061
2,211
5,658
14,103
10,043
574
1,522
12,421
47,512
0
W
Hera
Bunytto
Hera
24,759
5,009
2,538
1,724
11,385
7,071
1,031
481
10,664
39,382
0
L
Anhur
9,109
3,241
751
1,161
16,107
6,806
100
12,610
3,488
0
14,815
L
Erlang Shen
LittleBlueBoy32
Erlang Shen
11,537
4,826
3,151
5,163
25,033
19,557
0
18,701
6,317
0
22,624
L
Set
MuhBo1
Set
2,900
1,274
0
1,739
15,611
8,451
780
12,507
3,100
0
7,519
W
6,510
604
411
1,741
18,288
27,992
373
2,579
15,709
10,745
0
L
Charybdis
YungBl00d16
Charybdis
23,292
9,572
578
7,423
16,857
7,448
444
13,785
3,072
0
54,870
W
Chang'e
addi170
Chang'e
18,848
2,020
8,602
8,892
18,227
11,574
2,650
3,807
14,420
41,191
0
W
Hachiman
lushou29
Hachiman
7,716
5,732
0
2,060
12,686
6,946
2,178
542
12,144
0
17,953
L
Chang'e
9,331
482
7,894
5,177
16,240
6,767
0
15,135
1,098
21,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,707
Gold Earned
53,680
111
Minions Killed
147
0
Camps Cleared
0
1,187,756
Distance Traveled
1,213,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,992
857
41
3
0
275,612
0
W
Hera
11,754
840
39
3
0
246,703
0
L
Anhur
8,486
606
9
1
0
252,212
0
L
Erlang Shen
9,413
672
14
1
0
247,753
0
L
Set
7,907
565
11
1
0
221,695
0
W
Ares
10,359
740
9
1
0
243,984
0
L
Charybdis
10,675
763
56
4
0
234,335
0
W
Chang'e
10,476
748
38
3
0
261,121
0
W
Hachiman
9,099
650
20
1
0
185,769
0
L
Chang'e
9,226
659
21
2
0
231,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role