Player Matchup

Ymir
Ymir
 
Ymir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Sebas190
Shiva
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
SnowTheJester
Tsukuyomi
Level 26
God Stats
22W - 23L
1,494 SR
Queue Stats
27W - 35L
1,372 Elo+
Party 2
Cupid
Cupid
dieselzombie
Cupid
Level 67
God Stats
4W - 6L
1,506 SR
Queue Stats
31W - 43L
1,330 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,422 Elo+

VS

Team Averages
Level 77
1,462 SR
1,440 Elo+
Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Etorian
Atlas
Level 25
God Stats
8W - 7L
1,587 SR
Queue Stats
52W - 45L
1,450 Elo+
Party 1
Anubis
Anubis
JeebieWeebiesS
Anubis
Level 87
God Stats
1W - 2L
1,207 SR
Queue Stats
90W - 66L
1,540 Elo+
Party 1
Cernunnos
Cernunnos
LAST_420_SHINOBI
Cernunnos
Level 91
God Stats
1W - 2L
1,518 SR
Queue Stats
2W - 3L
1,284 Elo+
Solo
Martichoras
Martichoras
SniloTheOg
Martichoras
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 59L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 2 / 0
6,377
456
2,004
11,526
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
 
Zhong Kui
11
0 / 3 / 2
6,328
452
9,134
11,143
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
Sebas190
Shiva
4
0 / 2 / 0
4,767
341
559
3,220
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
SnowTheJester
Tsukuyomi
10
2 / 5 / 0
6,521
466
5,755
11,409
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 2
6,869
491
3,437
9,094
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 1 / 3
7,680
549
4,522
10,731
3,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
Etorian
Atlas
11
1 / 0 / 7
6,987
499
4,959
8,698
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 0 / 2
7,878
563
11,919
8,451
3,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
11
1 / 3 / 4
7,133
510
3,724
9,947
3,601
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
SniloTheOg
Martichoras
10
0 / 0 / 1
6,571
469
797
3,614
1,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
13
13
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
L
Zhong Kui
 
Zhong Kui
0
3
2
0.33
W
Loki
 
Loki
4
1
3
5.5
W
Atlas
Etorian
Atlas
1
0
7
4.5
W
7
0
2
8
W
Cernunnos
1
3
4
1
L
Shiva
Sebas190
Shiva
0
2
0
0
W
Martichoras
SniloTheOg
Martichoras
0
0
1
0.5
L
Tsukuyomi
SnowTheJester
Tsukuyomi
2
5
0
0.4
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,889
Damage
25,921
46,392
Taken
41,441
26,279
Mitigated
19,151
15,375
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,004
143
262
1,315
11,526
11,671
392
4,243
7,283
27,357
0
L
Zhong Kui
 
Zhong Kui
9,134
856
0
4,503
11,143
6,335
675
4,997
6,146
44,807
0
W
Loki
 
Loki
4,522
836
0
2,479
10,731
3,798
0
1,135
9,596
0
56,434
W
Atlas
Etorian
Atlas
4,959
1,916
189
2,914
8,698
6,584
0
3,842
4,856
23,187
0
W
11,919
96
0
5,795
8,451
3,999
0
4,096
4,355
53,549
0
W
Cernunnos
3,724
1,674
48
1,292
9,947
3,601
1,120
2,065
7,882
0
46,441
L
Shiva
Sebas190
Shiva
559
115
0
252
3,220
1,382
0
0
3,220
0
10,027
W
Martichoras
SniloTheOg
Martichoras
797
330
0
774
3,614
1,169
2,075
0
3,614
0
29,530
L
Tsukuyomi
SnowTheJester
Tsukuyomi
5,755
1,118
0
3,401
11,409
3,639
0
3,318
8,091
0
32,396
L
3,437
1,374
489
5,153
9,094
3,252
728
4,320
4,774
0
55,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
36,249
279
Minions Killed
293
0
Camps Cleared
0
1,102,913
Distance Traveled
1,263,497
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,377
456
36
3
0
223,911
0
L
Zhong Kui
6,328
452
78
6
0
276,259
8
W
Loki
7,680
549
76
5
0
310,461
2
W
Atlas
6,987
499
26
2
0
236,860
0
W
Anubis
7,878
563
77
6
0
248,073
2
W
Cernunnos
7,133
510
70
5
0
252,730
0
L
Shiva
4,767
341
20
1
0
89,676
0
W
Martichoras
6,571
469
44
3
0
215,373
1
L
Tsukuyomi
6,521
466
49
4
0
282,480
0
L
Cupid
6,869
491
96
7
0
230,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role