Player Matchup

Charybdis
Charybdis
BIG-P-DUBBY-DUB
Charybdis
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
166W - 177L
1,366 Elo+
Party 1
Zeus
Zeus
Beavs48
Zeus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,339 Elo+
Party 1
Nu Wa
Nu Wa
BoofDaTruth
Nu Wa
Level 87
God Stats
9W - 2L
1,500 SR
Queue Stats
253W - 268L
1,343 Elo+
Party 1
Agni
Agni
FOCUSED8190
Agni
Level 105
God Stats
13W - 3L
1,758 SR
Queue Stats
377W - 369L
1,489 Elo+
Solo
Aphrodite
Aphrodite
WalNutSpider32
Aphrodite
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 202L
1,320 Elo+
Party 1
Team Averages
Level 86
1,552 SR
1,372 Elo+

VS

Team Averages
Level 74
1,444 SR
1,375 Elo+
Sun Wukong
Sun Wukong
AGirlNamedChaos
Sun Wukong
Level 86
God Stats
1W - 2L
1,493 SR
Queue Stats
117W - 117L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
Blahdaga
Cthulhu
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 80L
1,459 Elo+
Party 2
Da Ji
Da Ji
HannahBanana5599
Da Ji
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 30L
1,061 Elo+
Party 2
Yemoja
Yemoja
TexturedTick153
Yemoja
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 109L
1,489 Elo+
Solo
Ne Zha
Ne Zha
trashbag1017
Ne Zha
Level 69
God Stats
3W - 5L
1,227 SR
Queue Stats
253W - 327L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BIG-P-DUBBY-DUB
Charybdis
20
6 / 4 / 21
12,546
784
23,920
19,580
9,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
Beavs48
Zeus
18
7 / 8 / 14
11,949
747
18,895
15,026
6,349
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

20
6 / 3 / 27
12,671
792
29,281
18,535
8,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 2 / 19
13,805
863
32,856
18,235
8,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
WalNutSpider32
Aphrodite
20
3 / 2 / 21
11,886
743
11,867
21,706
14,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AGirlNamedChaos
Sun Wukong
18
5 / 8 / 6
10,607
663
15,837
23,350
14,297
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
Blahdaga
Cthulhu
20
6 / 6 / 9
12,795
800
35,579
31,931
36,413
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 6 / 8
9,508
594
4,455
22,020
10,776
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 7 / 7
10,436
652
11,890
25,350
17,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
17
4 / 11 / 8
10,730
671
7,004
21,347
9,151
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
57
38
Kills
19
19
Deaths
38
102
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AGirlNamedChaos
Sun Wukong
5
8
6
1
W
Charybdis
BIG-P-DUBBY-DUB
Charybdis
6
4
21
4.13
W
Zeus
Beavs48
Zeus
7
8
14
1.75
L
Cthulhu
Blahdaga
Cthulhu
6
6
9
1.75
W
6
3
27
6.5
W
16
2
19
12.75
L
1
6
8
0.83
L
3
7
7
0.93
W
Aphrodite
WalNutSpider32
Aphrodite
3
2
21
6.75
L
Ne Zha
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,819
Damage
74,765
93,082
Taken
123,998
47,404
Mitigated
88,385
51,836
Healing
28,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AGirlNamedChaos
Sun Wukong
15,837
3,719
3,149
4,344
23,350
14,297
0
17,841
5,509
0
41,691
W
Charybdis
BIG-P-DUBBY-DUB
Charybdis
23,920
10,370
755
4,036
19,580
9,451
2,654
8,156
11,424
0
39,215
W
Zeus
Beavs48
Zeus
18,895
2,143
1,045
1,745
15,026
6,349
1,702
5,430
9,596
37,447
0
L
Cthulhu
Blahdaga
Cthulhu
35,579
1,001
2,752
7,221
31,931
36,413
0
20,971
10,960
71,144
2,588
W
29,281
10,639
1,706
3,315
18,535
8,368
657
9,870
8,665
47,171
0
W
32,856
1,261
1,338
3,116
18,235
8,802
1,945
9,123
9,112
61,016
0
L
4,455
560
1,194
3,054
22,020
10,776
0
18,727
3,293
0
10,083
L
11,890
1,445
3,426
1,712
25,350
17,748
0
20,859
4,491
32,274
0
W
Aphrodite
WalNutSpider32
Aphrodite
11,867
2,444
19,545
15,235
21,706
14,434
512
12,302
9,404
28,996
0
L
Ne Zha
7,004
1,788
909
1,003
21,347
9,151
0
14,501
6,846
0
21,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,857
Gold Earned
54,076
186
Minions Killed
190
0
Camps Cleared
0
1,350,029
Distance Traveled
1,297,537
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,607
663
39
2
0
277,825
0
W
Charybdis
12,546
784
38
2
0
219,396
0
W
Zeus
11,949
747
27
2
0
244,436
0
L
Cthulhu
12,795
800
60
4
0
290,350
0
W
Nu Wa
12,671
792
27
2
0
274,984
0
W
Agni
13,805
863
56
4
0
334,186
0
L
Da Ji
9,508
594
17
1
0
279,149
0
L
Yemoja
10,436
652
28
2
0
245,495
2
W
Aphrodite
11,886
743
38
2
0
277,027
0
L
Ne Zha
10,730
671
46
3
0
204,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role