Player Matchup

Hercules
Hercules
Green SIV
Hercules
Level 44
God Stats
1W - 1L
1,830 SR
Queue Stats
31W - 32L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
SPAWNOFGODS
Gilgamesh
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 113L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
SureONEsecGOD
Baron Samedi
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 88L
1,429 Elo+
Party 1
Team Averages
Level 62
1,610 SR
1,424 Elo+

VS

Team Averages
Level 49
1,571 SR
1,428 Elo+
Thor
Thor
AKing_247
Thor
Level 31
God Stats
14W - 17L
1,514 SR
Queue Stats
37W - 46L
1,384 Elo+
Solo
Olorun
Olorun
BuildableYeti51
Olorun
Level 42
God Stats
9W - 8L
1,539 SR
Queue Stats
113W - 103L
1,426 Elo+
Party 2
Ao Kuang
Ao Kuang
xDeathBunnyx908
Ao Kuang
Level 73
God Stats
15W - 12L
1,662 SR
Queue Stats
126W - 121L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Green SIV
Hercules
10
2 / 6 / 1
7,086
787
8,194
10,580
8,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
SPAWNOFGODS
Gilgamesh
10
0 / 5 / 2
6,182
687
3,922
12,216
7,649
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SureONEsecGOD
Baron Samedi
12
2 / 6 / 1
7,141
793
7,245
9,029
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 2 / 11
8,076
897
6,864
8,006
3,437
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 0 / 10
8,308
923
8,886
6,777
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
13
7 / 3 / 10
8,731
970
11,405
13,674
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
17
17
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thor
4
2
11
4.75
W
6
0
10
11
L
Hercules
Green SIV
Hercules
2
6
1
0.42
L
Gilgamesh
SPAWNOFGODS
Gilgamesh
0
5
2
0.2
L
Baron Samedi
SureONEsecGOD
Baron Samedi
2
6
1
0.42
W
Ao Kuang
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,361
Damage
27,155
31,825
Taken
28,457
20,541
Mitigated
13,091
4,679
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,864
1,450
0
2,496
8,006
3,437
1,255
1,306
6,504
0
19,746
W
8,886
3,863
1,273
2,573
6,777
3,299
2,420
2,767
3,926
34,672
0
L
Hercules
Green SIV
Hercules
8,194
2,835
0
1,358
10,580
8,038
0
6,884
3,696
189
13,403
L
Gilgamesh
SPAWNOFGODS
Gilgamesh
3,922
1,021
0
1,831
12,216
7,649
304
8,039
4,177
0
18,152
L
Baron Samedi
SureONEsecGOD
Baron Samedi
7,245
1,159
375
1,115
9,029
4,854
45
5,514
3,515
29,349
0
W
Ao Kuang
11,405
3,810
0
5,230
13,674
6,355
30
3,369
10,059
36,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,409
Gold Earned
25,115
74
Minions Killed
120
0
Camps Cleared
0
457,991
Distance Traveled
507,223
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,076
897
21
2
0
162,878
0
W
Olorun
8,308
923
50
6
0
176,445
0
L
Hercules
7,086
787
12
1
0
165,127
2
L
Gilgamesh
6,182
687
17
2
0
161,782
3
L
Baron Samedi
7,141
793
45
5
0
131,082
1
W
Ao Kuang
8,731
970
49
5
0
167,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role