Player Matchup

Cthulhu
Cthulhu
Buu36
Cthulhu
Level 32
God Stats
1W - 3L
1,406 SR
Queue Stats
47W - 55L
1,334 Elo+
Party 1
Janus
Janus
TGF4
Janus
Level 31
God Stats
1W - 4L
1,303 SR
Queue Stats
22W - 41L
1,233 Elo+
Party 1
Danzaburou
Danzaburou
joeyisok
Danzaburou
Level 39
God Stats
9W - 5L
1,166 SR
Queue Stats
71W - 79L
1,258 Elo+
Party 1
Team Averages
Level 34
1,292 SR
1,275 Elo+

VS

Team Averages
Level 59
1,409 SR
1,285 Elo+
Maui
Maui
Kardia_95
Maui
Level 19
God Stats
4W - 8L
1,002 SR
Queue Stats
17W - 30L
1,153 Elo+
Party 2
Baron Samedi
Baron Samedi
Stukanhenchwandr
Baron Samedi
Level 91
God Stats
9W - 14L
1,497 SR
Queue Stats
55W - 77L
1,326 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xaedo06
Ah Muzen Cab
Level 68
God Stats
10W - 6L
1,727 SR
Queue Stats
68W - 81L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Buu36
Cthulhu
16
4 / 4 / 5
11,634
684
14,008
32,095
38,208
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
TGF4
Janus
16
2 / 5 / 6
11,500
676
17,643
16,881
7,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
joeyisok
Danzaburou
17
4 / 6 / 3
11,948
703
16,963
22,281
11,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
17
1 / 2 / 13
12,870
757
4,389
24,831
35,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Stukanhenchwandr
Baron Samedi
16
0 / 4 / 14
11,222
660
13,080
14,560
9,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
xaedo06
Ah Muzen Cab
20
14 / 5 / 0
13,979
822
37,509
19,470
11,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
10
Kills
15
15
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Buu36
Cthulhu
4
4
5
1.63
W
Maui
1
2
13
3.75
W
Baron Samedi
Stukanhenchwandr
Baron Samedi
0
4
14
1.75
L
Janus
TGF4
Janus
2
5
6
1
L
Danzaburou
joeyisok
Danzaburou
4
6
3
0.92
W
Ah Muzen Cab
xaedo06
Ah Muzen Cab
14
5
0
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,614
Damage
54,978
71,257
Taken
58,861
57,728
Mitigated
55,995
22,951
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Buu36
Cthulhu
14,008
1,953
619
8,898
32,095
38,208
230
8,638
23,457
24,191
647
W
Maui
4,389
1,088
664
3,915
24,831
35,518
273
15,180
9,651
14,894
0
W
Baron Samedi
Stukanhenchwandr
Baron Samedi
13,080
782
2,714
3,462
14,560
9,197
1,339
8,358
6,202
37,810
0
L
Janus
TGF4
Janus
17,643
3,178
1,228
5,507
16,881
7,691
795
5,221
11,660
49,877
0
L
Danzaburou
joeyisok
Danzaburou
16,963
7,314
313
6,386
22,281
11,829
2,959
3,944
18,337
0
62,508
W
Ah Muzen Cab
xaedo06
Ah Muzen Cab
37,509
19,902
1,127
5,633
19,470
11,280
1,561
7,504
11,966
0
104,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,082
Gold Earned
38,071
185
Minions Killed
169
0
Camps Cleared
0
837,938
Distance Traveled
868,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,634
684
26
2
0
307,562
0
W
Maui
12,870
757
12
1
0
326,981
0
W
Baron Samedi
11,222
660
45
3
0
275,093
0
L
Janus
11,500
676
77
5
0
277,085
0
L
Danzaburou
11,948
703
82
5
0
253,291
0
W
Ah Muzen Cab
13,979
822
112
7
0
266,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role