Player Matchup

Bellona
Bellona
DudeBelowMeSuckz
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 191L
1,536 Elo+
Party 1
Geb
Geb
PlatinumCobra65
Geb
Level 127
God Stats
3W - 3L
1,633 SR
Queue Stats
96W - 121L
1,526 Elo+
Party 1
Agni
Agni
Schmeaticus
Agni
Level 133
God Stats
1W - 1L
1,273 SR
Queue Stats
168W - 184L
1,495 Elo+
Party 1
Apollo
Apollo
iAmTourettes
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,523 Elo+
Party 1
Charybdis
Charybdis
keyandpele
Charybdis
Level 157
God Stats
0W - 1L
1,790 SR
Queue Stats
595W - 548L
1,525 Elo+
Party 1
Team Averages
Level 134
1,539 SR
1,521 Elo+

VS

Team Averages
Level 162
1,525 SR
1,588 Elo+
Neith
Neith
Annoyingboy96
Neith
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
116W - 101L
1,614 Elo+
Solo
Ah Puch
Ah Puch
Capacit0r
Ah Puch
Level 193
God Stats
4W - 3L
1,563 SR
Queue Stats
118W - 91L
1,586 Elo+
Solo
Mercury
Mercury
Lokimia
Mercury
Level 166
God Stats
19W - 14L
1,563 SR
Queue Stats
282W - 245L
1,574 Elo+
Solo
Bacchus
Bacchus
Schmeckeldorf
Bacchus
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 43L
1,569 Elo+
Party 2
Vulcan
Vulcan
ZombieAnt9
Vulcan
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
8,601
506
7,724
16,087
10,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 2
7,539
443
5,077
15,636
12,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 4 / 0
7,789
458
7,172
11,211
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
14
1 / 2 / 0
8,540
502
4,860
13,274
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
keyandpele
Charybdis
13
1 / 4 / 1
8,149
479
7,629
15,763
6,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
9,097
535
11,153
10,656
6,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Capacit0r
Ah Puch
16
2 / 0 / 0
9,459
556
9,682
10,491
11,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Lokimia
Mercury
15
7 / 2 / 3
9,577
563
9,465
12,842
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
13
2 / 1 / 8
8,320
489
7,074
14,116
20,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
ZombieAnt9
Vulcan
14
2 / 1 / 4
8,959
527
16,717
8,874
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
15
15
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Ah Puch
Capacit0r
Ah Puch
2
0
0
2
L
2
2
2
1.5
W
Mercury
Lokimia
Mercury
7
2
3
4.25
L
1
3
2
0.67
L
0
4
0
0
W
Bacchus
2
1
8
6
W
Vulcan
ZombieAnt9
Vulcan
2
1
4
4
L
Apollo
1
2
0
0.5
L
Charybdis
keyandpele
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,462
Damage
54,091
71,971
Taken
56,979
41,421
Mitigated
48,176
20,981
Healing
19,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,153
5,354
0
3,640
10,656
6,087
493
938
9,718
0
80,110
W
Ah Puch
Capacit0r
Ah Puch
9,682
602
0
7,634
10,491
11,351
634
74
10,417
67,058
0
L
7,724
1,674
0
1,540
16,087
10,425
0
4,903
11,166
0
81,958
W
Mercury
Lokimia
Mercury
9,465
4,876
0
2,025
12,842
6,358
845
2,315
10,527
0
72,047
L
5,077
523
1,955
3,155
15,636
12,924
0
8,688
6,856
19,099
0
L
7,172
461
0
1,562
11,211
5,139
0
5,981
5,149
70,563
0
W
Bacchus
7,074
1,279
562
3,791
14,116
20,183
32
4,191
9,925
22,281
0
W
Vulcan
ZombieAnt9
Vulcan
16,717
5,851
0
1,413
8,874
4,197
433
4,731
4,143
80,880
0
L
Apollo
4,860
3,214
0
6,372
13,274
6,191
0
10,056
3,209
0
68,919
L
Charybdis
keyandpele
Charybdis
7,629
4,534
0
6,397
15,763
6,742
302
3,525
12,118
0
70,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,618
Gold Earned
45,412
572
Minions Killed
511
0
Camps Cleared
0
1,607,581
Distance Traveled
1,732,415
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,097
535
130
8
0
312,527
3
W
Ah Puch
9,459
556
118
7
0
311,796
2
L
Bellona
8,601
506
109
6
0
365,967
0
W
Mercury
9,577
563
102
6
0
405,387
0
L
Geb
7,539
443
11
1
0
336,605
3
L
Agni
7,789
458
155
9
0
309,809
2
W
Bacchus
8,320
489
17
1
0
341,981
9
W
Vulcan
8,959
527
144
8
0
360,724
0
L
Apollo
8,540
502
170
10
0
306,646
0
L
Charybdis
8,149
479
127
7
0
288,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role