Player Matchup

Cernunnos
Cernunnos
Silver I
Galactic_Solaris
Cernunnos
Silver I
Level 109
God Stats
0W - 2L
1,740 SR
Queue Stats
22W - 28L
1,456 MMR
Party 2
Ganesha
Ganesha
Gold IV
Syxcke
Ganesha
Gold IV
Level 157
God Stats
18W - 12L
1,700 SR
Queue Stats
198W - 246L
1,481 MMR
Solo
Aphrodite
Aphrodite
Bronze IV
TheRoyalKitty
Aphrodite
Bronze IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,523 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,646 SR
1,486 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,623 SR
1,479 MMR
Danzaburou
Danzaburou
Gold III
BattleX456
Danzaburou
Gold III
Level 108
God Stats
33W - 18L
1,734 SR
Queue Stats
172W - 162L
1,529 MMR
Party 1
Ra
Ra
Gold IV
DarkDawn82
Ra
Gold IV
Level 107
God Stats
7W - 4L
1,459 SR
Queue Stats
277W - 273L
1,412 MMR
Party 1
Ne Zha
Ne Zha
Gold III
j4rett
Ne Zha
Gold III
Level 108
God Stats
51W - 28L
1,676 SR
Queue Stats
233W - 239L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
15
0 / 3 / 2
9,873
581
11,701
19,084
8,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Syxcke
Ganesha
17
1 / 4 / 2
11,502
677
11,162
30,113
36,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
TheRoyalKitty
Aphrodite
15
2 / 4 / 0
10,265
604
3,665
12,626
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BacchusAo KuangZeusAchillesVulcan

VS

Bans
GilgameshCthulhuTsukuyomiAtlasHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BattleX456
Danzaburou
17
4 / 1 / 5
12,606
742
12,994
12,695
6,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 2 / 6
11,534
678
18,380
11,939
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
j4rett
Ne Zha
18
5 / 0 / 6
11,996
706
21,578
14,661
14,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
11
11
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BattleX456
Danzaburou
4
1
5
6.5
W
2
2
6
2.5
L
Cernunnos
0
3
2
0.33
L
Ganesha
Syxcke
Ganesha
1
4
2
0.5
L
Aphrodite
TheRoyalKitty
Aphrodite
2
4
0
0.5
W
Ne Zha
j4rett
Ne Zha
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,528
Damage
52,952
61,823
Taken
39,295
51,346
Mitigated
26,424
24,019
Healing
17,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BattleX456
Danzaburou
12,994
5,715
0
6,787
12,695
6,652
1,492
4,523
8,172
0
64,479
W
18,380
1,208
816
4,401
11,939
5,674
1,328
4,895
7,044
53,568
0
L
Cernunnos
11,701
4,074
0
4,173
19,084
8,678
0
4,329
13,629
0
47,883
L
Ganesha
Syxcke
Ganesha
11,162
237
0
5,206
30,113
36,851
0
7,873
19,008
47,108
0
L
Aphrodite
TheRoyalKitty
Aphrodite
3,665
298
8,535
6,105
12,626
5,817
0
2,540
9,056
22,312
0
W
Ne Zha
j4rett
Ne Zha
21,578
4,630
0
5,815
14,661
14,098
845
6,044
8,617
0
52,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
36,136
155
Minions Killed
208
0
Camps Cleared
0
867,373
Distance Traveled
997,795
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,606
742
76
4
0
324,390
5
W
Ra
11,534
678
97
6
0
302,705
1
L
Cernunnos
9,873
581
93
5
0
274,982
0
L
Ganesha
11,502
677
12
1
0
312,404
0
L
Aphrodite
10,265
604
50
3
0
279,987
3
W
Ne Zha
11,996
706
35
2
0
370,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role