Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BROCKli88
Jormungandr
Level 44
God Stats
0W - 2L
1,362 SR
Queue Stats
28W - 29L
1,485 Elo+
Party 2
King Arthur
King Arthur
DaReaperr
King Arthur
Level 60
God Stats
57W - 44L
1,543 SR
Queue Stats
285W - 279L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
WelpoKelpo
Baron Samedi
Level 137
God Stats
10W - 9L
1,717 SR
Queue Stats
349W - 391L
1,529 Elo+
Party 2
Awilix
Awilix
jourdenwaffles
Awilix
Level 124
God Stats
55W - 50L
1,557 SR
Queue Stats
312W - 367L
1,532 Elo+
Party 2
Team Averages
Level 94
1,536 SR
1,520 Elo+

VS

Team Averages
Level 109
1,731 SR
1,526 Elo+
Sol
Sol
BigMacDak
Sol
Level 108
God Stats
10W - 6L
1,652 SR
Queue Stats
80W - 70L
1,536 Elo+
Party 1
Jormungandr
Jormungandr
DuckOnQu4ck
Jormungandr
Level 87
God Stats
48W - 28L
1,658 SR
Queue Stats
188W - 176L
1,502 Elo+
Party 3
Horus
Horus
FieryVortexV1
Horus
Level 122
God Stats
3W - 0L
1,722 SR
Queue Stats
147W - 131L
1,526 Elo+
Party 1
Scylla
Scylla
Geck0w0
Scylla
Level 141
God Stats
6W - 1L
1,716 SR
Queue Stats
157W - 123L
1,578 Elo+
Solo
Thor
Thor
JaquesSung
Thor
Level 86
God Stats
6W - 1L
1,906 SR
Queue Stats
206W - 182L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
0 / 3 / 1
4,895
445
3,537
7,509
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
BROCKli88
Jormungandr
8
0 / 2 / 0
4,881
444
1,663
11,665
8,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
DaReaperr
King Arthur
10
2 / 1 / 0
6,164
560
5,137
11,815
7,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
WelpoKelpo
Baron Samedi
10
1 / 5 / 0
5,719
520
4,123
9,991
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 4 / 1
5,860
533
4,749
9,966
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 0
7,310
665
13,477
7,590
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
DuckOnQu4ck
Jormungandr
11
1 / 1 / 0
6,767
615
6,969
9,208
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 8
6,451
586
3,824
6,381
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Geck0w0
Scylla
11
1 / 1 / 5
6,773
616
6,598
4,996
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 1 / 2
6,805
619
6,524
7,002
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
15
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
1
0.17
L
Jormungandr
BROCKli88
Jormungandr
0
2
0
0
W
6
1
0
6
L
King Arthur
DaReaperr
King Arthur
2
1
0
2
W
Jormungandr
DuckOnQu4ck
Jormungandr
1
1
0
1
W
1
0
8
5
W
Scylla
Geck0w0
Scylla
1
1
5
3.5
W
6
1
2
7
L
Baron Samedi
WelpoKelpo
Baron Samedi
1
5
0
0.2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,209
Damage
37,392
50,946
Taken
35,177
26,236
Mitigated
18,827
8,511
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,537
1,179
151
1,336
7,509
2,692
0
5,314
2,195
0
25,062
L
Jormungandr
BROCKli88
Jormungandr
1,663
616
0
3,140
11,665
8,357
0
8,137
3,340
17,577
0
W
13,477
9,044
0
5,238
7,590
2,599
832
810
6,780
73,606
0
L
King Arthur
DaReaperr
King Arthur
5,137
1,194
0
1,182
11,815
7,694
0
5,004
5,600
0
37,880
W
Jormungandr
DuckOnQu4ck
Jormungandr
6,969
2,092
0
1,939
9,208
6,835
45
0
9,208
52,784
0
W
3,824
1,730
522
4,210
6,381
4,636
0
982
5,399
0
20,271
W
Scylla
Geck0w0
Scylla
6,598
971
0
1,120
4,996
2,026
0
3,834
1,162
45,700
0
W
6,524
1,895
0
375
7,002
2,731
0
160
6,842
0
36,591
L
Baron Samedi
WelpoKelpo
Baron Samedi
4,123
281
0
2,423
9,991
4,282
0
4,203
5,466
36,536
0
L
4,749
2,175
0
279
9,966
3,211
0
2,510
7,301
0
34,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,519
Gold Earned
34,106
267
Minions Killed
368
0
Camps Cleared
0
1,137,253
Distance Traveled
1,148,884
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,895
445
42
4
0
187,165
0
L
Jormungandr
4,881
444
34
3
0
211,405
0
W
Sol
7,310
665
118
11
0
206,009
0
L
King Arthur
6,164
560
63
6
0
255,255
0
W
Jormungandr
6,767
615
86
8
0
233,989
4
W
Horus
6,451
586
20
2
0
238,640
1
W
Scylla
6,773
616
91
8
0
211,371
0
W
Thor
6,805
619
53
5
0
258,875
0
L
Baron Samedi
5,719
520
73
7
0
206,330
0
L
Awilix
5,860
533
55
5
0
277,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role