Player Matchup

Cthulhu
Cthulhu
AgeofConflict_
Cthulhu
Level 88
God Stats
10W - 9L
1,603 SR
Queue Stats
109W - 105L
1,503 Elo+
Party 1
Ares
Ares
Emilianoelorza
Ares
Level 45
God Stats
8W - 2L
1,500 SR
Queue Stats
240W - 246L
1,429 Elo+
Solo
Thanatos
Thanatos
NobodyApostle
Thanatos
Level 24
God Stats
2W - 2L
1,801 SR
Queue Stats
28W - 20L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
RyNovax
Danzaburou
Level 69
God Stats
3W - 5L
1,607 SR
Queue Stats
12W - 14L
1,433 Elo+
Solo
Poseidon
Poseidon
vatru
Poseidon
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,523 Elo+
Party 1
Team Averages
Level 53
1,602 SR
1,497 Elo+

VS

Team Averages
Level 60
1,503 SR
1,440 Elo+
Ares
Ares
GeneralSlee88
Ares
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Kusunagi03
Mercury
Level 56
God Stats
33W - 24L
1,554 SR
Queue Stats
217W - 222L
1,461 Elo+
Solo
Mulan
Mulan
Reverense
Mulan
Level 63
God Stats
7W - 3L
1,551 SR
Queue Stats
181W - 157L
1,522 Elo+
Party 2
Anubis
Anubis
VEXXEYSEXY
Anubis
Level 36
God Stats
8W - 9L
1,681 SR
Queue Stats
46W - 45L
1,188 Elo+
Solo
Sol
Sol
Wonng
Sol
Level 57
God Stats
7W - 7L
1,231 SR
Queue Stats
144W - 122L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
8,844
553
11,756
12,673
13,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 2
7,097
444
3,556
13,645
15,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
NobodyApostle
Thanatos
13
5 / 5 / 2
8,232
515
6,328
13,435
5,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RyNovax
Danzaburou
12
1 / 3 / 3
7,523
470
10,652
14,310
6,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
vatru
Poseidon
13
2 / 8 / 0
7,836
490
8,635
10,809
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
8,698
544
7,888
10,511
11,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Kusunagi03
Mercury
16
5 / 3 / 5
9,300
581
8,427
13,757
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
Reverense
Mulan
13
1 / 5 / 3
8,064
504
7,182
15,161
11,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
VEXXEYSEXY
Anubis
15
6 / 1 / 4
8,998
562
14,484
12,402
8,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
Wonng
Sol
16
8 / 1 / 0
10,228
639
9,560
10,629
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
11
Kills
22
22
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
1
3
2
0.67
W
2
1
8
6
W
Mercury
Kusunagi03
Mercury
5
3
5
2.5
L
Thanatos
NobodyApostle
Thanatos
5
5
2
1.2
W
Mulan
Reverense
Mulan
1
5
3
0.5
L
Danzaburou
RyNovax
Danzaburou
1
3
3
0.83
W
Anubis
VEXXEYSEXY
Anubis
6
1
4
8
W
Sol
Wonng
Sol
8
1
0
8
L
Poseidon
vatru
Poseidon
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,927
Damage
47,541
64,872
Taken
62,460
44,992
Mitigated
40,236
19,929
Healing
23,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,756
1,250
0
3,452
12,673
13,182
0
1,013
11,660
64,974
0
L
3,556
20
0
1,487
13,645
15,350
0
8,644
5,001
17,556
0
W
7,888
485
0
2,334
10,511
11,559
32
2,935
7,576
14,827
0
W
Mercury
Kusunagi03
Mercury
8,427
4,578
0
1,015
13,757
5,108
459
4,104
9,355
0
82,718
L
Thanatos
NobodyApostle
Thanatos
6,328
2,271
0
8,643
13,435
5,662
0
6,349
7,086
0
38,416
W
Mulan
Reverense
Mulan
7,182
1,777
0
3,596
15,161
11,528
228
8,906
5,462
0
51,167
L
Danzaburou
RyNovax
Danzaburou
10,652
3,712
0
5,717
14,310
6,246
316
8,934
5,376
0
71,060
W
Anubis
VEXXEYSEXY
Anubis
14,484
588
0
10,116
12,402
8,014
622
2,037
10,365
94,531
0
W
Sol
Wonng
Sol
9,560
2,479
0
6,055
10,629
4,027
2,119
5,191
5,335
79,627
0
L
Poseidon
vatru
Poseidon
8,635
1,823
0
630
10,809
4,552
0
6,992
3,817
62,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,532
Gold Earned
45,288
388
Minions Killed
465
0
Camps Cleared
0
1,442,569
Distance Traveled
1,520,002
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,844
553
108
7
0
284,299
1
L
Ares
7,097
444
24
2
0
311,729
0
W
Ares
8,698
544
8
1
0
323,993
2
W
Mercury
9,300
581
103
6
0
379,981
0
L
Thanatos
8,232
515
54
3
0
309,612
2
W
Mulan
8,064
504
82
5
0
251,233
0
L
Danzaburou
7,523
470
107
7
0
263,325
0
W
Anubis
8,998
562
142
9
0
257,769
0
W
Sol
10,228
639
130
8
0
307,026
2
L
Poseidon
7,836
490
95
6
0
273,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role