Player Matchup

Fenrir
Fenrir
BigBoiChangus
Fenrir
Level 85
God Stats
2W - 0L
1,710 SR
Queue Stats
17W - 11L
1,606 Elo+
Party 1
Atlas
Atlas
BuddyGuyMan
Atlas
Level 151
God Stats
1W - 1L
1,190 SR
Queue Stats
23W - 26L
1,345 Elo+
Party 3
Bellona
Bellona
Fuechi
Bellona
Level 96
God Stats
6W - 1L
1,986 SR
Queue Stats
26W - 25L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
ImAshy
Aphrodite
Level 105
God Stats
2W - 0L
1,298 SR
Queue Stats
21W - 23L
1,491 Elo+
Party 1
Xbalanque
Xbalanque
Myncher
Xbalanque
Level 106
God Stats
9W - 4L
1,660 SR
Queue Stats
247W - 201L
1,555 Elo+
Party 3
Team Averages
Level 109
1,569 SR
1,506 Elo+

VS

Team Averages
Level 107
1,606 SR
1,561 Elo+
Maui
Maui
Halexe
Maui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,577 Elo+
Party 2
Fenrir
Fenrir
LardaxThaDoB
Fenrir
Level 81
God Stats
10W - 13L
1,759 SR
Queue Stats
712W - 700L
1,568 Elo+
Solo
Ra
Ra
ThorsdayDunk
Ra
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 48L
1,500 Elo+
Solo
Tyr
Tyr
Vegitus
Tyr
Level 118
God Stats
5W - 4L
1,708 SR
Queue Stats
297W - 275L
1,601 Elo+
Party 2
Martichoras
Martichoras
ZFshmN
Martichoras
Level 69
God Stats
1W - 5L
1,563 SR
Queue Stats
216W - 200L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 4
6,461
646
5,980
8,655
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 0 / 7
5,559
556
3,156
5,543
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Fuechi
Bellona
11
2 / 1 / 0
6,061
606
6,299
9,550
10,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
ImAshy
Aphrodite
11
1 / 1 / 3
6,216
622
2,752
6,555
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Myncher
Xbalanque
10
7 / 1 / 4
6,654
665
11,982
8,537
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Halexe
Maui
6
0 / 4 / 0
4,453
445
2,115
10,619
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
8
0 / 3 / 4
5,173
517
4,288
8,117
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
5 / 3 / 0
6,448
645
5,564
5,919
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
9
0 / 2 / 1
5,386
539
4,560
9,126
9,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
ZFshmN
Martichoras
7
0 / 5 / 0
4,426
443
4,006
10,036
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
5
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
1
0
7
4.5
W
Bellona
Fuechi
Bellona
2
1
0
2
L
Maui
Halexe
Maui
0
4
0
0
W
Aphrodite
ImAshy
Aphrodite
1
1
3
2.5
L
Fenrir
0
3
4
0.67
W
Xbalanque
Myncher
Xbalanque
7
1
4
9
L
5
3
0
1.67
L
Tyr
0
2
1
0.25
L
Martichoras
ZFshmN
Martichoras
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,169
Damage
20,533
38,840
Taken
43,817
23,413
Mitigated
24,325
17,180
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,980
2,295
0
955
8,655
3,522
0
3,116
5,539
0
32,680
W
3,156
1,528
0
2,222
5,543
3,768
0
780
4,763
16,427
0
W
Bellona
Fuechi
Bellona
6,299
2,678
0
4,052
9,550
10,316
0
1,605
7,945
0
44,905
L
Maui
Halexe
Maui
2,115
853
0
1,580
10,619
6,101
0
1,673
8,946
12,071
0
W
Aphrodite
ImAshy
Aphrodite
2,752
166
1,189
3,698
6,555
2,406
0
1,457
5,098
41,437
0
L
Fenrir
4,288
1,022
0
2,998
8,117
2,628
0
844
7,193
0
20,556
W
Xbalanque
Myncher
Xbalanque
11,982
7,759
0
5,064
8,537
3,401
0
1,399
7,138
0
44,532
L
5,564
351
278
1,445
5,919
2,109
0
1,156
4,673
39,755
0
L
Tyr
4,560
755
0
3,038
9,126
9,590
0
0
9,126
1,307
37,489
L
Martichoras
ZFshmN
Martichoras
4,006
2,024
0
2,902
10,036
3,897
0
1,999
7,971
0
29,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
25,886
300
Minions Killed
234
0
Camps Cleared
0
1,065,318
Distance Traveled
996,278
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,461
646
55
6
0
243,202
0
W
Atlas
5,559
556
12
1
0
202,444
1
W
Bellona
6,061
606
81
8
0
219,871
0
L
Maui
4,453
445
16
2
0
184,389
1
W
Aphrodite
6,216
622
87
9
0
201,466
0
L
Fenrir
5,173
517
40
4
0
227,038
0
W
Xbalanque
6,654
665
65
7
0
198,335
1
L
Ra
6,448
645
67
7
0
214,829
1
L
Tyr
5,386
539
70
7
0
195,616
0
L
Martichoras
4,426
443
41
4
0
174,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role